Player Matchup

Atlas
Atlas
Bronze III
AlexRivera__
Atlas
Bronze III
Level 47
God Stats
1W - 3L
1,450 SR
Queue Stats
33W - 42L
1,401 MMR
Party 1
Persephone
Persephone
Silver II
DreamDaGoat
Persephone
Silver II
Level 152
God Stats
1W - 2L
1,314 SR
Queue Stats
283W - 263L
1,367 MMR
Solo
Cerberus
Cerberus
Silver IV
Greg232323
Cerberus
Silver IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,318 MMR
Solo
Hou Yi
Hou Yi
Bronze III
ZMcswain
Hou Yi
Bronze III
Level 55
God Stats
15W - 21L
1,461 SR
Queue Stats
379W - 381L
1,401 MMR
Party 1
Susano
Susano
Bronze IV
Zomboi-Starlord
Susano
Bronze IV
Level 108
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,403 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,453 SR
1,370 MMR
Artio
Artio
Gold V
CC F0X
Artio
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,271 MMR
Party 2
Izanami
Izanami
Gold V
DreamZ ChipT
Izanami
Gold V
Level 146
God Stats
2W - 1L
1,503 SR
Queue Stats
27W - 28L
1,387 MMR
Solo
Chaac
Chaac
Gold III
Forsaken One599
Chaac
Gold III
Level 153
God Stats
12W - 12L
1,587 SR
Queue Stats
94W - 93L
1,476 MMR
Party 2
Poseidon
Poseidon
Bronze III
Quicksilver6710
Poseidon
Bronze III
Level 109
God Stats
4W - 2L
1,089 SR
Queue Stats
58W - 60L
1,315 MMR
Solo
Achilles
Achilles
Silver I
SGG Nightmare
Achilles
Silver I
Level 102
God Stats
4W - 2L
1,586 SR
Queue Stats
59W - 56L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
10,713
397
11,536
28,901
27,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
DreamDaGoat
Persephone
17
4 / 5 / 3
12,267
454
19,481
15,169
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Greg232323
Cerberus
19
5 / 5 / 4
12,360
458
16,627
29,663
44,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
ZMcswain
Hou Yi
16
1 / 5 / 4
10,664
395
13,708
20,723
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 8 / 4
11,340
420
14,052
23,842
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaMedusaLoki

VS

Bans
BastetErlang ShenFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CC F0X
Artio
16
2 / 2 / 13
12,543
465
11,351
29,753
36,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DreamZ ChipT
Izanami
18
5 / 4 / 5
13,518
501
20,704
17,785
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 13
14,287
529
21,736
31,969
36,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
20
4 / 5 / 6
14,205
526
24,154
19,697
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SGG Nightmare
Achilles
20
13 / 3 / 6
16,120
597
19,698
24,164
11,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
15
Kills
28
28
Deaths
18
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Artio
CC F0X
Artio
2
2
13
4.25
L
Persephone
DreamDaGoat
Persephone
4
5
3
1.1
W
Izanami
DreamZ ChipT
Izanami
5
4
5
1.88
W
4
4
13
2.63
L
Cerberus
Greg232323
Cerberus
5
5
4
1.4
W
Poseidon
4
5
6
1.4
W
Achilles
SGG Nightmare
Achilles
13
3
6
5.33
L
Hou Yi
ZMcswain
Hou Yi
1
5
4
0.6
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,404
Damage
97,643
118,298
Taken
123,368
92,083
Mitigated
98,929
29,166
Healing
42,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,536
4,066
3,716
4,525
28,901
27,664
27
12,510
16,391
33,357
0
W
Artio
CC F0X
Artio
11,351
1,275
2,385
6,020
29,753
36,849
544
10,109
19,644
34,469
0
L
Persephone
DreamDaGoat
Persephone
19,481
246
0
2,618
15,169
3,888
0
4,680
10,484
90,507
0
W
Izanami
DreamZ ChipT
Izanami
20,704
13,311
0
6,111
17,785
5,891
2,726
6,905
10,880
0
116,009
W
21,736
4,531
0
10,522
31,969
36,995
1,905
12,925
19,044
0
92,232
L
Cerberus
Greg232323
Cerberus
16,627
1,279
0
8,492
29,663
44,766
193
7,803
21,860
62,978
0
W
Poseidon
24,154
2,374
576
7,467
19,697
7,218
38
7,369
12,328
145,071
0
W
Achilles
SGG Nightmare
Achilles
19,698
4,894
0
9,353
24,164
11,976
3,593
10,336
13,828
0
117,932
L
Hou Yi
ZMcswain
Hou Yi
13,708
7,032
0
5,054
20,723
7,324
0
5,877
14,846
0
79,729
L
14,052
1,066
0
4,761
23,842
8,441
0
4,635
19,207
0
67,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
70,673
530
Minions Killed
694
0
Camps Cleared
0
2,455,604
Distance Traveled
2,637,769
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,713
397
43
2
0
524,279
2
W
Artio
12,543
465
25
1
0
539,554
5
L
Persephone
12,267
454
151
6
0
491,374
7
W
Izanami
13,518
501
164
6
0
487,589
4
W
Chaac
14,287
529
162
6
0
513,958
0
L
Cerberus
12,360
458
111
4
0
480,332
2
W
Poseidon
14,205
526
170
6
0
525,071
10
W
Achilles
16,120
597
173
6
0
571,597
8
L
Hou Yi
10,664
395
129
5
0
466,278
4
L
Susano
11,340
420
96
4
0
493,341
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role