Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Amatera__-
Shiva
Level 131
God Stats
4W - 2L
1,789 SR
Queue Stats
35W - 27L
1,588 Elo+
Solo
Bellona
Bellona
Brownie69
Bellona
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
340W - 336L
1,555 Elo+
Party 1
Thoth
Thoth
JsKronos
Thoth
Level 69
God Stats
4W - 12L
1,484 SR
Queue Stats
923W - 894L
1,544 Elo+
Party 1
Sol
Sol
RuggEd NacoM
Sol
Level 141
God Stats
6W - 3L
1,418 SR
Queue Stats
137W - 127L
1,543 Elo+
Party 3
Team Averages
Level 105
1,538 SR
1,546 Elo+

VS

Team Averages
Level 86
1,621 SR
1,506 Elo+
Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BlueFalke
Ganesha
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
ItsAvarice
Cernunnos
Level 115
God Stats
43W - 33L
1,602 SR
Queue Stats
670W - 705L
1,498 Elo+
Solo
Nemesis
Nemesis
Lil seta 615
Nemesis
Level 29
God Stats
7W - 1L
2,001 SR
Queue Stats
23W - 25L
1,483 Elo+
Party 2
Discordia
Discordia
superMAR7
Discordia
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
405W - 423L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 1 / 0
4,926
616
2,515
6,850
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
8
0 / 0 / 0
4,471
559
1,657
6,801
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Brownie69
Bellona
7
1 / 2 / 0
4,053
507
3,445
3,829
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
JsKronos
Thoth
8
1 / 3 / 2
4,555
569
1,468
4,276
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,665
458
1,148
2,166
193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 2
5,401
675
4,739
5,373
1,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
BlueFalke
Ganesha
8
0 / 0 / 5
5,084
636
1,015
5,549
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
ItsAvarice
Cernunnos
9
4 / 1 / 1
5,360
670
2,947
4,488
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
Lil seta 615
Nemesis
8
0 / 0 / 3
4,584
573
1,569
2,972
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
superMAR7
Discordia
9
4 / 3 / 0
5,230
654
4,433
3,729
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
8
8
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
0
2
W
Shiva
 
Shiva
0
0
2
1
L
Shiva
0
0
0
0
W
Ganesha
BlueFalke
Ganesha
0
0
5
2.5
L
Bellona
Brownie69
Bellona
1
2
0
0.5
W
Cernunnos
ItsAvarice
Cernunnos
4
1
1
4.5
L
Thoth
JsKronos
Thoth
1
3
2
0.67
W
Nemesis
Lil seta 615
Nemesis
0
0
3
1.5
L
0
2
0
0
W
Discordia
superMAR7
Discordia
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,233
Damage
14,703
23,922
Taken
22,111
7,377
Mitigated
8,631
10,304
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,515
297
0
5,430
6,850
1,717
0
2,210
4,380
0
22,495
W
Shiva
 
Shiva
4,739
614
0
2,435
5,373
1,662
0
294
4,832
0
34,416
L
Shiva
1,657
375
0
2,952
6,801
2,572
0
0
6,801
0
22,714
W
Ganesha
BlueFalke
Ganesha
1,015
325
222
2,261
5,549
3,937
122
415
5,134
12,998
0
L
Bellona
Brownie69
Bellona
3,445
719
0
509
3,829
2,029
0
1,065
2,737
0
13,836
W
Cernunnos
ItsAvarice
Cernunnos
2,947
1,201
0
1,833
4,488
1,380
530
776
3,712
0
29,540
L
Thoth
JsKronos
Thoth
1,468
253
0
1,000
4,276
866
0
1,373
2,615
17,860
0
W
Nemesis
Lil seta 615
Nemesis
1,569
184
0
1,693
2,972
754
0
573
2,399
0
18,464
L
1,148
349
0
413
2,166
193
0
197
1,941
12,019
0
W
Discordia
superMAR7
Discordia
4,433
231
0
0
3,729
898
0
558
3,171
22,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,670
Gold Earned
25,659
201
Minions Killed
248
0
Camps Cleared
0
744,906
Distance Traveled
838,708
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,926
616
62
8
0
196,716
1
W
Shiva
5,401
675
77
10
0
184,674
2
L
Shiva
4,471
559
51
6
0
140,752
2
W
Ganesha
5,084
636
4
1
0
160,633
1
L
Bellona
4,053
507
25
3
0
159,441
2
W
Cernunnos
5,360
670
77
10
0
143,578
3
L
Thoth
4,555
569
42
5
0
148,599
2
W
Nemesis
4,584
573
41
5
0
196,618
4
L
Sol
3,665
458
21
3
0
99,398
0
W
Discordia
5,230
654
49
6
0
153,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role