Player Matchup

Cthulhu
Cthulhu
BigBannock69706
Cthulhu
Level 16
God Stats
13W - 17L
1,266 SR
Queue Stats
51W - 74L
1,272 Elo+
Party 1
Fenrir
Fenrir
Birduim
Fenrir
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 87L
1,461 Elo+
Party 1
Hades
Hades
Sora iwnl
Hades
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 70L
1,469 Elo+
Party 1
Team Averages
Level 29
1,422 SR
1,401 Elo+

VS

Team Averages
Level 84
1,550 SR
1,419 Elo+
Sylvanus
Sylvanus
Doubl07seanbond
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 2
Shiva
Shiva
GodOfWar357
Shiva
Level 156
God Stats
8W - 3L
1,500 SR
Queue Stats
137W - 87L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kingjcp2000
Tsukuyomi
Level 81
God Stats
3W - 6L
1,651 SR
Queue Stats
62W - 95L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 17
9,672
806
6,697
8,403
4,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Birduim
Fenrir
14
12 / 2 / 13
10,492
874
11,769
10,466
9,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Sora iwnl
Hades
14
8 / 3 / 16
10,030
836
15,274
10,211
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 7 / 3
7,269
606
3,448
11,922
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 6 / 1
8,461
705
10,387
13,335
6,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
kingjcp2000
Tsukuyomi
9
1 / 12 / 2
7,461
622
7,674
13,592
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
25
Kills
5
5
Deaths
25
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
17
13.5
W
Fenrir
Birduim
Fenrir
12
2
13
9.25
L
Sylvanus
0
7
3
0.21
L
4
6
1
0.75
W
Hades
Sora iwnl
Hades
8
3
16
5.33
L
Tsukuyomi
kingjcp2000
Tsukuyomi
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
21,509
29,080
Taken
38,849
19,030
Mitigated
18,120
12,533
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,697
625
635
4,564
8,403
4,341
72
1,323
7,080
17,808
0
W
Fenrir
Birduim
Fenrir
11,769
6,683
0
2,239
10,466
9,238
694
1,447
9,019
0
25,594
L
Sylvanus
3,448
689
263
1,010
11,922
7,527
0
7,168
4,518
7,381
1,289
L
10,387
2,750
0
1,569
13,335
6,557
0
7,777
5,223
0
25,754
W
Hades
Sora iwnl
Hades
15,274
1,073
1,600
3,495
10,211
5,451
738
1,003
9,208
31,054
0
L
Tsukuyomi
kingjcp2000
Tsukuyomi
7,674
1,131
0
496
13,592
4,036
0
6,482
6,860
0
19,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
23,191
110
Minions Killed
72
7
Camps Cleared
4
621,605
Distance Traveled
517,646
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,672
806
29
2
2
227,684
3
W
Fenrir
10,492
874
29
2
1
218,659
2
L
Sylvanus
7,269
606
13
1
0
140,481
0
L
Shiva
8,461
705
34
3
2
202,090
0
W
Hades
10,030
836
52
4
4
175,262
2
L
Tsukuyomi
7,461
622
25
2
2
175,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role