Player Matchup

Khepri
Khepri
GeertH
Khepri
Level 109
God Stats
5W - 2L
1,292 SR
Queue Stats
278W - 291L
1,443 Elo+
Party 1
Poseidon
Poseidon
Jaramillosk8
Poseidon
Level 89
God Stats
2W - 4L
1,418 SR
Queue Stats
215W - 241L
1,477 Elo+
Solo
Nike
Nike
TrevorAlde
Nike
Level 114
God Stats
1W - 0L
1,297 SR
Queue Stats
68W - 82L
1,475 Elo+
Party 1
Izanami
Izanami
aronousqui20
Izanami
Level 119
God Stats
4W - 4L
1,524 SR
Queue Stats
320W - 305L
1,494 Elo+
Solo
Awilix
Awilix
esfdwdf
Awilix
Level 107
God Stats
9W - 1L
1,496 SR
Queue Stats
767W - 721L
1,463 Elo+
Solo
Team Averages
Level 108
1,405 SR
1,470 Elo+

VS

Team Averages
Level 121
1,523 SR
1,471 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
PantsMcDancey
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,485 Elo+
Solo
Susano
Susano
TheProsor20
Susano
Level 103
God Stats
1W - 1L
1,615 SR
Queue Stats
34W - 55L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GeertH
Khepri
12
0 / 0 / 17
7,963
498
3,630
8,889
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Jaramillosk8
Poseidon
15
9 / 7 / 6
9,316
582
15,568
11,666
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 10
8,488
531
8,357
12,821
9,351
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
aronousqui20
Izanami
17
6 / 1 / 4
10,161
635
11,213
11,680
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
esfdwdf
Awilix
16
10 / 3 / 6
9,637
602
12,684
12,100
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 7 / 3
8,827
552
8,624
10,738
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
 
Tyr
12
1 / 5 / 4
7,804
488
10,918
16,232
10,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
 
Hercules
9
0 / 5 / 6
6,456
404
3,689
15,153
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
13
0 / 6 / 1
7,283
455
7,925
13,203
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
13
4 / 4 / 3
8,246
515
5,599
13,161
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
27
Kills
11
11
Deaths
27
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
7
3
1.07
L
Tyr
 
Tyr
1
5
4
0.6
L
Hercules
 
Hercules
0
5
6
0.6
W
Khepri
GeertH
Khepri
0
0
17
8.5
W
Poseidon
Jaramillosk8
Poseidon
9
7
6
1.71
L
Chronos
0
6
1
0.08
L
Susano
4
4
3
1.38
W
2
0
10
7
W
Izanami
aronousqui20
Izanami
6
1
4
8
W
Awilix
esfdwdf
Awilix
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,452
Damage
36,755
57,156
Taken
68,487
34,863
Mitigated
30,620
19,016
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,624
289
0
609
10,738
3,290
0
3,936
6,802
43,597
0
L
Tyr
 
Tyr
10,918
326
0
4,299
16,232
10,603
0
4,244
11,988
9,127
47,790
L
Hercules
 
Hercules
3,689
754
48
3,767
15,153
9,779
0
6,144
9,009
0
10,335
W
Khepri
GeertH
Khepri
3,630
639
928
3,380
8,889
10,362
409
3,133
5,756
16,539
0
W
Poseidon
Jaramillosk8
Poseidon
15,568
3,006
0
3,772
11,666
4,541
2,252
4,130
7,536
59,617
0
L
Chronos
7,925
4,767
0
4,365
13,203
2,305
0
688
12,515
56,093
0
L
Susano
5,599
1,676
0
3,156
13,161
4,643
0
4,186
8,975
0
39,940
W
8,357
814
0
2,990
12,821
9,351
902
2,660
10,161
0
51,605
W
Izanami
aronousqui20
Izanami
11,213
7,285
0
3,028
11,680
4,465
1,662
7,139
4,541
0
89,744
W
Awilix
esfdwdf
Awilix
12,684
5,263
0
4,918
12,100
6,144
0
2,184
9,916
0
55,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
38,616
485
Minions Killed
399
0
Camps Cleared
0
1,632,687
Distance Traveled
1,492,100
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,827
552
97
6
0
275,432
2
L
Tyr
7,804
488
107
7
0
303,615
7
L
Hercules
6,456
404
12
1
0
299,401
5
W
Khepri
7,963
498
17
1
0
339,139
7
W
Poseidon
9,316
582
102
6
0
296,662
4
L
Chronos
7,283
455
105
7
0
285,889
4
L
Susano
8,246
515
78
5
0
327,763
1
W
Nike
8,488
531
108
7
0
356,148
3
W
Izanami
10,161
635
175
11
0
293,250
2
W
Awilix
9,637
602
83
5
0
347,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role