Player Matchup

Hou Yi
Hou Yi
Burnoutmaster98
Hou Yi
Level 29
God Stats
23W - 24L
1,541 SR
Queue Stats
382W - 360L
1,451 Elo+
Party 4
Anubis
Anubis
Level3Soldier
Anubis
Level 49
God Stats
99W - 46L
1,752 SR
Queue Stats
184W - 158L
1,457 Elo+
Party 2
Geb
Geb
SETthaTONE
Geb
Level 98
God Stats
18W - 13L
1,584 SR
Queue Stats
509W - 478L
1,482 Elo+
Party 4
Arachne
Arachne
TerdyBirdySoSa
Arachne
Level 27
God Stats
15W - 13L
1,416 SR
Queue Stats
449W - 433L
1,443 Elo+
Party 2
Shiva
Shiva
eighteenmilla
Shiva
Level 67
God Stats
21W - 22L
1,707 SR
Queue Stats
188W - 198L
1,515 Elo+
Party 2
Team Averages
Level 54
1,600 SR
1,470 Elo+

VS

Team Averages
Level 47
1,503 SR
1,459 Elo+
Zeus
Zeus
Bluehair9
Zeus
Level 35
God Stats
4W - 4L
1,501 SR
Queue Stats
6W - 6L
1,462 Elo+
Party 1
Thanatos
Thanatos
HitKidsNotVapes
Thanatos
Level 28
God Stats
4W - 4L
1,848 SR
Queue Stats
4W - 6L
1,462 Elo+
Party 1
Shiva
Shiva
Horijima_Dasashi
Shiva
Level 34
God Stats
4W - 10L
1,361 SR
Queue Stats
78W - 94L
1,465 Elo+
Solo
Bellona
Bellona
MooGoesThaCow
Bellona
Level 111
God Stats
4W - 7L
1,285 SR
Queue Stats
187W - 185L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
shdwmanking56
Cernunnos
Level 27
God Stats
25W - 25L
1,522 SR
Queue Stats
97W - 104L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,665
611
1,840
1,041
247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
4 / 0 / 0
5,044
841
2,474
1,912
824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 0 / 0
4,067
678
1,282
3,332
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
3 / 2 / 1
4,171
695
1,356
3,512
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 4
4,343
724
2,989
4,810
1,348

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
5
0 / 3 / 0
3,313
552
1,407
2,896
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
5
1 / 1 / 1
3,604
601
1,053
2,249
541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 2 / 0
3,366
561
339
4,593
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
7
2 / 2 / 1
4,404
734
2,627
4,233
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
shdwmanking56
Cernunnos
5
0 / 0 / 0
3,243
541
1,675
1,848
362
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
0
0
W
0
0
1
0.5
L
Thanatos
1
1
1
1.5
L
0
2
0
0
W
4
0
0
4
L
Bellona
2
2
1
1.25
W
1
0
0
1
W
3
2
1
1.75
W
0
1
4
2
L
Cernunnos
shdwmanking56
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,941
Damage
7,101
14,607
Taken
15,819
4,368
Mitigated
5,214
6,833
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
1,407
90
0
768
2,896
459
0
1,264
1,632
8,531
0
W
1,840
981
0
528
1,041
247
0
0
1,041
0
17,952
L
Thanatos
1,053
495
0
1,264
2,249
541
0
0
2,249
0
11,401
L
339
107
0
1,147
4,593
1,368
0
1,658
2,935
0
5,814
W
2,474
118
0
1,489
1,912
824
662
717
1,065
25,458
0
L
Bellona
2,627
615
0
1,796
4,233
2,484
0
248
3,985
0
20,639
W
1,282
210
20
2,027
3,332
1,102
0
0
3,332
10,466
0
W
1,356
1,229
0
1,121
3,512
847
0
538
2,952
0
6,638
W
2,989
789
10
1,638
4,810
1,348
433
0
4,810
0
17,499
L
Cernunnos
shdwmanking56
Cernunnos
1,675
1,052
0
207
1,848
362
0
586
1,262
0
12,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,290
Gold Earned
17,930
171
Minions Killed
151
0
Camps Cleared
0
598,269
Distance Traveled
485,225
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,313
552
22
4
0
73,308
0
W
Hou Yi
3,665
611
41
7
0
103,564
0
L
Thanatos
3,604
601
33
6
0
81,948
0
L
Shiva
3,366
561
16
3
0
111,109
1
W
Anubis
5,044
841
53
9
0
104,043
3
L
Bellona
4,404
734
54
9
0
106,678
1
W
Geb
4,067
678
17
3
0
130,414
1
W
Arachne
4,171
695
16
3
0
136,954
0
W
Shiva
4,343
724
44
7
0
123,294
0
L
Cernunnos
3,243
541
26
4
0
112,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role