Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DragonBorn12760
Jormungandr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,287 Elo+
Solo
Ares
Ares
Huitle5154
Ares
Level 22
God Stats
4W - 2L
1,284 SR
Queue Stats
202W - 185L
1,362 Elo+
Solo
Chronos
Chronos
Mr SpawnStriker
Chronos
Level 122
God Stats
8W - 7L
1,698 SR
Queue Stats
371W - 430L
1,468 Elo+
Solo
Merlin
Merlin
king0fclutch24
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,522 Elo+
Solo
Team Averages
Level 75
1,496 SR
1,428 Elo+

VS

Team Averages
Level 99
1,500 SR
1,383 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
LOCKONPR
Athena
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 221L
1,299 Elo+
Solo
Ratatoskr
Ratatoskr
VarulvS
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,228 Elo+
Party 1
Anhur
Anhur
cerfbear
Anhur
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 199L
1,509 Elo+
Solo
Thanatos
Thanatos
corn5598
Thanatos
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
182W - 175L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 4 / 12
11,260
804
9,104
13,157
6,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
DragonBorn12760
Jormungandr
18
4 / 4 / 21
11,232
802
16,483
17,602
11,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 11
10,191
728
7,444
17,977
20,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 3 / 19
11,044
789
11,351
12,669
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 15
11,900
850
22,921
10,181
5,025
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 5 / 8
9,970
712
16,735
20,564
11,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
LOCKONPR
Athena
17
1 / 5 / 13
10,193
728
5,788
20,248
24,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
VarulvS
Ratatoskr
15
2 / 7 / 8
8,870
634
9,166
14,066
6,671
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
cerfbear
Anhur
14
1 / 9 / 5
7,865
562
6,540
13,120
5,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
corn5598
Thanatos
18
10 / 6 / 4
11,204
800
16,381
14,392
7,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
32
Kills
18
19
Deaths
32
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
4
12
3.5
L
Danzaburou
 
Danzaburou
4
5
8
1.6
W
Jormungandr
DragonBorn12760
Jormungandr
4
4
21
3.63
W
4
5
11
1.9
L
Athena
LOCKONPR
Athena
1
5
13
1.5
W
6
3
19
5.17
L
Ratatoskr
VarulvS
Ratatoskr
2
7
8
0.86
L
Anhur
cerfbear
Anhur
1
9
5
0.39
L
Thanatos
corn5598
Thanatos
10
6
4
2
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,303
Damage
54,610
71,586
Taken
82,390
48,797
Mitigated
55,627
18,474
Healing
30,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,104
1,832
634
2,043
13,157
6,512
1,185
1,135
12,022
0
15,752
L
Danzaburou
 
Danzaburou
16,735
9,722
2,473
10,548
20,564
11,424
0
15,665
4,899
0
38,897
W
Jormungandr
DragonBorn12760
Jormungandr
16,483
4,843
1,081
4,543
17,602
11,680
1,048
893
16,709
36,713
0
W
7,444
467
938
1,851
17,977
20,072
0
1,612
16,365
11,354
0
L
Athena
LOCKONPR
Athena
5,788
1,542
488
4,431
20,248
24,576
0
14,919
5,329
13,092
0
W
11,351
3,845
1,509
2,545
12,669
5,508
2,812
1,553
11,116
22,742
0
L
Ratatoskr
VarulvS
Ratatoskr
9,166
2,197
289
2,673
14,066
6,671
0
8,511
5,555
0
15,541
L
Anhur
cerfbear
Anhur
6,540
3,120
820
483
13,120
5,947
0
11,021
2,099
0
11,524
L
Thanatos
corn5598
Thanatos
16,381
3,348
35
8,283
14,392
7,009
0
8,083
6,309
0
23,315
W
22,921
2,002
1,051
2,279
10,181
5,025
684
595
9,586
42,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
48,102
125
Minions Killed
86
0
Camps Cleared
0
1,254,719
Distance Traveled
1,147,402
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,260
804
12
1
0
263,888
1
L
Danzaburou
9,970
712
45
3
0
213,484
0
W
Jormungandr
11,232
802
43
3
0
243,358
0
W
Ares
10,191
728
2
0
0
255,092
0
L
Athena
10,193
728
13
1
0
249,736
0
W
Chronos
11,044
789
20
1
0
263,544
0
L
Ratatoskr
8,870
634
11
1
0
265,060
0
L
Anhur
7,865
562
10
1
0
176,714
0
L
Thanatos
11,204
800
7
1
0
242,408
1
W
Merlin
11,900
850
48
3
0
228,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role