Player Matchup

Sobek
Sobek
Grejtmozus
Sobek
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 88L
1,710 Elo+
Party 1
Cliodhna
Cliodhna
MiniTerror
Cliodhna
Level 157
God Stats
0W - 1L
1,247 SR
Queue Stats
86W - 52L
1,688 Elo+
Party 1
Zhong Kui
Zhong Kui
dareq32111
Zhong Kui
Level 15
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,419 SR
1,633 Elo+

VS

Team Averages
Level 145
1,444 SR
1,710 Elo+
Vulcan
Vulcan
Almightybeanlord
Vulcan
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
653W - 354L
1,731 Elo+
Party 2
Atlas
Atlas
Budalizam
Atlas
Level 148
God Stats
14W - 4L
1,500 SR
Queue Stats
541W - 280L
1,769 Elo+
Party 2
Neith
Neith
iplaysmite23
Neith
Level 128
God Stats
4W - 2L
1,333 SR
Queue Stats
104W - 100L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 6 / 3
10,341
689
9,736
24,530
31,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
MiniTerror
Cliodhna
14
3 / 7 / 2
9,959
664
12,212
12,916
3,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
dareq32111
Zhong Kui
12
0 / 11 / 3
8,780
585
4,177
17,649
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 16
11,557
770
17,404
9,908
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Budalizam
Atlas
16
6 / 1 / 15
11,240
749
11,959
14,196
18,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 3 / 9
12,366
824
15,553
12,032
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
24
24
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
Atlas
Budalizam
Atlas
6
1
15
13.5
L
Sobek
2
6
3
0.58
L
Cliodhna
MiniTerror
Cliodhna
3
7
2
0.57
L
Zhong Kui
dareq32111
Zhong Kui
0
11
3
0.14
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
44,916
55,095
Taken
36,136
44,773
Mitigated
26,177
9,327
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,404
8,338
51
964
9,908
3,545
538
3,441
6,133
54,484
0
W
Atlas
Budalizam
Atlas
11,959
3,692
463
3,341
14,196
18,452
715
5,561
8,319
25,002
0
L
Sobek
9,736
541
354
5,156
24,530
31,477
0
13,011
11,519
30,141
0
L
Cliodhna
MiniTerror
Cliodhna
12,212
447
0
840
12,916
3,726
0
7,528
5,388
0
34,162
L
Zhong Kui
dareq32111
Zhong Kui
4,177
678
0
2,977
17,649
9,570
0
8,979
8,670
29,813
3,392
W
15,553
8,773
0
6,464
12,032
4,180
2,005
3,952
7,844
0
51,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
35,163
132
Minions Killed
178
2
Camps Cleared
10
718,088
Distance Traveled
825,603
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,557
770
76
5
3
296,375
0
W
Atlas
11,240
749
23
2
2
289,392
5
L
Sobek
10,341
689
36
2
0
274,174
4
L
Cliodhna
9,959
664
47
3
1
241,776
2
L
Zhong Kui
8,780
585
49
3
1
202,138
3
W
Neith
12,366
824
79
5
5
239,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role