Player Matchup

Shiva
Shiva
AgentShrimpo757
Shiva
Level 29
God Stats
15W - 12L
1,422 SR
Queue Stats
58W - 82L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
BeastShrimpo
Baron Samedi
Level 84
God Stats
3W - 4L
1,320 SR
Queue Stats
181W - 190L
1,489 Elo+
Party 1
Susano
Susano
CEOShrimpo
Susano
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 101L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
ShrimpoLORD
Cernunnos
Level 67
God Stats
4W - 4L
1,551 SR
Queue Stats
152W - 172L
1,459 Elo+
Party 1
Cerberus
Cerberus
spicySHRIMPO
Cerberus
Level 27
God Stats
3W - 3L
1,716 SR
Queue Stats
19W - 32L
1,378 Elo+
Party 1
Team Averages
Level 51
1,502 SR
1,417 Elo+

VS

Team Averages
Level 39
1,445 SR
1,488 Elo+
Geb
Geb
AC130SQAUD
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
Discordia
Discordia
Chaplain8554
Discordia
Level 80
God Stats
5W - 4L
1,338 SR
Queue Stats
123W - 143L
1,401 Elo+
Party 2
Poseidon
Poseidon
Honorizzle
Poseidon
Level 40
God Stats
2W - 1L
1,299 SR
Queue Stats
17W - 17L
1,472 Elo+
Solo
Izanami
Izanami
MARVINTRON
Izanami
Level 35
God Stats
15W - 20L
1,563 SR
Queue Stats
862W - 862L
1,521 Elo+
Solo
Loki
Loki
xBEASTM0DEx23
Loki
Level 32
God Stats
28W - 27L
1,523 SR
Queue Stats
163W - 197L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
13,973
537
19,298
28,296
35,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
BeastShrimpo
Baron Samedi
20
17 / 2 / 7
14,608
562
24,258
17,192
9,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
CEOShrimpo
Susano
20
6 / 6 / 10
13,172
507
19,719
24,715
11,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ShrimpoLORD
Cernunnos
20
12 / 3 / 19
14,234
547
27,744
21,515
10,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
spicySHRIMPO
Cerberus
20
12 / 3 / 18
14,543
559
13,537
24,374
38,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 16 / 1
9,431
363
6,159
33,427
18,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Chaplain8554
Discordia
17
4 / 9 / 2
11,120
428
18,148
19,203
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Honorizzle
Poseidon
13
3 / 8 / 3
9,704
373
9,902
17,126
4,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MARVINTRON
Izanami
18
3 / 10 / 2
12,139
467
14,125
26,691
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 12 / 7
11,901
458
12,942
31,996
8,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
55
Kills
16
17
Deaths
55
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
16
1
0.09
W
8
3
13
4.83
W
Baron Samedi
BeastShrimpo
Baron Samedi
17
2
7
10.25
W
Susano
CEOShrimpo
Susano
6
6
10
1.83
L
Discordia
Chaplain8554
Discordia
4
9
2
0.56
L
Poseidon
Honorizzle
Poseidon
3
8
3
0.56
L
Izanami
MARVINTRON
Izanami
3
10
2
0.4
W
Cernunnos
ShrimpoLORD
Cernunnos
12
3
19
7.17
W
Cerberus
spicySHRIMPO
Cerberus
12
3
18
7
L
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,556
Damage
61,276
116,092
Taken
128,443
104,619
Mitigated
45,985
35,141
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,159
1,471
788
1,742
33,427
18,954
1,048
12,606
20,673
31,550
0
W
19,298
3,793
399
4,148
28,296
35,027
2,712
4,823
22,930
0
78,077
W
Baron Samedi
BeastShrimpo
Baron Samedi
24,258
2,481
1,162
4,536
17,192
9,232
1,936
7,472
9,282
101,285
0
W
Susano
CEOShrimpo
Susano
19,719
5,352
0
9,061
24,715
11,443
419
5,172
19,079
0
116,859
L
Discordia
Chaplain8554
Discordia
18,148
336
164
3,457
19,203
4,742
0
6,789
12,239
61,432
0
L
Poseidon
Honorizzle
Poseidon
9,902
1,086
49
3,014
17,126
4,526
0
4,723
12,304
49,058
0
L
Izanami
MARVINTRON
Izanami
14,125
9,840
0
5,303
26,691
9,014
2,654
7,698
18,595
0
79,921
W
Cernunnos
ShrimpoLORD
Cernunnos
27,744
14,029
0
10,480
21,515
10,220
4,897
7,758
13,337
0
114,278
W
Cerberus
spicySHRIMPO
Cerberus
13,537
1,998
0
5,355
24,374
38,697
498
7,485
16,103
45,740
0
L
12,942
4,471
0
3,830
31,996
8,749
0
5,979
25,657
0
55,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,530
Gold Earned
54,295
633
Minions Killed
440
0
Camps Cleared
0
2,582,704
Distance Traveled
2,128,195
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,431
363
44
2
0
438,105
0
W
Shiva
13,973
537
147
6
0
495,124
0
W
Baron Samedi
14,608
562
140
5
0
517,467
2
W
Susano
13,172
507
131
5
0
547,709
0
L
Discordia
11,120
428
99
4
0
437,414
2
L
Poseidon
9,704
373
76
3
0
359,252
6
L
Izanami
12,139
467
146
6
0
419,001
3
W
Cernunnos
14,234
547
140
5
0
501,784
0
W
Cerberus
14,543
559
75
3
0
520,620
1
L
Loki
11,901
458
75
3
0
474,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role