Player Matchup

Bastet
Bastet
Kcfresh1998
Bastet
Level 44
God Stats
8W - 9L
1,322 SR
Queue Stats
204W - 222L
1,305 Elo+
Party 1
King Arthur
King Arthur
Mekxytv
King Arthur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 65L
1,281 Elo+
Party 1
Aphrodite
Aphrodite
Tk134189
Aphrodite
Level 59
God Stats
18W - 6L
1,909 SR
Queue Stats
71W - 75L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dubrezy
Morgan Le Fay
Level 40
God Stats
36W - 42L
1,369 SR
Queue Stats
200W - 227L
1,312 Elo+
Party 1
Neith
Neith
mendesdbruno
Neith
Level 99
God Stats
27W - 24L
1,593 SR
Queue Stats
50W - 52L
1,414 Elo+
Solo
Team Averages
Level 54
1,539 SR
1,361 Elo+

VS

Team Averages
Level 77
1,441 SR
1,384 Elo+
Atlas
Atlas
LikeMike25_
Atlas
Level 88
God Stats
1W - 4L
1,276 SR
Queue Stats
148W - 154L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
Shinobi_jose
Sun Wukong
Level 62
God Stats
16W - 15L
1,490 SR
Queue Stats
388W - 399L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Vile_Twin
Ne Zha
Level 78
God Stats
10W - 11L
1,198 SR
Queue Stats
504W - 472L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
elShafto69
Baron Samedi
Level 86
God Stats
6W - 5L
1,828 SR
Queue Stats
299W - 320L
1,418 Elo+
Party 2
Neith
Neith
pedroso9699
Neith
Level 69
God Stats
11W - 9L
1,413 SR
Queue Stats
108W - 99L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 3 / 5
10,100
439
8,091
14,192
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Mekxytv
King Arthur
15
3 / 6 / 1
9,739
423
8,116
20,420
10,951
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Tk134189
Aphrodite
13
0 / 5 / 6
9,315
405
4,384
15,883
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
dubrezy
Morgan Le Fay
17
3 / 4 / 1
10,378
451
16,902
17,786
8,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 2 / 0
9,133
397
8,680
7,315
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
11,365
494
5,613
24,517
19,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Shinobi_jose
Sun Wukong
18
7 / 1 / 3
12,093
526
11,088
16,280
17,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Vile_Twin
Ne Zha
18
2 / 5 / 8
11,690
508
8,971
22,474
9,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
elShafto69
Baron Samedi
19
4 / 0 / 6
12,286
534
12,515
13,502
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 7
11,368
494
14,173
14,382
5,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
20
20
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
3
5
1.17
W
4
4
6
1.75
L
King Arthur
Mekxytv
King Arthur
3
6
1
0.58
W
Sun Wukong
Shinobi_jose
Sun Wukong
7
1
3
8.5
L
Aphrodite
Tk134189
Aphrodite
0
5
6
0.6
W
Ne Zha
Vile_Twin
Ne Zha
2
5
8
1.2
L
Morgan Le Fay
dubrezy
Morgan Le Fay
3
4
1
0.88
W
Baron Samedi
elShafto69
Baron Samedi
4
0
6
7
L
5
2
0
2.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,173
Damage
52,360
75,596
Taken
91,155
46,998
Mitigated
57,887
26,214
Healing
40,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,091
2,734
0
6,610
14,192
5,764
421
215
13,965
0
55,093
W
5,613
2,508
3,445
7,062
24,517
19,829
681
6,923
17,424
24,944
0
L
King Arthur
Mekxytv
King Arthur
8,116
1,448
31
3,557
20,420
10,951
181
2,660
17,642
0
48,109
W
Sun Wukong
Shinobi_jose
Sun Wukong
11,088
3,587
0
7,093
16,280
17,229
659
3,295
12,873
0
67,987
L
Aphrodite
Tk134189
Aphrodite
4,384
1,295
3,604
5,840
15,883
19,269
432
7,087
8,522
25,888
0
W
Ne Zha
Vile_Twin
Ne Zha
8,971
4,016
0
6,576
22,474
9,243
4,563
3,562
18,814
0
80,792
L
Morgan Le Fay
dubrezy
Morgan Le Fay
16,902
2,507
0
4,241
17,786
8,113
810
5,121
12,309
75,778
0
W
Baron Samedi
elShafto69
Baron Samedi
12,515
1,082
1,370
7,706
13,502
6,490
1,233
6,949
6,052
94,231
0
L
8,680
2,673
171
2,160
7,315
2,901
418
2,435
4,858
0
46,101
W
14,173
7,309
67
7,444
14,382
5,096
4,120
4,238
9,998
0
80,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
58,802
442
Minions Killed
535
0
Camps Cleared
0
1,825,594
Distance Traveled
1,985,427
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,100
439
84
4
0
488,075
6
W
Atlas
11,365
494
29
1
0
383,553
1
L
King Arthur
9,739
423
97
4
0
376,724
2
W
Sun Wukong
12,093
526
114
5
0
419,690
2
L
Aphrodite
9,315
405
51
2
0
312,281
1
W
Ne Zha
11,690
508
120
5
0
398,352
11
L
Morgan Le Fay
10,378
451
118
5
0
401,952
4
W
Baron Samedi
12,286
534
153
7
0
398,270
5
L
Neith
9,133
397
92
4
0
246,562
0
W
Neith
11,368
494
119
5
0
385,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role