Player Matchup

Cliodhna
Cliodhna
FaZy-UNI
Cliodhna
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 136L
1,365 Elo+
Party 2
Sol
Sol
Hakyumii
Sol
Level 108
God Stats
1W - 2L
1,151 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 3
Shiva
Shiva
JusCallMeJoel
Shiva
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 45L
1,290 Elo+
Solo
Ah Puch
Ah Puch
Vini_Ribeiiro_
Ah Puch
Level 87
God Stats
11W - 11L
1,416 SR
Queue Stats
246W - 249L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
nyarfs
Aphrodite
Level 65
God Stats
1W - 3L
1,339 SR
Queue Stats
2W - 10L
1,152 Elo+
Party 3
Team Averages
Level 90
1,381 SR
1,339 Elo+

VS

Team Averages
Level 95
1,500 SR
1,410 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Adequateatbest7
Medusa
Level 113
God Stats
26W - 21L
1,509 SR
Queue Stats
148W - 153L
1,431 Elo+
Solo
Shiva
Shiva
CUPID567
Shiva
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 40L
1,253 Elo+
Solo
Atlas
Atlas
Dycedarg123
Atlas
Level 159
God Stats
12W - 14L
1,512 SR
Queue Stats
166W - 170L
1,452 Elo+
Solo
Nike
Nike
XCHUMEIQUE-TODDY
Nike
Level 58
God Stats
6W - 8L
1,478 SR
Queue Stats
409W - 422L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FaZy-UNI
Cliodhna
12
5 / 1 / 0
7,617
544
4,614
6,977
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 5
8,697
621
9,944
9,334
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 1
8,894
635
5,386
9,409
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 1 / 5
8,636
617
9,805
8,400
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
nyarfs
Aphrodite
12
2 / 3 / 6
7,545
539
2,451
11,847
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 6 / 1
6,709
479
6,172
9,042
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 1
6,869
491
6,565
8,629
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
CUPID567
Shiva
9
2 / 4 / 2
6,346
453
4,251
8,112
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 4
6,155
440
2,909
8,758
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 3 / 2
6,855
490
6,685
10,246
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
8
8
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
1
0.42
L
2
4
1
0.63
L
Shiva
CUPID567
Shiva
2
4
2
0.75
L
1
2
4
1.5
W
Cliodhna
FaZy-UNI
Cliodhna
5
1
0
5
W
3
2
5
2.75
W
3
1
1
3.5
W
6
1
5
8.5
L
1
3
2
0.67
W
Aphrodite
nyarfs
Aphrodite
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,200
Damage
26,582
45,967
Taken
44,787
21,301
Mitigated
21,916
21,251
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,172
343
0
506
9,042
3,114
0
5,098
3,944
34,262
0
L
6,565
3,167
0
2,314
8,629
2,709
0
5,572
3,057
0
41,704
L
Shiva
CUPID567
Shiva
4,251
1,025
0
1,266
8,112
3,129
0
3,066
5,046
0
31,430
L
2,909
1,014
355
2,491
8,758
6,611
0
6,010
2,748
15,350
0
W
Cliodhna
FaZy-UNI
Cliodhna
4,614
443
0
3,042
6,977
2,245
25
1,332
5,645
0
38,192
W
9,944
4,798
0
3,588
9,334
2,819
1,458
2,029
7,305
60,981
0
W
5,386
764
0
3,463
9,409
7,093
1,792
529
8,486
7,403
47,992
W
9,805
888
81
3,518
8,400
3,277
1,151
3,015
5,314
51,331
0
L
6,685
1,049
0
968
10,246
6,353
0
2,983
7,263
0
40,098
W
Aphrodite
nyarfs
Aphrodite
2,451
233
4,011
3,548
11,847
5,867
234
2,176
9,633
11,853
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
32,934
413
Minions Killed
301
0
Camps Cleared
0
1,396,229
Distance Traveled
1,229,314
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,709
479
61
4
0
244,192
4
L
Medusa
6,869
491
86
6
0
243,601
6
L
Shiva
6,346
453
58
4
0
230,585
1
L
Atlas
6,155
440
17
1
0
219,846
2
W
Cliodhna
7,617
544
79
6
0
277,813
1
W
Sol
8,697
621
108
8
0
285,422
2
W
Shiva
8,894
635
113
8
0
282,569
0
W
Ah Puch
8,636
617
87
6
0
280,911
6
L
Nike
6,855
490
79
6
0
291,090
1
W
Aphrodite
7,545
539
26
2
0
269,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role