Player Matchup

Fenrir
Fenrir
Bronze III
Batman22494
Fenrir
Bronze III
Level 103
God Stats
15W - 10L
1,558 SR
Queue Stats
19W - 15L
1,389 MMR
Party 2
Da Ji
Da Ji
Silver II
DRex12336024
Da Ji
Silver II
Level 47
God Stats
4W - 3L
1,666 SR
Queue Stats
29W - 26L
1,434 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
Krusey83
Baron Samedi
Silver III
Level 119
God Stats
14W - 9L
1,614 SR
Queue Stats
21W - 19L
1,378 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,613 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,633 SR
1,323 MMR
Ravana
Ravana
Silver V
Minnermic
Ravana
Silver V
Level 123
God Stats
0W - 1L
1,486 SR
Queue Stats
31W - 29L
1,281 MMR
Party 1
Anubis
Anubis
Gold V
RiskyCookie7
Anubis
Gold V
Level 108
God Stats
21W - 18L
1,546 SR
Queue Stats
90W - 120L
1,376 MMR
Solo
Xing Tian
Xing Tian
Silver III
xXHumps
Xing Tian
Silver III
Level 147
God Stats
1W - 3L
1,867 SR
Queue Stats
74W - 76L
1,312 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 2 / 12
15,384
699
14,734
19,852
15,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 7
15,832
720
22,321
23,385
14,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Krusey83
Baron Samedi
20
2 / 4 / 14
14,362
653
21,209
13,557
7,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasChaacGilgameshGebNox

VS

Bans
BastetMedusaSolAchillesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Minnermic
Ravana
16
2 / 10 / 4
13,310
605
15,351
21,148
23,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
18
5 / 7 / 2
14,128
642
15,620
17,292
9,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
xXHumps
Xing Tian
18
2 / 2 / 6
13,707
623
11,605
29,217
46,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
9
9
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
12
6.5
W
10
3
7
4.5
W
Baron Samedi
Krusey83
Baron Samedi
2
4
14
2.25
L
Ravana
Minnermic
Ravana
2
10
4
0.4
L
Anubis
5
7
2
0.86
L
Xing Tian
xXHumps
Xing Tian
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,264
Damage
42,576
56,794
Taken
67,657
37,642
Mitigated
79,766
25,166
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,734
7,048
0
5,784
19,852
15,942
2,522
8,659
11,193
0
52,698
W
22,321
6,728
0
6,798
23,385
14,648
575
13,349
10,036
0
66,593
W
Baron Samedi
Krusey83
Baron Samedi
21,209
1,254
5,651
6,933
13,557
7,052
367
6,168
7,389
77,306
0
L
Ravana
Minnermic
Ravana
15,351
5,832
464
1,578
21,148
23,294
312
6,197
14,325
204
41,777
L
Anubis
15,620
106
0
5,074
17,292
9,960
302
4,616
12,276
62,627
0
L
Xing Tian
xXHumps
Xing Tian
11,605
509
236
3,920
29,217
46,512
207
8,817
19,592
38,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
41,145
245
Minions Killed
207
13
Camps Cleared
6
1,241,996
Distance Traveled
1,091,504
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,384
699
61
3
4
443,310
3
W
Da Ji
15,832
720
79
4
3
409,848
6
W
Baron Samedi
14,362
653
105
5
6
388,838
3
L
Ravana
13,310
605
55
3
2
352,710
4
L
Anubis
14,128
642
111
5
3
306,143
6
L
Xing Tian
13,707
623
41
2
1
432,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role