Player Matchup

Ra
Ra
Aaron
Ra
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 24L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
AlwinU
Heimdallr
Level 106
God Stats
4W - 6L
1,146 SR
Queue Stats
156W - 135L
1,566 Elo+
Solo
Serqet
Serqet
B3tray
Serqet
Level 137
God Stats
5W - 2L
1,852 SR
Queue Stats
334W - 317L
1,484 Elo+
Solo
Osiris
Osiris
HeMoScRiB
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 1
Mulan
Mulan
Hunτer
Mulan
Level 156
God Stats
2W - 1L
1,312 SR
Queue Stats
80W - 78L
1,391 Elo+
Party 1
Team Averages
Level 126
1,462 SR
1,460 Elo+

VS

Team Averages
Level 105
1,618 SR
1,562 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
TheBruhThatBruhs
Eset
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 144L
1,543 Elo+
Party 2
Shiva
Shiva
ZoidShock56
Shiva
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 180L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
irule4567
Cthulhu
Level 120
God Stats
4W - 9L
1,895 SR
Queue Stats
129W - 122L
1,801 Elo+
Solo
Bastet
Bastet
itsBloom
Bastet
Level 105
God Stats
18W - 11L
1,696 SR
Queue Stats
34W - 21L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 2 / 12
10,655
592
13,175
10,080
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
AlwinU
Heimdallr
17
3 / 3 / 6
10,400
578
8,385
12,555
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
B3tray
Serqet
15
5 / 2 / 9
9,937
552
4,743
14,031
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
HeMoScRiB
Osiris
17
12 / 1 / 8
11,203
622
17,094
18,217
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Hunτer
Mulan
18
4 / 0 / 2
10,893
605
9,915
15,304
9,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 4
9,760
542
11,552
11,274
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 10 / 1
7,793
433
5,177
11,988
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 2
9,126
507
4,714
16,266
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
irule4567
Cthulhu
12
0 / 6 / 0
7,839
436
8,637
16,917
16,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
itsBloom
Bastet
10
4 / 4 / 2
8,121
451
7,360
13,617
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
29
Kills
8
8
Deaths
30
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
4
1
W
Ra
5
2
12
5.5
W
Heimdallr
AlwinU
Heimdallr
3
3
6
2
W
Serqet
B3tray
Serqet
5
2
9
4.75
W
Osiris
HeMoScRiB
Osiris
12
1
8
16
W
Mulan
Hunτer
Mulan
4
0
2
5
L
1
10
1
0.15
L
1
6
2
0.33
L
Cthulhu
irule4567
Cthulhu
0
6
0
0
L
Bastet
itsBloom
Bastet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,312
Damage
37,440
70,187
Taken
70,062
38,110
Mitigated
38,142
30,069
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,552
4,759
0
4,628
11,274
3,367
558
407
10,833
74,233
141
W
Ra
13,175
1,539
2,573
5,271
10,080
3,515
1,295
3,515
6,055
81,340
0
W
Heimdallr
AlwinU
Heimdallr
8,385
2,382
0
3,999
12,555
4,426
0
5,330
6,777
0
71,868
W
Serqet
B3tray
Serqet
4,743
1,173
477
2,714
14,031
10,923
852
4,990
7,768
107
24,240
W
Osiris
HeMoScRiB
Osiris
17,094
8,430
0
5,780
18,217
9,586
70
5,447
12,619
0
86,396
W
Mulan
Hunτer
Mulan
9,915
1,977
0
9,255
15,304
9,660
0
6,500
8,075
0
75,568
L
5,177
108
0
925
11,988
2,976
0
4,796
7,071
35,476
0
L
4,714
845
299
1,556
16,266
6,297
0
2,430
12,820
0
66,407
L
Cthulhu
irule4567
Cthulhu
8,637
703
0
3,682
16,917
16,148
0
855
16,062
45,514
0
L
Bastet
itsBloom
Bastet
7,360
1,601
290
3,168
13,617
9,354
0
4,794
8,344
626
16,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
42,639
559
Minions Killed
444
0
Camps Cleared
0
1,913,282
Distance Traveled
1,645,928
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,760
542
128
7
0
355,364
5
W
Ra
10,655
592
128
7
0
403,393
7
W
Heimdallr
10,400
578
140
8
0
320,220
3
W
Serqet
9,937
552
40
2
0
374,009
2
W
Osiris
11,203
622
107
6
0
441,147
4
W
Mulan
10,893
605
144
8
0
374,513
7
L
Eset
7,793
433
80
4
0
275,588
4
L
Shiva
9,126
507
122
7
0
400,919
1
L
Cthulhu
7,839
436
93
5
0
315,050
9
L
Bastet
8,121
451
21
1
0
299,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role