Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Exaqushaner
Shiva
Level 103
God Stats
51W - 31L
1,592 SR
Queue Stats
299W - 268L
1,526 Elo+
Party 1
Persephone
Persephone
Honniiee
Persephone
Level 45
God Stats
3W - 4L
1,495 SR
Queue Stats
21W - 24L
1,468 Elo+
Party 3
Ganesha
Ganesha
RagingMexican
Ganesha
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 153L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
playingwtnt
Cthulhu
Level 24
God Stats
6W - 6L
1,638 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 1
Team Averages
Level 73
1,545 SR
1,523 Elo+

VS

Team Averages
Level 88
1,577 SR
1,520 Elo+
King Arthur
King Arthur
KentuckyFriedDog
King Arthur
Level 24
God Stats
4W - 3L
1,190 SR
Queue Stats
37W - 43L
1,478 Elo+
Party 2
Artemis
Artemis
TeslaCat
Artemis
Level 144
God Stats
4W - 2L
1,560 SR
Queue Stats
23W - 14L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
YT_WendelTQ-FpS
Nu Wa
Level 29
God Stats
3W - 1L
1,564 SR
Queue Stats
20W - 17L
1,402 Elo+
Solo
Rama
Rama
Zamoza
Rama
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,539 Elo+
Party 2
Arachne
Arachne
corvuscava
Arachne
Level 148
God Stats
3W - 1L
2,069 SR
Queue Stats
16W - 23L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 5 / 4
7,886
789
7,889
11,014
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 3
8,168
817
6,256
6,775
6,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
Honniiee
Persephone
12
0 / 2 / 6
7,037
704
4,319
5,135
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
15
0 / 3 / 8
8,145
815
4,113
12,344
10,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
playingwtnt
Cthulhu
13
0 / 6 / 1
6,815
682
2,643
11,201
7,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KentuckyFriedDog
King Arthur
13
1 / 3 / 5
7,372
737
4,199
8,227
5,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
TeslaCat
Artemis
16
5 / 3 / 7
9,066
907
9,468
5,194
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 7
8,502
850
11,706
3,901
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Zamoza
Rama
14
2 / 1 / 9
8,090
809
7,175
6,310
1,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
corvuscava
Arachne
16
6 / 2 / 5
8,702
870
8,705
10,489
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
10
Kills
17
17
Deaths
10
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
4
1.2
L
6
1
3
7.5
L
Persephone
Honniiee
Persephone
0
2
6
1.5
W
King Arthur
KentuckyFriedDog
King Arthur
1
3
5
1.17
L
Ganesha
0
3
8
1.33
W
Artemis
TeslaCat
Artemis
5
3
7
2.83
W
3
1
7
6.5
W
Rama
Zamoza
Rama
2
1
9
6.5
W
Arachne
corvuscava
Arachne
6
2
5
4.25
L
Cthulhu
playingwtnt
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
41,253
46,469
Taken
34,121
29,940
Mitigated
13,621
10,086
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,889
3,502
0
2,484
11,014
4,208
0
2,291
8,461
0
27,782
L
6,256
516
0
1,951
6,775
6,569
0
1,630
4,893
0
23,266
L
Persephone
Honniiee
Persephone
4,319
152
0
1,086
5,135
1,787
0
1,482
3,419
14,677
0
W
King Arthur
KentuckyFriedDog
King Arthur
4,199
1,016
0
976
8,227
5,386
349
3,260
4,967
0
12,851
L
Ganesha
4,113
345
1,675
2,421
12,344
10,356
0
4,056
7,880
27,364
0
W
Artemis
TeslaCat
Artemis
9,468
5,407
0
1,349
5,194
1,723
1,630
1,864
3,330
0
36,457
W
11,706
3,359
0
255
3,901
1,343
277
1,432
2,469
30,273
0
W
Rama
Zamoza
Rama
7,175
5,951
0
2,374
6,310
1,775
1,371
1,917
4,393
0
22,129
W
Arachne
corvuscava
Arachne
8,705
5,685
0
4,143
10,489
3,394
617
2,602
7,887
0
26,847
L
Cthulhu
playingwtnt
Cthulhu
2,643
215
0
469
11,201
7,020
0
923
10,108
17,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
41,732
208
Minions Killed
206
0
Camps Cleared
0
919,827
Distance Traveled
1,004,670
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,886
789
56
6
0
179,679
0
L
Shiva
8,168
817
60
6
0
226,377
1
L
Persephone
7,037
704
39
4
0
131,168
1
W
King Arthur
7,372
737
18
2
0
181,473
1
L
Ganesha
8,145
815
19
2
0
205,314
2
W
Artemis
9,066
907
66
7
0
207,481
0
W
Nu Wa
8,502
850
59
6
0
194,794
2
W
Rama
8,090
809
31
3
0
192,370
0
W
Arachne
8,702
870
32
3
0
228,552
2
L
Cthulhu
6,815
682
34
3
0
177,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role