Player Matchup

Tsukuyomi
Tsukuyomi
Donnavis
Tsukuyomi
Level 29
God Stats
5W - 1L
1,718 SR
Queue Stats
152W - 173L
1,495 Elo+
Solo
Geb
Geb
GalacticVortex_
Geb
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,425 Elo+
Solo
Freya
Freya
Mr Crazyl3gs
Freya
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
717W - 734L
1,505 Elo+
Solo
Nemesis
Nemesis
inF1R3andBL00D
Nemesis
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 60L
1,559 Elo+
Solo
Chang'e
Chang'e
whalerus
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,272 Elo+
Solo
Team Averages
Level 78
1,544 SR
1,451 Elo+

VS

Team Averages
Level 76
1,426 SR
1,557 Elo+
Fafnir
Fafnir
F0RSAK3Nx1x
Fafnir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 143L
1,471 Elo+
Party 2
Horus
Horus
NightMareOMG909
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,464 Elo+
Party 2
Neith
Neith
SilverTree6699
Neith
Level 119
God Stats
3W - 7L
1,273 SR
Queue Stats
466W - 501L
1,494 Elo+
Solo
Chronos
Chronos
SmurfingOmegaLUL
Chronos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 15L
1,752 Elo+
Party 1
Tiamat
Tiamat
SolidTyphoon
Tiamat
Level 109
God Stats
6W - 3L
1,358 SR
Queue Stats
300W - 247L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Donnavis
Tsukuyomi
20
15 / 6 / 13
14,151
832
32,309
25,376
19,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
2 / 5 / 26
12,835
755
13,308
26,037
32,141
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 7 / 13
12,516
736
21,522
21,141
9,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 5 / 19
12,400
729
15,722
23,007
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
whalerus
Chang'e
17
2 / 4 / 23
11,033
649
12,260
19,067
12,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 10 / 16
10,858
639
8,402
31,535
42,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 13 / 15
10,214
601
4,937
23,232
26,488
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 2 / 15
13,251
779
25,824
13,816
6,686
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 2 / 12
15,253
897
28,439
19,404
9,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
20
5 / 10 / 14
12,814
754
27,502
21,343
14,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
99
37
Kills
27
27
Deaths
37
94
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Donnavis
Tsukuyomi
15
6
13
3.58
W
Fafnir
2
10
16
1
L
2
5
26
3
L
10
7
13
2.36
W
0
13
15
0.58
W
7
2
15
7.25
W
13
2
12
9.5
W
Tiamat
5
10
14
1.2
L
8
5
19
3.5
L
Chang'e
whalerus
Chang'e
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,121
Damage
95,104
114,628
Taken
109,330
90,843
Mitigated
99,767
47,138
Healing
30,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Donnavis
Tsukuyomi
32,309
8,841
1,769
5,729
25,376
19,856
1,185
12,169
13,207
0
53,322
W
Fafnir
8,402
3,799
416
4,494
31,535
42,357
167
13,835
17,361
15,277
0
L
13,308
1,387
2,255
3,434
26,037
32,141
587
14,699
11,338
29,953
0
L
21,522
6,129
2,351
7,187
21,141
9,632
2,356
12,300
8,841
30,724
0
W
4,937
1,700
3,214
3,001
23,232
26,488
261
12,197
10,664
0
7,336
W
25,824
9,063
619
4,735
13,816
6,686
1,230
5,356
8,310
0
51,009
W
28,439
12,145
1,205
6,747
19,404
9,387
2,817
7,744
11,420
66,242
0
W
Tiamat
27,502
1,429
1,702
4,371
21,343
14,849
476
7,958
13,188
49,051
0
L
15,722
6,141
689
6,512
23,007
16,411
457
12,027
10,980
0
32,504
L
Chang'e
whalerus
Chang'e
12,260
503
11,062
6,150
19,067
12,803
1,254
13,148
5,919
26,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,935
Gold Earned
62,390
168
Minions Killed
173
0
Camps Cleared
0
1,444,081
Distance Traveled
1,328,961
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,151
832
47
3
0
298,252
0
W
Fafnir
10,858
639
11
1
0
228,144
0
L
Geb
12,835
755
20
1
0
286,782
2
L
Freya
12,516
736
27
2
0
246,199
0
W
Horus
10,214
601
1
0
0
251,559
1
W
Neith
13,251
779
49
3
0
289,077
0
W
Chronos
15,253
897
83
5
0
283,928
6
W
Tiamat
12,814
754
29
2
0
276,253
6
L
Nemesis
12,400
729
40
2
0
305,375
1
L
Chang'e
11,033
649
34
2
0
307,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role