Player Matchup

Khepri
Khepri
 
Khepri
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
STROGERDARK
Hades
Level 14
God Stats
2W - 0L
1,486 SR
Queue Stats
16W - 21L
1,367 Elo+
Party 4
Hercules
Hercules
Vaxayaro
Hercules
Level 106
God Stats
1W - 1L
1,286 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 4
Ao Kuang
Ao Kuang
dubblub
Ao Kuang
Level 85
God Stats
4W - 10L
1,387 SR
Queue Stats
918W - 934L
1,464 Elo+
Solo
Neith
Neith
oGrizzleyx
Neith
Level 41
God Stats
27W - 18L
1,581 SR
Queue Stats
342W - 314L
1,446 Elo+
Party 3
Team Averages
Level 56
1,448 SR
1,443 Elo+

VS

Team Averages
Level 33
1,629 SR
1,596 Elo+
Zeus
Zeus
Bluehair9
Zeus
Level 35
God Stats
4W - 4L
1,775 SR
Queue Stats
6W - 6L
1,579 Elo+
Party 1
Charybdis
Charybdis
Ceratodex
Charybdis
Level 49
God Stats
0W - 1L
1,715 SR
Queue Stats
111W - 127L
1,660 Elo+
Party 2
Pele
Pele
HitKidsNotVapes
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,579 Elo+
Party 1
Shiva
Shiva
Horijima_Dasashi
Shiva
Level 34
God Stats
4W - 10L
1,502 SR
Queue Stats
78W - 94L
1,501 Elo+
Solo
Yemoja
Yemoja
animewatcher328
Yemoja
Level 17
God Stats
27W - 33L
1,652 SR
Queue Stats
109W - 149L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 0 / 19
12,104
526
6,638
10,959
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 3 / 4
14,755
642
19,459
27,017
16,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Vaxayaro
Hercules
18
3 / 1 / 12
12,251
533
10,397
18,657
18,893
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
dubblub
Ao Kuang
18
9 / 3 / 11
12,691
552
14,150
18,750
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
16 / 0 / 8
14,341
624
23,605
13,887
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 11 / 1
10,099
439
23,015
17,613
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ceratodex
Charybdis
15
2 / 7 / 0
9,476
412
6,667
14,785
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 9 / 2
10,821
470
12,865
22,734
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 2
8,463
368
6,012
17,694
14,620
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 11 / 0
7,109
309
1,618
19,897
16,075
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
12
44
Kills
7
7
Deaths
44
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
19
11.5
L
Zeus
2
11
1
0.23
L
Charybdis
Ceratodex
Charybdis
2
7
0
0.29
L
2
9
2
0.33
L
1
6
2
0.33
W
14
3
4
5.33
W
Hercules
Vaxayaro
Hercules
3
1
12
9
L
0
11
0
0
W
Ao Kuang
dubblub
Ao Kuang
9
3
11
4.83
W
Neith
16
0
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,249
Damage
50,177
89,270
Taken
92,723
68,497
Mitigated
46,458
39,039
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,638
191
385
2,358
10,959
17,602
869
4,079
6,729
24,082
0
L
Zeus
23,015
2,465
0
4,603
17,613
4,760
441
11,557
6,056
65,291
0
L
Charybdis
Ceratodex
Charybdis
6,667
2,552
0
2,020
14,785
3,762
0
4,585
10,200
0
44,872
L
12,865
2,703
0
4,809
22,734
7,241
0
10,501
12,233
0
88,863
L
6,012
528
63
2,119
17,694
14,620
0
5,759
11,935
0
34,176
W
19,459
1,120
396
14,604
27,017
16,695
3,973
5,894
20,753
107,931
0
W
Hercules
Vaxayaro
Hercules
10,397
2,585
0
4,153
18,657
18,893
2,308
6,195
12,153
0
62,777
L
1,618
450
608
196
19,897
16,075
0
7,845
12,052
14,665
0
W
Ao Kuang
dubblub
Ao Kuang
14,150
3,035
0
7,117
18,750
8,581
1,056
3,858
14,696
77,770
0
W
Neith
23,605
12,750
0
10,026
13,887
6,726
7,971
3,467
10,306
0
145,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,142
Gold Earned
45,968
668
Minions Killed
418
0
Camps Cleared
0
2,153,647
Distance Traveled
1,871,315
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,104
526
42
2
0
441,245
4
L
Zeus
10,099
439
116
5
0
337,078
4
L
Charybdis
9,476
412
83
4
0
380,322
5
L
Pele
10,821
470
128
6
0
384,821
0
L
Shiva
8,463
368
59
3
0
395,820
1
W
Hades
14,755
642
197
9
0
393,116
2
W
Hercules
12,251
533
123
5
0
439,516
2
L
Yemoja
7,109
309
32
1
0
373,274
0
W
Ao Kuang
12,691
552
114
5
0
476,007
3
W
Neith
14,341
624
192
8
0
403,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role