Player Matchup

Agni
Agni
DePositive
Agni
Level 143
God Stats
38W - 15L
1,729 SR
Queue Stats
70W - 62L
1,664 Elo+
Solo
Neith
Neith
MajaNox
Neith
Level 47
God Stats
16W - 18L
1,386 SR
Queue Stats
26W - 37L
1,349 Elo+
Solo
Fenrir
Fenrir
Miulneir
Fenrir
Level 116
God Stats
38W - 23L
1,601 SR
Queue Stats
196W - 195L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
SamTheWeirdudee
Baron Samedi
Level 143
God Stats
19W - 15L
1,527 SR
Queue Stats
191W - 185L
1,570 Elo+
Party 1
Fafnir
Fafnir
notdeadking
Fafnir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 124L
1,440 Elo+
Solo
Team Averages
Level 101
1,548 SR
1,519 Elo+

VS

Team Averages
Level 80
1,528 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LerkaNor81
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,715 SR
Queue Stats
230W - 232L
1,474 Elo+
Solo
Merlin
Merlin
Metaking
Merlin
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,594 Elo+
Solo
Hou Yi
Hou Yi
Wisemund
Hou Yi
Level 88
God Stats
11W - 11L
1,448 SR
Queue Stats
13W - 15L
1,436 Elo+
Solo
Nu Wa
Nu Wa
xSavannah
Nu Wa
Level 53
God Stats
75W - 84L
1,479 SR
Queue Stats
120W - 183L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 13
12,892
1,289
18,938
10,090
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MajaNox
Neith
17
4 / 1 / 5
11,421
1,142
2,867
7,078
1,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Miulneir
Fenrir
18
7 / 4 / 8
12,110
1,211
11,585
11,495
4,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SamTheWeirdudee
Baron Samedi
18
4 / 5 / 15
12,385
1,239
17,057
13,963
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
19
2 / 0 / 19
12,739
1,274
3,189
17,983
24,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Team 1 Tickets

218

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 8 / 6
10,897
1,090
4,823
13,874
4,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
LerkaNor81
Ah Muzen Cab
16
0 / 6 / 7
10,572
1,057
14,564
11,901
3,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Metaking
Merlin
17
2 / 2 / 5
11,849
1,185
15,378
4,436
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Wisemund
Hou Yi
16
6 / 5 / 3
12,009
1,201
8,614
16,580
4,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
xSavannah
Nu Wa
17
1 / 4 / 7
11,079
1,108
11,833
9,576
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
25
Kills
10
10
Deaths
25
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
8
6
0.5
W
8
0
13
14.5
L
Ah Muzen Cab
LerkaNor81
Ah Muzen Cab
0
6
7
0.58
W
Neith
MajaNox
Neith
4
1
5
6.5
L
Merlin
Metaking
Merlin
2
2
5
2.25
W
Fenrir
Miulneir
Fenrir
7
4
8
2.75
W
Baron Samedi
SamTheWeirdudee
Baron Samedi
4
5
15
2.3
L
Hou Yi
Wisemund
Hou Yi
6
5
3
1.5
W
Fafnir
2
0
19
11.5
L
Nu Wa
xSavannah
Nu Wa
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,636
Damage
55,212
60,609
Taken
56,367
41,559
Mitigated
15,341
13,955
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,823
601
127
457
13,874
4,157
0
9,534
4,340
0
14,762
W
18,938
945
0
3,200
10,090
3,221
0
4,266
5,824
42,192
0
L
Ah Muzen Cab
LerkaNor81
Ah Muzen Cab
14,564
4,883
0
1,244
11,901
3,162
0
9,661
2,240
0
30,648
W
Neith
MajaNox
Neith
2,867
1,096
461
827
7,078
1,995
0
3,679
3,399
0
37,505
L
Merlin
Metaking
Merlin
15,378
306
0
538
4,436
1,415
0
1,914
2,522
59,735
0
W
Fenrir
Miulneir
Fenrir
11,585
1,828
0
343
11,495
4,469
0
5,627
5,868
0
18,975
W
Baron Samedi
SamTheWeirdudee
Baron Samedi
17,057
1,169
1,264
4,063
13,963
7,130
0
5,645
8,318
41,573
0
L
Hou Yi
Wisemund
Hou Yi
8,614
3,750
0
791
16,580
4,293
0
11,673
4,907
0
19,067
W
Fafnir
3,189
878
420
3,377
17,983
24,744
0
7,994
9,989
17,943
0
L
Nu Wa
xSavannah
Nu Wa
11,833
3,429
140
819
9,576
2,314
0
6,402
3,174
33,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,547
Gold Earned
56,406
247
Minions Killed
211
6
Camps Cleared
10
1,015,548
Distance Traveled
939,282
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,897
1,090
19
2
1
180,213
0
W
Agni
12,892
1,289
44
4
2
230,267
0
L
Ah Muzen Cab
10,572
1,057
25
3
5
181,269
0
W
Neith
11,421
1,142
83
8
1
178,741
0
L
Merlin
11,849
1,185
101
10
1
196,899
1
W
Fenrir
12,110
1,211
13
1
1
217,962
0
W
Baron Samedi
12,385
1,239
74
7
0
184,106
1
L
Hou Yi
12,009
1,201
18
2
3
207,599
0
W
Fafnir
12,739
1,274
33
3
2
204,472
1
L
Nu Wa
11,079
1,108
48
5
0
173,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role