Player Matchup

Medusa
Medusa
Bulycz
Medusa
Level 29
God Stats
6W - 10L
1,500 SR
Queue Stats
63W - 86L
1,351 Elo+
Party 2
Heimdallr
Heimdallr
ZedgE253
Heimdallr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 98L
1,355 Elo+
Party 3
Kali
Kali
ea-the-man-
Kali
Level 28
God Stats
21W - 30L
1,447 SR
Queue Stats
72W - 73L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
schmeatloaf
Jormungandr
Level 47
God Stats
17W - 16L
1,392 SR
Queue Stats
125W - 145L
1,365 Elo+
Party 2
Shiva
Shiva
weptwillow
Shiva
Level 86
God Stats
8W - 3L
1,757 SR
Queue Stats
83W - 83L
1,484 Elo+
Party 3
Team Averages
Level 60
1,519 SR
1,383 Elo+

VS

Team Averages
Level 56
1,505 SR
1,371 Elo+
Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Darthvader GOKU
Baron Samedi
Level 156
God Stats
18W - 14L
1,724 SR
Queue Stats
140W - 147L
1,384 Elo+
Party 1
King Arthur
King Arthur
Klaiko
King Arthur
Level 5
God Stats
1W - 2L
1,238 SR
Queue Stats
52W - 70L
1,139 Elo+
Party 1
Atlas
Atlas
Muunnchiiees
Atlas
Level 26
God Stats
31W - 47L
1,396 SR
Queue Stats
68W - 81L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
bulskiii
Hun Batz
Level 66
God Stats
1W - 1L
1,666 SR
Queue Stats
99W - 112L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bulycz
Medusa
10
3 / 1 / 7
6,060
606
6,210
5,205
1,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ZedgE253
Heimdallr
11
3 / 1 / 0
6,468
647
4,745
6,961
2,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 6
6,575
658
3,343
7,410
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
schmeatloaf
Jormungandr
10
5 / 0 / 4
6,550
655
3,647
8,588
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
12
5 / 0 / 0
7,278
728
4,376
3,109
1,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 4 / 1
4,502
450
2,491
4,904
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Darthvader GOKU
Baron Samedi
7
1 / 5 / 0
4,332
433
4,024
5,595
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Klaiko
King Arthur
7
0 / 4 / 0
4,109
411
675
5,799
1,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 4 / 1
4,418
442
1,139
7,818
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
bulskiii
Hun Batz
9
2 / 3 / 0
5,442
544
4,727
7,462
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
20
Kills
3
3
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Medusa
Bulycz
Medusa
3
1
7
6.5
L
Baron Samedi
Darthvader GOKU
Baron Samedi
1
5
0
0.2
L
King Arthur
Klaiko
King Arthur
0
4
0
0
L
0
4
1
0.13
W
Heimdallr
ZedgE253
Heimdallr
3
1
0
3
L
Hun Batz
bulskiii
Hun Batz
2
3
0
0.67
W
4
1
6
7
W
Jormungandr
schmeatloaf
Jormungandr
5
0
4
7
W
Shiva
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
13,056
31,273
Taken
31,578
12,016
Mitigated
9,516
15,643
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,491
550
0
0
4,904
926
0
0
4,904
15,318
0
W
Medusa
Bulycz
Medusa
6,210
3,540
220
2,482
5,205
1,487
1,661
2,198
2,778
0
27,237
L
Baron Samedi
Darthvader GOKU
Baron Samedi
4,024
466
184
832
5,595
1,641
0
1,246
4,349
16,127
0
L
King Arthur
Klaiko
King Arthur
675
180
0
1,135
5,799
1,701
0
0
5,799
0
9,466
L
1,139
453
0
295
7,818
3,235
0
2,083
5,735
7,155
0
W
Heimdallr
ZedgE253
Heimdallr
4,745
1,806
0
2,719
6,961
2,327
924
2,087
4,526
0
35,545
L
Hun Batz
bulskiii
Hun Batz
4,727
1,384
0
1,556
7,462
2,013
0
318
7,144
0
25,693
W
3,343
1,637
316
5,110
7,410
2,296
388
990
6,306
0
22,397
W
Jormungandr
schmeatloaf
Jormungandr
3,647
1,142
81
3,407
8,588
4,068
563
1,526
6,900
20,709
0
W
Shiva
4,376
1,087
0
1,308
3,109
1,838
218
0
3,109
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
22,803
265
Minions Killed
142
0
Camps Cleared
0
964,200
Distance Traveled
886,613
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,502
450
23
2
0
192,653
0
W
Medusa
6,060
606
42
4
0
188,560
3
L
Baron Samedi
4,332
433
22
2
0
145,641
1
L
King Arthur
4,109
411
20
2
0
190,221
1
L
Atlas
4,418
442
16
2
0
163,740
0
W
Heimdallr
6,468
647
64
6
0
186,258
3
L
Hun Batz
5,442
544
61
6
0
194,358
0
W
Kali
6,575
658
54
5
0
202,036
0
W
Jormungandr
6,550
655
35
4
0
185,952
1
W
Shiva
7,278
728
70
7
0
201,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role