Player Matchup

Shiva
Shiva
Aaron
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,418 Elo+
Party 1
Apollo
Apollo
HeMoScRiB
Apollo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hunτer
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,409 Elo+
Party 1
Fenrir
Fenrir
Lendеr
Fenrir
Level 146
God Stats
32W - 21L
1,691 SR
Queue Stats
311W - 232L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
Nutax
Ah Puch
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
298W - 223L
1,551 Elo+
Party 2
Team Averages
Level 139
1,581 SR
1,506 Elo+

VS

Team Averages
Level 128
1,575 SR
1,609 Elo+
Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LatinoTwink305
Shiva
Level 104
God Stats
4W - 4L
1,610 SR
Queue Stats
321W - 294L
1,670 Elo+
Solo
Ne Zha
Ne Zha
Watermelon5620
Ne Zha
Level 97
God Stats
2W - 0L
1,676 SR
Queue Stats
117W - 96L
1,655 Elo+
Solo
Fenrir
Fenrir
Zexegon
Fenrir
Level 157
God Stats
4W - 7L
1,323 SR
Queue Stats
448W - 355L
1,625 Elo+
Party 3
Skadi
Skadi
hiaimlana
Skadi
Level 155
God Stats
8W - 4L
1,766 SR
Queue Stats
379W - 346L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aaron
Shiva
18
4 / 5 / 3
11,256
563
9,454
17,355
14,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
HeMoScRiB
Apollo
16
4 / 5 / 11
11,305
565
12,112
17,165
17,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Hunτer
Ah Muzen Cab
20
4 / 4 / 8
11,862
593
10,250
16,585
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lendеr
Fenrir
18
7 / 6 / 6
11,438
572
10,479
19,465
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Nutax
Ah Puch
17
5 / 3 / 4
10,879
544
14,148
9,772
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
6 / 7 / 2
12,542
627
12,928
16,967
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
4 / 3 / 2
11,770
589
9,352
17,159
21,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 6 / 11
9,586
479
5,471
21,896
12,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zexegon
Fenrir
18
11 / 4 / 6
12,018
601
13,043
16,353
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
hiaimlana
Skadi
18
2 / 4 / 7
10,971
549
8,706
11,966
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
24
Kills
23
23
Deaths
24
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
7
2
1
L
Shiva
Aaron
Shiva
4
5
3
1.1
L
Apollo
HeMoScRiB
Apollo
4
5
11
1.9
L
Ah Muzen Cab
Hunτer
Ah Muzen Cab
4
4
8
2
W
4
3
2
1.67
L
Fenrir
Lendеr
Fenrir
7
6
6
1.67
L
Ah Puch
Nutax
Ah Puch
5
3
4
2.33
W
0
6
11
0.92
W
Fenrir
Zexegon
Fenrir
11
4
6
3.5
W
Skadi
hiaimlana
Skadi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
49,500
80,342
Taken
84,341
49,487
Mitigated
55,115
28,014
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,928
4,992
228
5,303
16,967
8,181
2,621
5,395
11,572
96,638
9,455
L
Shiva
Aaron
Shiva
9,454
3,126
0
6,097
17,355
14,830
0
595
16,760
0
75,972
L
Apollo
HeMoScRiB
Apollo
12,112
5,832
1,986
2,909
17,165
17,183
84
2,239
14,926
461
48,669
L
Ah Muzen Cab
Hunτer
Ah Muzen Cab
10,250
4,274
0
7,088
16,585
5,879
37
3,033
13,552
0
97,209
W
9,352
1,739
710
5,197
17,159
21,766
0
1,247
15,912
0
76,529
L
Fenrir
Lendеr
Fenrir
10,479
2,881
0
7,645
19,465
7,804
0
2,448
16,159
0
78,704
L
Ah Puch
Nutax
Ah Puch
14,148
708
0
2,289
9,772
3,791
116
3,453
6,319
75,260
0
W
5,471
1,144
1,962
6,425
21,896
12,998
292
5,849
15,319
0
27,196
W
Fenrir
Zexegon
Fenrir
13,043
3,518
0
3,053
16,353
8,153
735
4,395
11,679
0
75,624
W
Skadi
hiaimlana
Skadi
8,706
3,312
0
884
11,966
4,017
102
758
11,208
0
94,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
56,887
623
Minions Killed
651
0
Camps Cleared
0
1,934,969
Distance Traveled
1,935,085
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,542
627
180
9
0
339,484
3
L
Shiva
11,256
563
142
7
0
388,237
9
L
Apollo
11,305
565
60
3
0
401,107
5
L
Ah Muzen Cab
11,862
593
157
8
0
388,645
10
W
Shiva
11,770
589
160
8
0
375,442
4
L
Fenrir
11,438
572
124
6
0
425,826
4
L
Ah Puch
10,879
544
140
7
0
331,154
0
W
Ne Zha
9,586
479
33
2
0
409,738
7
W
Fenrir
12,018
601
121
6
0
448,160
5
W
Skadi
10,971
549
157
8
0
362,261
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role