Player Matchup

Thoth
Thoth
Platinum IV
JoeBurrowStan
Thoth
Platinum IV
Level 143
God Stats
1W - 1L
1,714 SR
Queue Stats
126W - 95L
1,991 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
KingBopBop
Ah Muzen Cab
Diamond IV
Level 157
God Stats
6W - 6L
1,677 SR
Queue Stats
286W - 230L
2,126 MMR
Solo
Cliodhna
Cliodhna
Diamond V
LoyalK9
Cliodhna
Diamond V
Level 160
God Stats
17W - 15L
1,516 SR
Queue Stats
320W - 304L
2,161 MMR
Solo
King Arthur
King Arthur
Platinum II
drecker2
King Arthur
Platinum II
Level 127
God Stats
13W - 8L
1,906 SR
Queue Stats
286W - 267L
1,952 MMR
Solo
Ne Zha
Ne Zha
Platinum III
lShane
Ne Zha
Platinum III
Level 159
God Stats
5W - 2L
1,876 SR
Queue Stats
111W - 63L
2,107 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,738 SR
2,067 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,508 SR
1,670 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Platinum II
Sevnnnn
Susano
Platinum II
Level 160
God Stats
9W - 9L
1,540 SR
Queue Stats
173W - 148L
1,941 MMR
Party 1
Khepri
Khepri
Platinum V
Trolair
Khepri
Platinum V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,912 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,929
529
9,803
6,601
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
KingBopBop
Ah Muzen Cab
14
2 / 4 / 0
8,054
537
7,606
10,023
2,414
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
LoyalK9
Cliodhna
13
2 / 4 / 1
7,622
508
6,622
11,036
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
drecker2
King Arthur
12
1 / 3 / 1
7,447
496
5,670
14,269
12,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
lShane
Ne Zha
12
0 / 2 / 4
7,142
476
7,648
12,346
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CabrakanKaliBellonaFenrir

VS

Bans
AchillesBastetGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 1 / 0
9,080
605
11,652
14,970
15,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
 
Medusa
15
6 / 1 / 2
8,810
587
8,279
10,730
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
 
Tiamat
15
3 / 0 / 2
8,628
575
6,118
8,162
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Sevnnnn
Susano
13
3 / 3 / 5
7,747
516
6,656
11,737
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Trolair
Khepri
11
0 / 3 / 9
7,147
476
4,428
10,626
5,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
15
15
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
0
3
W
Medusa
 
Medusa
6
1
2
7
W
Tiamat
 
Tiamat
3
0
2
4
L
3
2
1
1.75
L
Ah Muzen Cab
KingBopBop
Ah Muzen Cab
2
4
0
0.5
L
Cliodhna
LoyalK9
Cliodhna
2
4
1
0.63
W
Susano
Sevnnnn
Susano
3
3
5
1.83
W
Khepri
Trolair
Khepri
0
3
9
1.5
L
King Arthur
drecker2
King Arthur
1
3
1
0.5
L
Ne Zha
lShane
Ne Zha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
37,133
54,275
Taken
56,225
27,231
Mitigated
30,129
11,490
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,652
5,271
0
6,752
14,970
15,075
0
550
14,420
0
69,962
W
Medusa
 
Medusa
8,279
3,983
0
3,463
10,730
2,905
0
112
10,618
0
67,225
W
Tiamat
 
Tiamat
6,118
668
0
1,926
8,162
3,251
0
2,654
5,508
68,164
0
L
9,803
468
0
461
6,601
1,963
532
1,965
4,636
61,798
0
L
Ah Muzen Cab
KingBopBop
Ah Muzen Cab
7,606
1,826
0
2,143
10,023
2,414
0
1,295
8,728
0
59,617
L
Cliodhna
LoyalK9
Cliodhna
6,622
861
0
3,551
11,036
3,022
0
2,950
8,086
0
53,110
W
Susano
Sevnnnn
Susano
6,656
2,426
0
540
11,737
3,417
0
2,213
9,524
0
44,203
W
Khepri
Trolair
Khepri
4,428
223
1,511
1,267
10,626
5,481
0
4,274
5,454
16,017
805
L
King Arthur
drecker2
King Arthur
5,670
821
13
2,775
14,269
12,715
0
649
13,620
0
46,743
L
Ne Zha
lShane
Ne Zha
7,648
2,746
0
2,547
12,346
7,117
307
3,449
8,897
0
33,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
41,412
470
Minions Killed
524
0
Camps Cleared
0
1,499,372
Distance Traveled
1,547,714
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,080
605
140
9
0
320,117
4
W
Medusa
8,810
587
137
9
0
284,810
6
W
Tiamat
8,628
575
141
9
0
313,147
4
L
Thoth
7,929
529
132
9
0
297,992
5
L
Ah Muzen Cab
8,054
537
91
6
0
279,602
2
L
Cliodhna
7,622
508
102
7
0
329,012
2
W
Susano
7,747
516
91
6
0
336,045
5
W
Khepri
7,147
476
15
1
0
293,595
8
L
King Arthur
7,447
496
105
7
0
299,000
2
L
Ne Zha
7,142
476
40
3
0
293,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role