Player Matchup

Odin
Odin
BDRSRHampton
Odin
Level 22
God Stats
24W - 28L
1,374 SR
Queue Stats
26W - 35L
1,350 Elo+
Party 1
Anubis
Anubis
DANIEL-474800
Anubis
Level 48
God Stats
4W - 7L
1,252 SR
Queue Stats
9W - 19L
1,068 Elo+
Solo
Chang'e
Chang'e
LivingNoName
Chang'e
Level 97
God Stats
6W - 3L
1,509 SR
Queue Stats
28W - 36L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
LordBootyhle
Nu Wa
Level 44
God Stats
3W - 2L
1,322 SR
Queue Stats
52W - 61L
1,358 Elo+
Solo
Ganesha
Ganesha
OrangeMemeBar
Ganesha
Level 78
God Stats
2W - 2L
1,248 SR
Queue Stats
39W - 40L
1,401 Elo+
Solo
Team Averages
Level 58
1,341 SR
1,309 Elo+

VS

Team Averages
Level 57
1,495 SR
1,482 Elo+
Vulcan
Vulcan
Barbaro_brutal21
Vulcan
Level 83
God Stats
29W - 20L
1,540 SR
Queue Stats
513W - 554L
1,486 Elo+
Solo
Shiva
Shiva
ShavedGnu1
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,568 Elo+
Solo
Nox
Nox
cookieface515
Nox
Level 49
God Stats
2W - 7L
1,288 SR
Queue Stats
41W - 40L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
divine_setter32
Kuzenbo
Level 61
God Stats
32W - 30L
1,661 SR
Queue Stats
487W - 520L
1,425 Elo+
Solo
Neith
Neith
dra_camilinha
Neith
Level 34
God Stats
35W - 54L
1,487 SR
Queue Stats
35W - 55L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
9,895
1,237
7,866
10,996
10,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 11
8,859
1,107
5,016
3,206
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LivingNoName
Chang'e
15
6 / 1 / 9
9,404
1,176
14,593
9,054
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 11
9,801
1,225
10,252
4,100
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
15
0 / 1 / 16
9,853
1,232
3,190
10,452
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

366

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,080
1,010
11,692
5,769
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
2 / 6 / 0
8,528
1,066
11,196
14,833
13,707
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 0
7,428
929
0
589
158
13
0 / 7 / 2
8,577
1,072
6,525
15,918
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 1
8,282
1,035
4,251
6,069
1,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
16
Kills
2
2
Deaths
16
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
0
1
1
0.5
W
2
0
11
7.5
W
Chang'e
LivingNoName
Chang'e
6
1
9
10.5
W
5
0
11
10.5
W
Ganesha
0
1
16
8
L
Shiva
2
6
0
0.33
L
0
0
0
0
L
0
7
2
0.14
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
33,664
37,808
Taken
43,178
29,133
Mitigated
28,764
10,268
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,866
1,403
1,359
675
10,996
10,893
0
4,078
6,918
6,896
12,905
L
11,692
4,994
0
1,187
5,769
1,706
0
4,822
755
31,651
0
W
5,016
572
0
568
3,206
1,734
0
1,654
1,552
15,724
0
W
Chang'e
LivingNoName
Chang'e
14,593
2,211
2,227
2,873
9,054
3,984
0
4,369
4,685
36,542
0
W
10,252
3,355
0
0
4,100
1,763
0
2,785
1,315
17,959
0
W
Ganesha
3,190
863
507
2,059
10,452
10,759
0
5,331
5,121
13,573
0
L
Shiva
11,196
1,200
586
634
14,833
13,707
0
11,944
2,511
0
23,179
L
0
0
0
0
589
158
0
589
0
0
0
L
6,525
1,545
0
546
15,918
11,440
0
13,118
2,481
16,589
0
L
4,251
1,450
0
455
6,069
1,753
0
4,535
1,445
0
16,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
40,895
178
Minions Killed
122
3
Camps Cleared
3
781,415
Distance Traveled
556,009
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,895
1,237
38
5
0
163,686
0
L
Vulcan
8,080
1,010
44
6
3
159,259
1
W
Anubis
8,859
1,107
47
6
0
141,597
2
W
Chang'e
9,404
1,176
63
8
2
151,788
0
W
Nu Wa
9,801
1,225
29
4
1
160,900
0
W
Ganesha
9,853
1,232
1
0
0
163,444
1
L
Shiva
8,528
1,066
15
2
0
151,825
0
L
Nox
7,428
929
0
0
0
0
0
L
Kuzenbo
8,577
1,072
28
4
0
125,884
0
L
Neith
8,282
1,035
35
4
0
119,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role