Player Matchup

Mercury
Mercury
M4LL C0P MOB
Mercury
Level 40
God Stats
2W - 1L
1,526 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Khepri
Khepri
Natec2021
Khepri
Level 42
God Stats
1W - 2L
1,325 SR
Queue Stats
88W - 85L
1,511 Elo+
Party 3
Hou Yi
Hou Yi
Pima09
Hou Yi
Level 65
God Stats
6W - 4L
1,488 SR
Queue Stats
102W - 81L
1,577 Elo+
Party 3
Janus
Janus
TheyAllFloat420
Janus
Level 148
God Stats
2W - 5L
1,353 SR
Queue Stats
12W - 18L
1,474 Elo+
Party 1
King Arthur
King Arthur
WCFxEz Money
King Arthur
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
228W - 229L
1,499 Elo+
Party 1
Team Averages
Level 91
1,438 SR
1,505 Elo+

VS

Team Averages
Level 72
1,386 SR
1,491 Elo+
Bacchus
Bacchus
JEDIDlAH
Bacchus
Level 26
God Stats
3W - 7L
1,392 SR
Queue Stats
5W - 12L
1,394 Elo+
Party 2
Cliodhna
Cliodhna
Known Quack
Cliodhna
Level 49
God Stats
8W - 8L
1,278 SR
Queue Stats
100W - 95L
1,512 Elo+
Party 2
Mulan
Mulan
Kurozzaky507
Mulan
Level 118
God Stats
26W - 20L
1,262 SR
Queue Stats
56W - 48L
1,397 Elo+
Solo
Janus
Janus
RiptyScoop
Janus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
514W - 455L
1,587 Elo+
Party 2
Izanami
Izanami
TheJustCape66
Izanami
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
234W - 179L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
M4LL C0P MOB
Mercury
7
1 / 2 / 0
4,238
706
1,425
3,907
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
Natec2021
Khepri
7
3 / 1 / 3
4,790
798
1,731
3,329
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Pima09
Hou Yi
7
2 / 0 / 4
4,613
769
3,592
2,758
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
4,621
770
2,122
1,554
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WCFxEz Money
King Arthur
8
3 / 1 / 0
4,799
800
1,966
4,200
1,603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JEDIDlAH
Bacchus
5
0 / 2 / 1
3,660
610
934
4,240
1,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Known Quack
Cliodhna
7
3 / 3 / 0
4,356
726
2,496
5,064
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

2
0 / 1 / 0
2,956
493
206
863
300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
7
0 / 1 / 2
4,113
686
766
3,407
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
6
0 / 3 / 0
3,793
632
2,545
3,649
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JEDIDlAH
Bacchus
0
2
1
0.25
L
Cliodhna
Known Quack
Cliodhna
3
3
0
1
L
0
1
0
0
W
Mercury
M4LL C0P MOB
Mercury
1
2
0
0.5
W
Khepri
Natec2021
Khepri
3
1
3
4.5
W
Hou Yi
Pima09
Hou Yi
2
0
4
4
L
Janus
0
1
2
1
L
Izanami
0
3
0
0
W
1
0
0
1
W
King Arthur
WCFxEz Money
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,836
Damage
6,947
15,748
Taken
17,223
4,778
Mitigated
5,160
4,395
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JEDIDlAH
Bacchus
934
227
0
1,262
4,240
1,972
0
854
3,386
3,266
0
L
Cliodhna
Known Quack
Cliodhna
2,496
640
0
338
5,064
1,241
0
167
4,897
0
16,170
L
206
51
0
23
863
300
0
0
863
0
1,788
W
Mercury
M4LL C0P MOB
Mercury
1,425
974
0
90
3,907
956
0
339
3,548
0
18,103
W
Khepri
Natec2021
Khepri
1,731
604
0
1,150
3,329
1,333
269
483
2,846
7,422
0
W
Hou Yi
Pima09
Hou Yi
3,592
2,077
0
1,736
2,758
554
739
286
2,472
0
22,701
L
Janus
766
82
0
935
3,407
913
0
1,843
1,326
17,398
0
L
Izanami
2,545
1,970
0
991
3,649
734
0
751
2,898
0
22,677
W
2,122
124
0
750
1,554
332
824
504
982
23,797
0
W
King Arthur
WCFxEz Money
King Arthur
1,966
524
0
669
4,200
1,603
0
0
4,177
0
20,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
18,878
200
Minions Killed
133
0
Camps Cleared
0
677,865
Distance Traveled
538,192
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,660
610
6
1
0
125,912
1
L
Cliodhna
4,356
726
34
6
0
141,456
0
L
Mulan
2,956
493
8
1
0
26,588
1
W
Mercury
4,238
706
40
7
0
159,978
0
W
Khepri
4,790
798
18
3
0
135,811
1
W
Hou Yi
4,613
769
42
7
0
113,950
3
L
Janus
4,113
686
35
6
0
136,954
4
L
Izanami
3,793
632
50
8
0
107,282
2
W
Janus
4,621
770
46
8
0
132,228
2
W
King Arthur
4,799
800
54
9
0
135,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role