Player Matchup

Bacchus
Bacchus
Blk_Gawd
Bacchus
Level 145
God Stats
13W - 6L
1,699 SR
Queue Stats
174W - 134L
1,742 Elo+
Party 1
Shiva
Shiva
FormalSnow
Shiva
Level 108
God Stats
4W - 4L
1,859 SR
Queue Stats
236W - 201L
1,746 Elo+
Party 1
Baron Samedi
Baron Samedi
IlIXA-
Baron Samedi
Level 65
God Stats
1W - 2L
1,516 SR
Queue Stats
29W - 17L
1,682 Elo+
Party 3
Bellona
Bellona
ajaijo
Bellona
Level 146
God Stats
3W - 2L
1,679 SR
Queue Stats
178W - 131L
1,713 Elo+
Party 3
Gilgamesh
Gilgamesh
xXMysticFlowXx
Gilgamesh
Level 114
God Stats
11W - 9L
1,673 SR
Queue Stats
221W - 182L
1,760 Elo+
Party 1
Team Averages
Level 116
1,685 SR
1,729 Elo+

VS

Team Averages
Level 137
1,667 SR
1,604 Elo+
Eset
Eset
EVIL C0RND0G
Eset
Level 160
God Stats
1W - 1L
1,810 SR
Queue Stats
63W - 84L
1,529 Elo+
Party 2
Nemesis
Nemesis
ItsiReplays_
Nemesis
Level 125
God Stats
1W - 0L
1,737 SR
Queue Stats
15W - 9L
1,691 Elo+
Party 4
Neith
Neith
KiraHendrix
Neith
Level 159
God Stats
5W - 7L
1,500 SR
Queue Stats
148W - 172L
1,589 Elo+
Party 2
Bacchus
Bacchus
VahJynaKiller
Bacchus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,703 Elo+
Party 4
King Arthur
King Arthur
umaadguy
King Arthur
Level 127
God Stats
1W - 1L
1,788 SR
Queue Stats
310W - 247L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blk_Gawd
Bacchus
15
3 / 7 / 6
10,140
461
11,474
22,139
30,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
17
5 / 4 / 3
11,110
505
11,412
16,517
13,567
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
IlIXA-
Baron Samedi
15
0 / 9 / 2
9,688
440
7,178
16,321
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ajaijo
Bellona
19
5 / 6 / 1
11,947
543
9,739
18,713
14,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xXMysticFlowXx
Gilgamesh
17
5 / 11 / 3
11,216
510
12,176
23,170
13,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 12
13,695
623
14,551
14,594
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ItsiReplays_
Nemesis
19
6 / 2 / 15
13,043
593
18,635
18,312
12,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 5 / 9
13,668
621
17,144
14,427
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
17
4 / 2 / 15
11,899
541
10,655
18,689
27,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
umaadguy
King Arthur
20
5 / 4 / 12
13,240
602
12,721
14,608
15,152
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
18
Kills
37
37
Deaths
18
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blk_Gawd
Bacchus
3
7
6
0.86
W
12
5
12
3.6
L
Shiva
5
4
3
1.63
L
Baron Samedi
IlIXA-
Baron Samedi
0
9
2
0.11
W
Nemesis
ItsiReplays_
Nemesis
6
2
15
6.75
W
10
5
9
2.9
W
Bacchus
4
2
15
5.75
L
Bellona
ajaijo
Bellona
5
6
1
0.92
W
King Arthur
umaadguy
King Arthur
5
4
12
2.75
L
Gilgamesh
xXMysticFlowXx
Gilgamesh
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,979
Damage
73,706
96,860
Taken
80,630
78,903
Mitigated
65,647
19,530
Healing
24,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blk_Gawd
Bacchus
11,474
983
356
3,069
22,139
30,825
0
6,477
15,405
30,241
0
W
14,551
852
1,210
3,217
14,594
5,699
567
4,205
10,241
77,828
3,588
L
Shiva
11,412
2,420
294
1,811
16,517
13,567
214
2,762
13,708
0
71,908
L
Baron Samedi
IlIXA-
Baron Samedi
7,178
247
834
3,896
16,321
6,526
0
4,779
11,300
60,362
0
W
Nemesis
ItsiReplays_
Nemesis
18,635
9,592
0
7,035
18,312
12,382
1,947
3,807
14,165
0
119,943
W
17,144
6,896
0
5,775
14,427
5,205
2,902
2,835
11,576
0
99,170
W
Bacchus
10,655
1,514
0
3,716
18,689
27,209
72
5,986
12,057
38,713
3,398
L
Bellona
ajaijo
Bellona
9,739
3,914
0
6,167
18,713
14,437
2,692
3,008
15,649
0
88,853
W
King Arthur
umaadguy
King Arthur
12,721
1,336
0
3,752
14,608
15,152
620
2,795
11,699
0
85,845
L
Gilgamesh
xXMysticFlowXx
Gilgamesh
12,176
2,760
0
3,103
23,170
13,548
0
6,478
16,558
0
72,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
65,545
517
Minions Killed
641
0
Camps Cleared
0
2,017,377
Distance Traveled
2,130,387
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,140
461
16
1
0
422,177
8
W
Eset
13,695
623
124
6
0
399,650
13
L
Shiva
11,110
505
121
6
0
401,908
1
L
Baron Samedi
9,688
440
133
6
0
391,253
2
W
Nemesis
13,043
593
152
7
0
486,937
6
W
Neith
13,668
621
135
6
0
383,265
4
W
Bacchus
11,899
541
60
3
0
431,883
3
L
Bellona
11,947
543
150
7
0
419,215
4
W
King Arthur
13,240
602
170
8
0
428,652
5
L
Gilgamesh
11,216
510
97
4
0
382,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role