Player Matchup

Ao Kuang
Ao Kuang
blxxdspxrt
Ao Kuang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,396 Elo+
Party 1
Fafnir
Fafnir
pull24
Fafnir
Level 87
God Stats
1W - 1L
1,653 SR
Queue Stats
90W - 107L
1,431 Elo+
Party 1
Shiva
Shiva
starx77178
Shiva
Level 64
God Stats
1W - 3L
1,313 SR
Queue Stats
14W - 20L
1,413 Elo+
Party 1
Team Averages
Level 59
1,489 SR
1,413 Elo+

VS

Team Averages
Level 58
1,376 SR
1,361 Elo+
Nox
Nox
KingDrizzy111
Nox
Level 87
God Stats
22W - 30L
1,318 SR
Queue Stats
602W - 559L
1,389 Elo+
Party 2
Hachiman
Hachiman
Kirito7192
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
447W - 354L
1,323 Elo+
Party 2
Xing Tian
Xing Tian
dachshound4life
Xing Tian
Level 82
God Stats
6W - 8L
1,310 SR
Queue Stats
437W - 387L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
blxxdspxrt
Ao Kuang
16
5 / 9 / 5
12,347
650
12,977
22,137
21,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
pull24
Fafnir
16
2 / 5 / 8
12,418
654
9,211
24,410
32,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
16
5 / 8 / 4
12,815
674
15,749
22,747
19,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 7
14,466
761
19,476
11,182
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kirito7192
Hachiman
18
9 / 6 / 10
14,234
749
25,466
15,426
7,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
dachshound4life
Xing Tian
18
1 / 4 / 20
12,760
672
11,805
21,838
25,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
22
22
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
W
Hachiman
Kirito7192
Hachiman
9
6
10
2.33
L
Ao Kuang
blxxdspxrt
Ao Kuang
5
9
5
0.83
W
Xing Tian
dachshound4life
Xing Tian
1
4
20
2.75
L
Fafnir
pull24
Fafnir
2
5
8
1.2
L
Shiva
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
56,747
69,294
Taken
48,446
72,936
Mitigated
37,333
11,366
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,476
537
265
2,069
11,182
4,421
1,032
3,368
7,814
53,857
0
W
Hachiman
Kirito7192
Hachiman
25,466
15,925
0
3,675
15,426
7,103
1,357
7,171
8,255
0
52,386
L
Ao Kuang
blxxdspxrt
Ao Kuang
12,977
4,851
0
4,861
22,137
21,768
28
10,984
10,327
26,319
0
W
Xing Tian
dachshound4life
Xing Tian
11,805
1,033
167
4,522
21,838
25,809
251
12,324
9,514
29,664
0
L
Fafnir
pull24
Fafnir
9,211
2,510
738
3,304
24,410
32,075
48
9,127
14,109
29,561
0
L
Shiva
15,749
3,897
216
2,247
22,747
19,093
0
10,010
12,031
0
49,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
41,460
133
Minions Killed
135
8
Camps Cleared
9
897,262
Distance Traveled
991,569
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,466
761
74
4
6
340,929
1
W
Hachiman
14,234
749
33
2
2
284,937
0
L
Ao Kuang
12,347
650
20
1
3
282,918
4
W
Xing Tian
12,760
672
28
1
1
365,703
1
L
Fafnir
12,418
654
37
2
2
320,196
2
L
Shiva
12,815
674
76
4
3
294,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role