Player Matchup

Fafnir
Fafnir
Guunnar_
Fafnir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 45L
1,528 Elo+
Party 1
Neith
Neith
Jun_Wayne
Neith
Level 142
God Stats
3W - 2L
1,706 SR
Queue Stats
58W - 78L
1,578 Elo+
Party 1
Shiva
Shiva
Krizcto
Shiva
Level 160
God Stats
20W - 4L
1,736 SR
Queue Stats
251W - 253L
1,574 Elo+
Party 1
Merlin
Merlin
LokixCity
Merlin
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 130L
1,624 Elo+
Party 1
Anhur
Anhur
ledwin114
Anhur
Level 160
God Stats
3W - 1L
1,537 SR
Queue Stats
135W - 142L
1,541 Elo+
Party 1
Team Averages
Level 156
1,596 SR
1,569 Elo+

VS

Team Averages
Level 123
1,628 SR
1,614 Elo+
Cerberus
Cerberus
JackalJam
Cerberus
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
142W - 147L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Squirtle177
Morgan Le Fay
Level 124
God Stats
13W - 5L
1,743 SR
Queue Stats
103W - 70L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
cookmonk12
Sun Wukong
Level 81
God Stats
6W - 6L
1,766 SR
Queue Stats
140W - 110L
1,635 Elo+
Solo
Artemis
Artemis
xFlexLuthorx
Artemis
Level 121
God Stats
11W - 15L
1,632 SR
Queue Stats
252W - 252L
1,551 Elo+
Solo
Nemesis
Nemesis
zKitton
Nemesis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 61L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Guunnar_
Fafnir
9
3 / 1 / 3
6,366
579
3,465
7,158
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Jun_Wayne
Neith
12
2 / 0 / 2
6,899
627
2,112
4,357
1,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Krizcto
Shiva
14
2 / 0 / 1
7,740
704
6,160
7,760
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
LokixCity
Merlin
11
2 / 0 / 1
6,360
578
1,968
3,749
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
ledwin114
Anhur
11
4 / 0 / 6
7,053
641
6,910
4,037
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JackalJam
Cerberus
7
0 / 3 / 1
4,886
444
1,820
8,158
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Squirtle177
Morgan Le Fay
9
0 / 2 / 0
5,096
463
2,624
5,061
1,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
cookmonk12
Sun Wukong
8
0 / 3 / 0
5,161
469
3,335
8,200
3,136
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
xFlexLuthorx
Artemis
10
0 / 2 / 0
5,378
489
1,986
4,811
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
zKitton
Nemesis
10
1 / 3 / 0
5,561
506
2,938
7,817
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Guunnar_
Fafnir
3
1
3
4.5
L
Cerberus
JackalJam
Cerberus
0
3
1
0.17
W
Neith
Jun_Wayne
Neith
2
0
2
3
W
Shiva
Krizcto
Shiva
2
0
1
2.5
W
Merlin
LokixCity
Merlin
2
0
1
2.5
L
Morgan Le Fay
Squirtle177
Morgan Le Fay
0
2
0
0
L
Sun Wukong
cookmonk12
Sun Wukong
0
3
0
0
W
Anhur
ledwin114
Anhur
4
0
6
7
L
Artemis
xFlexLuthorx
Artemis
0
2
0
0
L
Nemesis
zKitton
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
12,703
27,061
Taken
34,047
13,246
Mitigated
9,911
11,807
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Guunnar_
Fafnir
3,465
825
251
3,021
7,158
4,780
0
1,553
5,035
7,862
0
L
Cerberus
JackalJam
Cerberus
1,820
164
87
2,020
8,158
3,021
0
1,701
6,021
13,382
0
W
Neith
Jun_Wayne
Neith
2,112
558
0
1,945
4,357
1,214
0
435
3,922
0
42,859
W
Shiva
Krizcto
Shiva
6,160
1,589
84
4,518
7,760
5,159
86
0
7,760
1,060
51,371
W
Merlin
LokixCity
Merlin
1,968
429
0
1,141
3,749
1,134
304
1,515
2,234
35,787
0
L
Morgan Le Fay
Squirtle177
Morgan Le Fay
2,624
94
0
1,146
5,061
1,017
0
1,280
3,661
28,430
0
L
Sun Wukong
cookmonk12
Sun Wukong
3,335
383
0
2,241
8,200
3,136
0
0
8,200
0
27,389
W
Anhur
ledwin114
Anhur
6,910
3,963
0
847
4,037
959
0
941
3,096
0
41,638
L
Artemis
xFlexLuthorx
Artemis
1,986
651
0
1,736
4,811
1,114
0
928
3,883
0
33,745
L
Nemesis
zKitton
Nemesis
2,938
668
0
3,104
7,817
1,623
0
1,330
6,419
0
33,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
26,082
382
Minions Killed
301
0
Camps Cleared
0
1,064,824
Distance Traveled
1,013,728
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,366
579
13
1
0
206,256
0
L
Cerberus
4,886
444
33
3
0
203,683
3
W
Neith
6,899
627
91
8
0
213,183
2
W
Shiva
7,740
704
129
12
0
222,236
1
W
Merlin
6,360
578
81
7
0
197,729
2
L
Morgan Le Fay
5,096
463
60
5
0
191,525
4
L
Sun Wukong
5,161
469
63
6
0
213,846
2
W
Anhur
7,053
641
68
6
0
225,420
2
L
Artemis
5,378
489
80
7
0
184,122
0
L
Nemesis
5,561
506
65
6
0
220,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role