Player Matchup

Zhong Kui
Zhong Kui
AND1 x Hncho
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
AND1 x SpinalPk
Cernunnos
Level 29
God Stats
1W - 0L
1,403 SR
Queue Stats
29W - 29L
1,582 Elo+
Party 1
Yemoja
Yemoja
Hidden-Bladez01
Yemoja
Level 76
God Stats
2W - 2L
1,607 SR
Queue Stats
83W - 96L
1,416 Elo+
Solo
Chronos
Chronos
Lady-De-Vil
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
526W - 567L
1,375 Elo+
Party 2
Mulan
Mulan
President_Night
Mulan
Level 105
God Stats
4W - 4L
1,868 SR
Queue Stats
243W - 271L
1,377 Elo+
Party 2
Team Averages
Level 72
1,575 SR
1,466 Elo+

VS

Team Averages
Level 67
1,413 SR
1,427 Elo+
Kuzenbo
Kuzenbo
BritishNikki
Kuzenbo
Level 112
God Stats
1W - 4L
1,283 SR
Queue Stats
301W - 312L
1,448 Elo+
Solo
Izanami
Izanami
leon914
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 112L
1,391 Elo+
Solo
Set
Set
omri_50
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
twinz0121
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,392 Elo+
Party 3
Scylla
Scylla
twinzz0121
Scylla
Level 31
God Stats
0W - 2L
1,282 SR
Queue Stats
42W - 47L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AND1 x Hncho
Zhong Kui
16
5 / 1 / 8
9,449
859
11,519
6,203
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
AND1 x SpinalPk
Cernunnos
17
7 / 1 / 8
9,601
873
12,962
8,470
3,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 6
8,496
772
6,323
10,088
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Lady-De-Vil
Chronos
13
1 / 1 / 6
7,920
720
5,126
8,140
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 5
8,590
781
8,285
11,219
5,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BritishNikki
Kuzenbo
14
1 / 4 / 3
7,113
647
7,689
13,136
18,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
leon914
Izanami
14
0 / 3 / 5
7,233
658
6,405
9,206
4,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
9
0 / 5 / 2
6,101
555
1,626
6,446
2,659
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
twinz0121
Yemoja
14
2 / 3 / 2
7,944
722
5,421
10,247
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
twinzz0121
Scylla
15
2 / 3 / 2
7,996
727
7,226
8,955
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
5
5
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AND1 x Hncho
Zhong Kui
5
1
8
9
W
Cernunnos
AND1 x SpinalPk
Cernunnos
7
1
8
11
L
Kuzenbo
BritishNikki
Kuzenbo
1
4
3
0.63
W
0
1
6
3
W
Chronos
Lady-De-Vil
Chronos
1
1
6
4
W
5
1
5
7.5
L
Izanami
leon914
Izanami
0
3
5
0.83
L
Set
0
5
2
0.2
L
Yemoja
twinz0121
Yemoja
2
3
2
1
L
Scylla
twinzz0121
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
28,367
44,120
Taken
47,990
29,048
Mitigated
38,036
23,216
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AND1 x Hncho
Zhong Kui
11,519
505
1,202
2,360
6,203
4,659
896
3,463
2,700
27,207
0
W
Cernunnos
AND1 x SpinalPk
Cernunnos
12,962
4,710
2,591
2,227
8,470
3,856
1,049
4,251
4,085
0
25,870
L
Kuzenbo
BritishNikki
Kuzenbo
7,689
1,910
903
1,284
13,136
18,301
0
5,794
7,342
10,976
0
W
6,323
601
4,482
2,331
10,088
11,134
110
4,305
5,569
15,637
0
W
Chronos
Lady-De-Vil
Chronos
5,126
1,221
977
1,252
8,140
3,662
473
3,198
4,930
16,279
0
W
8,285
579
1,605
4,189
11,219
5,737
574
4,565
6,500
0
14,066
L
Izanami
leon914
Izanami
6,405
2,188
837
970
9,206
4,125
0
4,158
5,048
0
19,907
L
Set
1,626
389
381
310
6,446
2,659
0
3,903
2,543
0
2,860
L
Yemoja
twinz0121
Yemoja
5,421
721
5,805
2,846
10,247
9,562
0
4,831
5,416
12,993
0
L
Scylla
twinzz0121
Scylla
7,226
790
156
2,328
8,955
3,389
0
4,282
4,673
17,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
36,387
132
Minions Killed
74
0
Camps Cleared
0
996,018
Distance Traveled
895,229
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,449
859
42
4
0
213,306
0
W
Cernunnos
9,601
873
36
3
0
189,395
0
L
Kuzenbo
7,113
647
4
0
0
185,543
0
W
Yemoja
8,496
772
23
2
0
213,893
0
W
Chronos
7,920
720
22
2
0
187,324
0
W
Mulan
8,590
781
9
1
0
192,100
0
L
Izanami
7,233
658
25
2
0
178,844
3
L
Set
6,101
555
0
0
0
150,008
0
L
Yemoja
7,944
722
11
1
0
183,948
2
L
Scylla
7,996
727
34
3
0
196,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role