Player Matchup

Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Siedo99
Cthulhu
Level 94
God Stats
5W - 1L
1,298 SR
Queue Stats
16W - 16L
1,589 Elo+
Party 1
Shiva
Shiva
zImNexxis
Shiva
Level 127
God Stats
9W - 2L
1,478 SR
Queue Stats
41W - 38L
1,487 Elo+
Party 1
Team Averages
Level 113
1,425 SR
1,526 Elo+

VS

Team Averages
Level 86
1,500 SR
1,286 Elo+
Freya
Freya
DarkChibiWeebie
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 143L
1,393 Elo+
Party 2
Bastet
Bastet
Personafan34
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,142 Elo+
Party 2
Atlas
Atlas
dragonfang3452
Atlas
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 113L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 7
7,444
827
7,191
4,281
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Siedo99
Cthulhu
12
4 / 1 / 5
7,626
847
5,123
7,634
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
zImNexxis
Shiva
12
3 / 1 / 7
7,327
814
7,671
8,635
3,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,570
730
4,385
6,999
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
0 / 3 / 1
5,799
644
3,039
7,908
2,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,182
687
4,365
10,053
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
7
6.5
L
2
4
0
0.5
L
Bastet
0
3
1
0.17
W
Cthulhu
Siedo99
Cthulhu
4
1
5
6.5
L
0
3
1
0.17
W
Shiva
zImNexxis
Shiva
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
11,789
20,550
Taken
24,960
11,114
Mitigated
11,076
3,808
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,191
1,220
0
457
4,281
1,392
1,023
1,677
2,604
31,198
0
L
4,385
1,222
0
1,383
6,999
2,411
0
3,474
3,330
17,173
2,520
L
Bastet
3,039
140
0
225
7,908
2,309
0
3,037
4,481
0
6,256
W
Cthulhu
Siedo99
Cthulhu
5,123
312
0
686
7,634
5,887
510
3,759
3,875
11,798
0
L
4,365
1,068
216
2,017
10,053
6,356
0
5,064
4,474
16,828
0
W
Shiva
zImNexxis
Shiva
7,671
1,531
1,369
1,296
8,635
3,835
554
2,943
5,692
0
18,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
18,551
85
Minions Killed
56
5
Camps Cleared
2
536,941
Distance Traveled
480,983
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,444
827
45
5
2
190,920
4
L
Freya
6,570
730
29
3
2
155,464
3
L
Bastet
5,799
644
8
1
0
161,416
1
W
Cthulhu
7,626
847
15
2
1
148,979
1
L
Atlas
6,182
687
19
2
0
164,103
3
W
Shiva
7,327
814
25
3
2
197,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role