Player Matchup

Neith
Neith
Joey442
Neith
Level 68
God Stats
3W - 5L
1,498 SR
Queue Stats
40W - 41L
1,403 Elo+
Party 1
Hercules
Hercules
Nell115
Hercules
Level 88
God Stats
7W - 2L
1,701 SR
Queue Stats
26W - 14L
1,547 Elo+
Party 1
Tiamat
Tiamat
NotZeroedin
Tiamat
Level 76
God Stats
1W - 2L
1,203 SR
Queue Stats
23W - 24L
1,349 Elo+
Party 1
Team Averages
Level 77
1,468 SR
1,433 Elo+

VS

Team Averages
Level 81
1,467 SR
1,377 Elo+
Ullr
Ullr
ShootingFlame26
Ullr
Level 88
God Stats
15W - 26L
1,417 SR
Queue Stats
182W - 225L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skitz12120
Kumbhakarna
Level 117
God Stats
2W - 1L
1,269 SR
Queue Stats
88W - 115L
1,223 Elo+
Solo
Nu Wa
Nu Wa
TCHdanipitolargo
Nu Wa
Level 39
God Stats
1W - 2L
1,715 SR
Queue Stats
16W - 17L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Joey442
Neith
12
4 / 0 / 4
7,880
788
5,431
2,047
672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Nell115
Hercules
10
1 / 0 / 6
7,536
754
4,902
9,824
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
12
3 / 0 / 5
7,718
772
8,099
4,503
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,174
617
2,853
7,895
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Skitz12120
Kumbhakarna
10
0 / 1 / 0
6,461
646
1,979
10,601
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 3 / 0
5,618
562
2,352
3,971
948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Joey442
Neith
4
0
4
6
W
Hercules
Nell115
Hercules
1
0
6
4
W
Tiamat
3
0
5
5.5
L
0
4
0
0
L
Kumbhakarna
Skitz12120
Kumbhakarna
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,432
Damage
7,184
16,374
Taken
22,467
9,890
Mitigated
8,626
4,712
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Joey442
Neith
5,431
1,862
0
651
2,047
672
824
870
1,177
0
23,271
W
Hercules
Nell115
Hercules
4,902
746
223
2,580
9,824
6,118
388
2,709
7,115
1,316
11,565
W
Tiamat
8,099
505
0
1,258
4,503
3,100
1,134
1,198
3,305
30,269
0
L
2,853
885
0
128
7,895
2,173
0
3,650
3,913
0
20,706
L
Kumbhakarna
Skitz12120
Kumbhakarna
1,979
136
187
1,256
10,601
5,505
0
2,921
7,440
10,544
0
L
2,352
1,090
177
977
3,971
948
0
1,028
2,795
7,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
18,253
112
Minions Killed
78
6
Camps Cleared
1
549,672
Distance Traveled
450,184
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,880
788
34
3
1
171,712
2
W
Hercules
7,536
754
15
2
0
192,044
3
W
Tiamat
7,718
772
63
6
5
185,916
1
L
Ullr
6,174
617
49
5
1
181,760
1
L
Kumbhakarna
6,461
646
17
2
0
174,211
1
L
Nu Wa
5,618
562
12
1
0
94,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role