Player Matchup

Morgan Le Fay
Morgan Le Fay
Ace Aidan03
Morgan Le Fay
Level 89
God Stats
12W - 5L
1,537 SR
Queue Stats
363W - 254L
1,688 Elo+
Party 1
Ne Zha
Ne Zha
ExpertRaccoon46
Ne Zha
Level 126
God Stats
8W - 3L
1,700 SR
Queue Stats
67W - 63L
1,445 Elo+
Party 1
Vamana
Vamana
TRILLGANGSTER
Vamana
Level 89
God Stats
46W - 22L
1,602 SR
Queue Stats
321W - 284L
1,560 Elo+
Party 1
Team Averages
Level 101
1,613 SR
1,564 Elo+

VS

Team Averages
Level 67
1,628 SR
1,734 Elo+
Thor
Thor
Chimpwithbbc
Thor
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
ManBearPig2060
Shiva
Level 40
God Stats
34W - 9L
1,612 SR
Queue Stats
253W - 54L
1,789 Elo+
Party 2
Persephone
Persephone
S0nyPoldier
Persephone
Level 156
God Stats
8W - 4L
1,772 SR
Queue Stats
546W - 123L
1,912 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ace Aidan03
Morgan Le Fay
12
3 / 9 / 2
9,474
677
8,061
15,259
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 10 / 2
9,921
709
6,725
14,408
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 4
9,600
686
7,645
19,840
8,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
11,774
841
14,330
13,692
5,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 16
11,100
793
9,360
12,983
10,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
S0nyPoldier
Persephone
17
9 / 3 / 10
11,713
837
20,931
8,867
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
26
26
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ace Aidan03
Morgan Le Fay
3
9
2
0.44
W
11
2
11
8.25
L
3
10
2
0.4
W
6
2
16
7
W
Persephone
S0nyPoldier
Persephone
9
3
10
4.67
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
44,621
49,507
Taken
35,542
16,852
Mitigated
19,470
5,484
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ace Aidan03
Morgan Le Fay
8,061
266
0
2,159
15,259
4,491
0
5,383
9,876
22,996
0
W
14,330
1,679
0
2,932
13,692
5,737
727
2,707
10,985
0
38,775
L
6,725
1,131
0
1,080
14,408
4,169
0
7,502
6,906
0
16,347
W
9,360
1,440
654
2,324
12,983
10,754
407
4,097
8,886
3,052
21,691
W
Persephone
S0nyPoldier
Persephone
20,931
160
0
2,093
8,867
2,979
517
2,004
6,860
57,844
0
L
7,645
4,188
0
2,245
19,840
8,192
0
8,727
11,113
0
31,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
34,587
105
Minions Killed
147
1
Camps Cleared
10
612,672
Distance Traveled
816,695
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,474
677
38
3
0
190,326
5
W
Thor
11,774
841
45
3
4
264,627
5
L
Ne Zha
9,921
709
17
1
1
213,098
0
W
Shiva
11,100
793
33
2
0
287,020
0
W
Persephone
11,713
837
69
5
6
265,048
3
L
Vamana
9,600
686
50
4
0
209,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role