Player Matchup

Izanami
Izanami
ItsiReplays_
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,664 Elo+
Party 2
Apollo
Apollo
MainsAreStupid
Apollo
Level 148
God Stats
5W - 8L
1,579 SR
Queue Stats
183W - 176L
1,624 Elo+
Solo
Merlin
Merlin
Slim The Rebel
Merlin
Level 129
God Stats
34W - 30L
1,639 SR
Queue Stats
777W - 756L
1,586 Elo+
Solo
Jormungandr
Jormungandr
VahJynaKiller
Jormungandr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,572 Elo+
Party 2
Shiva
Shiva
umaadguy
Shiva
Level 127
God Stats
13W - 8L
1,649 SR
Queue Stats
310W - 247L
1,485 Elo+
Party 2
Team Averages
Level 129
1,573 SR
1,586 Elo+

VS

Team Averages
Level 100
1,597 SR
1,618 Elo+
Charybdis
Charybdis
Marcuhs-_-
Charybdis
Level 106
God Stats
1W - 1L
1,793 SR
Queue Stats
30W - 20L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
Nxyib
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,538 Elo+
Party 1
Janus
Janus
UNDERGROUNDKlNG
Janus
Level 57
God Stats
1W - 3L
1,379 SR
Queue Stats
58W - 46L
1,639 Elo+
Solo
Ganesha
Ganesha
jpqew
Ganesha
Level 121
God Stats
0W - 1L
1,811 SR
Queue Stats
86W - 76L
1,636 Elo+
Party 1
Bellona
Bellona
tuckcubfan
Bellona
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 65L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsiReplays_
Izanami
19
1 / 1 / 1
11,448
673
2,543
9,122
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 3 / 2
10,657
627
3,908
12,833
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 0 / 2
10,222
601
9,811
3,653
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
VahJynaKiller
Jormungandr
12
0 / 2 / 5
8,161
480
5,657
12,815
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
umaadguy
Shiva
16
1 / 1 / 4
9,091
535
5,784
9,259
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Marcuhs-_-
Charybdis
15
2 / 1 / 2
8,931
525
3,802
5,686
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Nxyib
Ao Kuang
14
2 / 2 / 0
8,254
486
5,276
9,977
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 3 / 1
9,052
532
2,151
8,603
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
jpqew
Ganesha
12
0 / 2 / 5
7,393
435
3,573
11,295
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
tuckcubfan
Bellona
16
3 / 1 / 2
9,734
573
9,922
10,498
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
7
7
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
ItsiReplays_
Izanami
1
1
1
1.5
W
3
3
2
1.33
L
Charybdis
Marcuhs-_-
Charybdis
2
1
2
3
L
Ao Kuang
Nxyib
Ao Kuang
2
2
0
1
W
4
0
2
5
L
0
3
1
0.17
W
Jormungandr
VahJynaKiller
Jormungandr
0
2
5
1.25
L
Ganesha
jpqew
Ganesha
0
2
5
1.25
L
Bellona
tuckcubfan
Bellona
3
1
2
4
W
Shiva
umaadguy
Shiva
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
24,724
47,682
Taken
46,059
22,308
Mitigated
23,682
21,060
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ItsiReplays_
Izanami
2,543
1,999
0
5,639
9,122
3,254
102
1,224
7,398
0
118,810
W
3,908
1,811
0
5,962
12,833
4,470
758
2,124
10,635
0
69,858
L
Charybdis
Marcuhs-_-
Charybdis
3,802
1,864
0
2,795
5,686
1,424
0
1,334
4,352
0
60,822
L
Ao Kuang
Nxyib
Ao Kuang
5,276
776
0
4,588
9,977
2,924
0
3,251
6,726
52,247
0
W
9,811
630
0
1,638
3,653
1,185
511
2,252
1,299
81,443
0
L
2,151
50
0
562
8,603
2,654
0
3,640
4,963
77,196
0
W
Jormungandr
VahJynaKiller
Jormungandr
5,657
1,260
0
1,760
12,815
9,449
11
3,196
9,577
26,633
3,402
L
Ganesha
jpqew
Ganesha
3,573
351
0
1,974
11,295
6,936
0
4,337
6,958
23,580
0
L
Bellona
tuckcubfan
Bellona
9,922
2,754
0
4,043
10,498
9,744
0
2,083
8,415
0
67,723
W
Shiva
umaadguy
Shiva
5,784
1,225
198
5,863
9,259
3,950
56
2,786
6,449
0
63,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
43,364
662
Minions Killed
602
0
Camps Cleared
0
1,692,356
Distance Traveled
1,712,314
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,448
673
204
12
0
318,666
7
W
Apollo
10,657
627
156
9
0
331,959
5
L
Charybdis
8,931
525
156
9
0
334,035
4
L
Ao Kuang
8,254
486
110
6
0
354,289
5
W
Merlin
10,222
601
151
9
0
330,075
5
L
Janus
9,052
532
170
10
0
336,317
4
W
Jormungandr
8,161
480
44
3
0
313,378
4
L
Ganesha
7,393
435
12
1
0
323,352
7
L
Bellona
9,734
573
154
9
0
364,321
3
W
Shiva
9,091
535
107
6
0
398,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role