Player Matchup

Anhur
Anhur
LordSheely
Anhur
Level 109
God Stats
1W - 2L
1,312 SR
Queue Stats
7W - 13L
1,669 Elo+
Solo
Yemoja
Yemoja
Meatswamp
Yemoja
Level 66
God Stats
0W - 1L
1,343 SR
Queue Stats
89W - 73L
1,466 Elo+
Solo
Cliodhna
Cliodhna
Ragnarlordbock
Cliodhna
Level 121
God Stats
3W - 2L
1,262 SR
Queue Stats
311W - 335L
1,331 Elo+
Solo
Nu Wa
Nu Wa
TK Toxiccc
Nu Wa
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 138L
1,520 Elo+
Solo
Shiva
Shiva
TheBadger225286
Shiva
Level 87
God Stats
21W - 26L
1,500 SR
Queue Stats
83W - 86L
1,337 Elo+
Solo
Team Averages
Level 90
1,383 SR
1,464 Elo+

VS

Team Averages
Level 67
1,513 SR
1,412 Elo+
Zeus
Zeus
CaffeinatedBeast
Zeus
Level 121
God Stats
30W - 35L
1,430 SR
Queue Stats
770W - 956L
1,373 Elo+
Solo
Izanami
Izanami
MisguidedChao5
Izanami
Level 81
God Stats
68W - 71L
1,485 SR
Queue Stats
179W - 210L
1,437 Elo+
Party 1
Chaac
Chaac
PILLOW6305
Chaac
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 13L
1,327 Elo+
Party 1
Athena
Athena
RedMayo
Athena
Level 48
God Stats
25W - 19L
1,648 SR
Queue Stats
131W - 156L
1,463 Elo+
Party 1
Bastet
Bastet
Whole n tie
Bastet
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 217L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 6 / 2
10,216
511
10,237
15,525
4,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Meatswamp
Yemoja
11
1 / 8 / 6
8,194
410
5,489
18,679
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
19
3 / 2 / 4
11,051
553
8,479
13,959
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
14
1 / 4 / 6
9,411
471
11,156
9,664
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 2
10,237
512
12,374
15,921
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 5
11,866
593
13,186
9,247
3,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 5 / 4
11,421
571
15,024
14,725
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
16
0 / 3 / 2
9,018
451
4,873
14,005
10,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
RedMayo
Athena
13
0 / 4 / 12
9,101
455
7,209
22,351
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
5 / 3 / 8
9,682
484
12,209
16,575
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
15
Kills
22
22
Deaths
16
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Anhur
6
6
2
1.17
L
Yemoja
Meatswamp
Yemoja
1
8
6
0.5
W
9
5
4
2.2
W
Chaac
0
3
2
0.33
L
Cliodhna
3
2
4
2.5
W
Athena
RedMayo
Athena
0
4
12
1.5
L
Nu Wa
1
4
6
1
L
4
2
2
2.5
W
Bastet
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,735
Damage
52,501
73,748
Taken
76,903
39,522
Mitigated
41,757
15,398
Healing
20,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,186
2,130
0
3,182
9,247
3,668
804
2,901
6,004
81,435
0
L
Anhur
10,237
5,976
236
4,319
15,525
4,105
1,534
4,928
10,597
0
38,919
L
Yemoja
Meatswamp
Yemoja
5,489
1,034
399
2,025
18,679
17,336
100
4,064
14,615
19,026
0
W
15,024
9,483
0
2,105
14,725
4,865
2,042
3,780
10,644
0
86,606
W
Chaac
4,873
671
0
3,707
14,005
10,929
1,046
1,215
12,132
0
45,395
L
Cliodhna
8,479
1,119
0
1,656
13,959
5,040
0
3,193
10,766
0
105,719
W
Athena
RedMayo
Athena
7,209
1,816
602
2,945
22,351
16,899
336
4,010
15,853
23,508
749
L
Nu Wa
11,156
1,716
0
3,250
9,664
2,347
488
4,300
5,364
42,347
0
L
12,374
2,620
347
3,166
15,921
10,694
0
3,910
10,979
0
57,689
W
Bastet
12,209
4,456
0
8,407
16,575
5,396
0
3,527
12,708
0
62,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
51,088
462
Minions Killed
502
0
Camps Cleared
0
1,824,510
Distance Traveled
1,896,417
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,866
593
146
7
0
343,945
12
L
Anhur
10,216
511
66
3
0
329,782
0
L
Yemoja
8,194
410
32
2
0
350,504
1
W
Izanami
11,421
571
149
7
0
324,132
0
W
Chaac
9,018
451
92
5
0
354,323
0
L
Cliodhna
11,051
553
169
8
0
418,906
0
W
Athena
9,101
455
30
2
0
432,937
1
L
Nu Wa
9,411
471
79
4
0
350,112
5
L
Shiva
10,237
512
116
6
0
375,206
6
W
Bastet
9,682
484
85
4
0
441,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role