Player Matchup

Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum IV
FeetLicker
Nike
Platinum IV
Level 141
God Stats
0W - 2L
1,296 SR
Queue Stats
78W - 74L
1,786 MMR
Solo
Charybdis
Charybdis
Gold IV
Niplash
Charybdis
Gold IV
Level 144
God Stats
6W - 6L
1,764 SR
Queue Stats
75W - 75L
1,656 MMR
Party 1
Da Ji
Da Ji
Gold III
SixtyFoh
Da Ji
Gold III
Level 46
God Stats
1W - 1L
1,490 SR
Queue Stats
21W - 26L
1,832 MMR
Solo
Thoth
Thoth
Platinum IV
vKratic
Thoth
Platinum IV
Level 146
God Stats
8W - 8L
1,608 SR
Queue Stats
162W - 155L
1,743 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,531 SR
1,704 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,635 SR
1,759 MMR
Jing Wei
Jing Wei
Platinum V
Chusser
Jing Wei
Platinum V
Level 157
God Stats
8W - 1L
1,753 SR
Queue Stats
301W - 291L
1,710 MMR
Solo
Sol
Sol
Platinum IV
MasterChowder
Sol
Platinum IV
Level 135
God Stats
3W - 1L
1,800 SR
Queue Stats
152W - 133L
1,873 MMR
Solo
Tyr
Tyr
Platinum II
Shrenoko
Tyr
Platinum II
Level 160
God Stats
4W - 5L
1,430 SR
Queue Stats
117W - 123L
1,812 MMR
Solo
Sylvanus
Sylvanus
Gold II
WarDedaMan
Sylvanus
Gold II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 209L
1,716 MMR
Solo
Susano
Susano
Gold II
bigtippa
Susano
Gold II
Level 138
God Stats
13W - 7L
1,692 SR
Queue Stats
118W - 113L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 1
5,858
418
2,726
13,915
6,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 0
7,438
531
8,675
10,889
9,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Niplash
Charybdis
14
0 / 1 / 0
7,747
553
4,626
8,704
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
SixtyFoh
Da Ji
11
1 / 4 / 1
6,840
489
2,734
9,828
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
vKratic
Thoth
10
1 / 3 / 1
6,338
453
3,957
3,640
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniAtlasArtio

VS

Bans
GilgameshBastetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chusser
Jing Wei
15
3 / 0 / 1
8,490
606
5,996
7,676
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 6
8,152
582
8,399
6,168
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 1
8,504
607
5,484
14,578
9,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
WarDedaMan
Sylvanus
12
0 / 0 / 7
7,128
509
2,958
8,250
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
bigtippa
Susano
14
5 / 2 / 7
8,430
602
7,233
9,649
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Jing Wei
Chusser
Jing Wei
3
0
1
3.5
L
0
2
0
0
W
5
0
6
8
L
Charybdis
Niplash
Charybdis
0
1
0
0
W
1
0
1
1.5
L
Da Ji
SixtyFoh
Da Ji
1
4
1
0.38
W
Sylvanus
WarDedaMan
Sylvanus
0
0
7
3.5
W
Susano
bigtippa
Susano
5
2
7
4.25
L
Thoth
vKratic
Thoth
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
30,070
46,976
Taken
46,321
21,404
Mitigated
23,054
12,677
Healing
25,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,726
344
876
2,769
13,915
6,050
0
6,501
7,414
10,755
0
W
Jing Wei
Chusser
Jing Wei
5,996
5,824
0
4,716
7,676
1,885
0
980
6,696
0
76,421
L
8,675
975
0
2,810
10,889
9,681
0
884
10,005
0
57,780
W
8,399
3,124
0
2,500
6,168
1,885
0
1,661
4,507
71,811
0
L
Charybdis
Niplash
Charybdis
4,626
2,477
0
5,136
8,704
2,278
0
893
7,811
0
66,536
W
5,484
945
0
8,120
14,578
9,582
0
0
14,578
0
63,282
L
Da Ji
SixtyFoh
Da Ji
2,734
281
0
836
9,828
2,757
0
1,713
8,115
0
42,986
W
Sylvanus
WarDedaMan
Sylvanus
2,958
923
2,493
4,091
8,250
6,462
0
1,955
6,295
16,849
0
W
Susano
bigtippa
Susano
7,233
2,514
0
3,690
9,649
3,240
0
2,087
7,562
0
57,607
L
Thoth
vKratic
Thoth
3,957
43
0
250
3,640
638
0
1,366
2,274
41,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
40,704
437
Minions Killed
546
0
Camps Cleared
0
1,437,271
Distance Traveled
1,436,861
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,858
418
18
1
0
292,987
4
W
Jing Wei
8,490
606
136
10
0
260,049
2
L
Nike
7,438
531
121
9
0
285,604
5
W
Sol
8,152
582
136
10
0
285,470
4
L
Charybdis
7,747
553
146
10
0
260,398
6
W
Tyr
8,504
607
147
11
0
305,151
7
L
Da Ji
6,840
489
75
5
0
304,533
7
W
Sylvanus
7,128
509
25
2
0
264,391
7
W
Susano
8,430
602
102
7
0
321,800
4
L
Thoth
6,338
453
77
6
0
293,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role