Player Matchup

Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Legend lit3
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,359 Elo+
Solo
Nox
Nox
OmnisSlayer
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,432 Elo+
Solo
King Arthur
King Arthur
SenpaiTorvas
King Arthur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,647 Elo+
Party 1
Nu Wa
Nu Wa
cristhoer
Nu Wa
Level 105
God Stats
0W - 3L
1,267 SR
Queue Stats
46W - 55L
1,331 Elo+
Solo
Team Averages
Level 65
1,453 SR
1,454 Elo+

VS

Team Averages
Level 97
1,562 SR
1,277 Elo+
Bellona
Bellona
Griever399
Bellona
Level 117
God Stats
5W - 3L
1,577 SR
Queue Stats
160W - 168L
1,363 Elo+
Solo
Bacchus
Bacchus
KittyAmewzing
Bacchus
Level 69
God Stats
9W - 5L
1,736 SR
Queue Stats
278W - 295L
1,338 Elo+
Solo
Khepri
Khepri
RitzySareena
Khepri
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
243W - 307L
1,388 Elo+
Solo
Skadi
Skadi
rodrigovieira767
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,139 Elo+
Solo
Cupid
Cupid
tfisyourbuild
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 7 / 6
9,118
651
5,631
17,549
11,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Legend lit3
Hercules
18
6 / 7 / 6
10,611
758
11,185
20,989
12,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 7 / 5
11,145
796
11,560
12,889
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SenpaiTorvas
King Arthur
13
1 / 13 / 4
8,552
611
9,517
25,031
15,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
cristhoer
Nu Wa
19
2 / 3 / 11
10,848
775
22,885
12,204
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Griever399
Bellona
19
9 / 5 / 18
11,819
844
10,605
15,808
10,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
18
6 / 2 / 17
11,069
791
17,519
12,998
15,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
18
2 / 2 / 20
11,010
786
7,237
12,308
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 4 / 20
11,077
791
16,475
11,790
4,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 3 / 10
12,980
927
25,597
19,557
8,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
122
16
Kills
37
37
Deaths
16
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
7
6
0.71
W
Bellona
Griever399
Bellona
9
5
18
3.6
W
Bacchus
6
2
17
7.25
L
Hercules
Legend lit3
Hercules
6
7
6
1.29
L
5
7
5
1.07
W
Khepri
2
2
20
6
L
King Arthur
SenpaiTorvas
King Arthur
1
13
4
0.23
L
Nu Wa
cristhoer
Nu Wa
2
3
11
2.5
W
4
4
20
3.5
W
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,778
Damage
77,433
88,662
Taken
72,461
48,924
Mitigated
54,486
22,561
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,631
2,712
4,505
3,943
17,549
11,988
0
5,035
12,514
12,344
0
W
Bellona
Griever399
Bellona
10,605
1,845
346
965
15,808
10,930
648
10,654
4,768
6,556
20,727
W
Bacchus
17,519
1,081
2,155
4,753
12,998
15,179
46
5,382
6,593
28,891
0
L
Hercules
Legend lit3
Hercules
11,185
5,167
464
2,619
20,989
12,225
0
6,572
14,417
0
13,362
L
11,560
430
939
1,147
12,889
4,859
0
5,213
7,676
20,912
0
W
Khepri
7,237
450
1,654
2,586
12,308
14,598
445
5,265
6,841
22,358
0
L
King Arthur
SenpaiTorvas
King Arthur
9,517
1,771
144
2,448
25,031
15,197
578
4,993
20,038
0
18,671
L
Nu Wa
cristhoer
Nu Wa
22,885
5,860
1,787
4,565
12,204
4,655
205
5,437
6,767
54,876
0
W
16,475
6,984
128
328
11,790
4,872
1,845
7,786
3,817
0
41,441
W
25,597
18,279
3,943
12,244
19,557
8,907
2,446
10,163
9,142
0
55,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,274
Gold Earned
57,955
132
Minions Killed
161
0
Camps Cleared
0
1,107,431
Distance Traveled
1,285,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,118
651
18
1
0
219,296
1
W
Bellona
11,819
844
23
2
0
254,827
0
W
Bacchus
11,069
791
24
2
0
302,251
0
L
Hercules
10,611
758
6
0
0
250,164
0
L
Nox
11,145
796
30
2
0
240,835
1
W
Khepri
11,010
786
28
2
0
274,978
0
L
King Arthur
8,552
611
9
1
0
177,433
0
L
Nu Wa
10,848
775
69
5
0
219,703
0
W
Skadi
11,077
791
43
3
0
212,905
0
W
Cupid
12,980
927
43
3
0
240,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role