Player Matchup

Ra
Ra
BEHINDYOUBRUH
Ra
Level 7
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 4L
1,027 Elo+
Party 2
Kukulkan
Kukulkan
ShirentheSiren
Kukulkan
Level 69
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
1,027 Elo+
Party 2
Yemoja
Yemoja
SnakeheadPG
Yemoja
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
371W - 337L
1,509 Elo+
Solo
Team Averages
Level 63
1,336 SR
1,188 Elo+

VS

Team Averages
Level 73
1,497 SR
1,516 Elo+
Hel
Hel
Harrisondrifter
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 334L
1,511 Elo+
Party 1
Terra
Terra
Lyshapa309
Terra
Level 29
God Stats
13W - 10L
1,648 SR
Queue Stats
229W - 281L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Robodyyke
Gilgamesh
Level 85
God Stats
4W - 13L
1,342 SR
Queue Stats
135W - 171L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
8,660
541
4,915
7,611
3,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
16
5 / 4 / 0
11,008
688
16,320
12,020
5,664
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
16
1 / 0 / 5
10,950
684
7,828
12,980
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,620
664
10,611
17,516
10,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
16
1 / 0 / 9
11,219
701
5,757
15,970
21,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Robodyyke
Gilgamesh
15
7 / 4 / 3
11,168
698
14,017
19,349
21,345
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
10
10
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
2
2
5
2.25
W
Terra
1
0
9
5.5
W
Gilgamesh
Robodyyke
Gilgamesh
7
4
3
2.13
L
Kukulkan
5
4
0
1.25
L
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
30,385
32,611
Taken
52,835
26,633
Mitigated
53,018
4,361
Healing
30,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,915
1,111
241
431
7,611
3,074
0
2,716
4,895
12,708
0
W
10,611
1,244
8,166
9,854
17,516
10,406
20
12,145
5,371
40,089
0
W
Terra
5,757
590
4,624
5,861
15,970
21,267
0
9,401
6,569
19,054
0
W
Gilgamesh
Robodyyke
Gilgamesh
14,017
3,943
214
2,080
19,349
21,345
0
7,864
11,485
0
41,099
L
Kukulkan
16,320
2,209
0
150
12,020
5,664
399
6,679
5,341
49,635
0
L
Yemoja
7,828
1,855
915
2,624
12,980
17,895
125
7,237
5,743
25,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
33,007
126
Minions Killed
138
5
Camps Cleared
6
721,163
Distance Traveled
886,249
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,660
541
18
1
0
186,980
0
W
Hel
10,620
664
62
4
3
282,231
0
W
Terra
11,219
701
20
1
0
312,257
1
W
Gilgamesh
11,168
698
56
4
3
291,761
2
L
Kukulkan
11,008
688
80
5
3
265,778
3
L
Yemoja
10,950
684
28
2
2
268,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role