Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
GBravo01
Skadi
Level 41
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Xirozin
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,479 Elo+
Solo
Athena
Athena
Zebogatts
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,276 Elo+
Party 1
Team Averages
Level 104
1,467 SR
1,451 Elo+

VS

Team Averages
Level 85
1,461 SR
1,533 Elo+
Charybdis
Charybdis
DIB_Totoby12
Charybdis
Level 123
God Stats
6W - 1L
1,500 SR
Queue Stats
344W - 301L
1,521 Elo+
Party 3
Achilles
Achilles
Dayrup
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 60L
1,497 Elo+
Party 3
Shiva
Shiva
DexterJardim
Shiva
Level 101
God Stats
4W - 2L
1,303 SR
Queue Stats
82W - 82L
1,471 Elo+
Party 2
Awilix
Awilix
Dexterity96
Awilix
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,671 Elo+
Party 2
Vulcan
Vulcan
vVv GASPAR vVv
Vulcan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 246L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 4 / 1
5,661
566
4,318
5,715
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
9
1 / 2 / 0
5,301
530
3,609
7,776
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
GBravo01
Skadi
8
0 / 4 / 0
4,834
483
3,024
6,723
1,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Xirozin
Cerberus
9
0 / 3 / 0
5,344
534
2,053
7,964
4,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Zebogatts
Athena
6
0 / 2 / 1
4,242
424
2,248
6,567
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DIB_Totoby12
Charybdis
12
5 / 0 / 0
6,897
690
6,500
5,523
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Dayrup
Achilles
12
2 / 0 / 1
6,526
653
5,219
6,146
3,110
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 7
6,011
601
3,751
6,504
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
12
6 / 1 / 1
6,966
697
5,021
6,603
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 5
6,343
634
5,113
5,839
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
L
Shiva
 
Shiva
1
2
0
0.5
W
Charybdis
DIB_Totoby12
Charybdis
5
0
0
5
W
Achilles
Dayrup
Achilles
2
0
1
2.5
W
0
0
7
3.5
W
Awilix
6
1
1
6.5
L
Skadi
GBravo01
Skadi
0
4
0
0
L
Cerberus
Xirozin
Cerberus
0
3
0
0
L
Athena
Zebogatts
Athena
0
2
1
0.25
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,252
Damage
25,604
34,745
Taken
30,615
11,869
Mitigated
14,983
9,837
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,318
140
0
740
5,715
1,580
0
1,686
3,819
32,189
0
L
Shiva
 
Shiva
3,609
483
169
2,995
7,776
3,236
0
2,021
5,589
0
24,755
W
Charybdis
DIB_Totoby12
Charybdis
6,500
2,904
0
4,149
5,523
1,800
0
339
5,184
0
46,368
W
Achilles
Dayrup
Achilles
5,219
2,411
0
1,955
6,146
3,110
0
1,808
4,338
150
36,180
W
3,751
213
0
969
6,504
5,839
240
2,742
3,663
0
20,013
W
Awilix
5,021
1,821
0
2,669
6,603
2,211
0
1,242
5,317
0
41,000
L
Skadi
GBravo01
Skadi
3,024
1,548
0
1,752
6,723
1,097
509
0
6,723
0
22,355
L
Cerberus
Xirozin
Cerberus
2,053
267
0
2,762
7,964
4,313
0
0
7,964
26,622
0
L
Athena
Zebogatts
Athena
2,248
760
0
1,419
6,567
1,643
0
976
5,537
11,214
0
W
5,113
1,228
0
1,636
5,839
2,023
480
2,205
3,494
36,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
32,743
232
Minions Killed
344
0
Camps Cleared
0
905,334
Distance Traveled
1,066,810
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,661
566
60
6
0
195,344
5
L
Shiva
5,301
530
54
5
0
205,375
1
W
Charybdis
6,897
690
81
8
0
196,516
4
W
Achilles
6,526
653
69
7
0
206,109
1
W
Shiva
6,011
601
34
3
0
211,396
4
W
Awilix
6,966
697
79
8
0
251,181
3
L
Skadi
4,834
483
37
4
0
157,515
0
L
Cerberus
5,344
534
58
6
0
172,576
3
L
Athena
4,242
424
23
2
0
174,524
6
W
Vulcan
6,343
634
81
8
0
201,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role