Player Matchup

Kukulkan
Kukulkan
ArtExhibit2967
Kukulkan
Level 4
God Stats
1W - 3L
1,451 SR
Queue Stats
7W - 8L
1,141 Elo+
Party 1
Chaac
Chaac
IttyBittyDude
Chaac
Level 119
God Stats
0W - 1L
1,862 SR
Queue Stats
13W - 15L
1,152 Elo+
Party 1
Nemesis
Nemesis
SilentxNinjato
Nemesis
Level 103
God Stats
0W - 2L
1,533 SR
Queue Stats
7W - 8L
1,141 Elo+
Party 1
Team Averages
Level 75
1,615 SR
1,145 Elo+

VS

Team Averages
Level 50
1,443 SR
1,199 Elo+
Nox
Nox
BallinBROM12
Nox
Level 109
God Stats
9W - 11L
1,517 SR
Queue Stats
163W - 183L
1,499 Elo+
Solo
Cerberus
Cerberus
GalacticJEM
Cerberus
Level 37
God Stats
8W - 6L
1,311 SR
Queue Stats
12W - 16L
1,190 Elo+
Party 2
Thanatos
Thanatos
hatechidori
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 5 / 5
9,570
563
8,852
11,472
2,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 5
11,351
668
17,058
19,491
12,121
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
7 / 4 / 2
11,051
650
7,646
10,702
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 6
12,485
734
14,032
8,779
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
GalacticJEM
Cerberus
17
2 / 3 / 9
12,191
717
7,475
16,505
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
hatechidori
Thanatos
15
5 / 8 / 6
12,181
717
12,468
16,897
4,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
12
12
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
5
0.5
W
5
0
6
8
W
Cerberus
GalacticJEM
Cerberus
2
3
9
2.17
L
3
3
5
1.83
L
7
4
2
2
W
Thanatos
hatechidori
Thanatos
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
33,975
41,665
Taken
42,181
17,350
Mitigated
17,929
7,996
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,852
1,717
100
965
11,472
2,081
0
6,096
5,308
22,484
0
W
14,032
425
0
2,988
8,779
3,175
1,491
2,345
6,434
54,002
0
W
Cerberus
GalacticJEM
Cerberus
7,475
293
0
5,758
16,505
10,305
683
5,178
11,327
35,694
0
L
17,058
3,478
0
6,137
19,491
12,121
0
8,905
10,265
0
73,194
L
7,646
2,649
0
794
10,702
3,148
516
6,402
4,097
0
32,862
W
Thanatos
hatechidori
Thanatos
12,468
5,055
499
7,390
16,897
4,449
837
2,167
14,730
0
27,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
36,857
181
Minions Killed
204
9
Camps Cleared
6
922,935
Distance Traveled
852,929
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,570
563
30
2
1
278,897
0
W
Nox
12,485
734
96
6
3
303,511
2
W
Cerberus
12,191
717
79
5
0
283,417
1
L
Chaac
11,351
668
98
6
2
324,652
2
L
Nemesis
11,051
650
53
3
6
319,386
2
W
Thanatos
12,181
717
29
2
3
266,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role