Player Matchup

Danzaburou
Danzaburou
BeckoningCow472
Danzaburou
Level 86
God Stats
3W - 9L
1,397 SR
Queue Stats
254W - 233L
1,578 Elo+
Party 2
Ra
Ra
ConorInCrocs
Ra
Level 124
God Stats
14W - 11L
1,556 SR
Queue Stats
153W - 119L
1,595 Elo+
Party 2
Hercules
Hercules
Six_inch_Pounder
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,571 Elo+
Party 3
Cliodhna
Cliodhna
doubletrouble224
Cliodhna
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 232L
1,507 Elo+
Party 3
Shiva
Shiva
laneledge
Shiva
Level 46
God Stats
72W - 61L
1,563 SR
Queue Stats
255W - 226L
1,580 Elo+
Party 2
Team Averages
Level 82
1,503 SR
1,566 Elo+

VS

Team Averages
Level 110
1,579 SR
1,647 Elo+
King Arthur
King Arthur
Based_God_Garrad
King Arthur
Level 128
God Stats
22W - 21L
1,534 SR
Queue Stats
396W - 305L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
Nyiroe
Zhong Kui
Level 122
God Stats
8W - 7L
1,622 SR
Queue Stats
318W - 215L
1,661 Elo+
Party 1
Loki
Loki
RedRook03
Loki
Level 28
God Stats
2W - 1L
1,437 SR
Queue Stats
21W - 9L
1,693 Elo+
Party 1
Chiron
Chiron
TheMojMan
Chiron
Level 125
God Stats
28W - 31L
1,450 SR
Queue Stats
289W - 287L
1,521 Elo+
Solo
Ares
Ares
broadley10314
Ares
Level 147
God Stats
11W - 5L
1,851 SR
Queue Stats
293W - 204L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeckoningCow472
Danzaburou
9
1 / 3 / 2
5,293
529
2,402
8,496
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 2
4,797
480
1,907
6,095
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 2
4,745
475
3,021
9,250
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 4 / 0
6,286
629
4,616
7,945
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
laneledge
Shiva
9
0 / 2 / 4
5,400
540
4,817
9,640
4,127
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Based_God_Garrad
King Arthur
12
1 / 0 / 2
6,628
663
7,033
8,972
7,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Nyiroe
Zhong Kui
12
9 / 1 / 2
7,417
742
11,731
6,869
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
9
0 / 3 / 2
5,348
535
1,045
6,609
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
TheMojMan
Chiron
12
3 / 0 / 0
6,942
694
4,813
3,918
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
4 / 2 / 6
6,907
691
4,880
8,436
6,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
17
17
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Based_God_Garrad
King Arthur
1
0
2
2
L
Danzaburou
BeckoningCow472
Danzaburou
1
3
2
0.67
L
0
6
2
0.17
W
Zhong Kui
Nyiroe
Zhong Kui
9
1
2
10
W
Loki
0
3
2
0.33
L
1
2
2
1
W
Chiron
TheMojMan
Chiron
3
0
0
3
W
4
2
6
3.5
L
4
4
0
1
L
Shiva
laneledge
Shiva
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
29,502
41,426
Taken
34,804
13,967
Mitigated
21,095
11,452
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Based_God_Garrad
King Arthur
7,033
935
0
2,577
8,972
7,141
0
0
8,972
0
42,567
L
Danzaburou
BeckoningCow472
Danzaburou
2,402
850
0
3,420
8,496
2,128
0
2,327
6,169
0
29,163
L
1,907
389
122
685
6,095
1,437
0
4,648
1,447
20,834
0
W
Zhong Kui
Nyiroe
Zhong Kui
11,731
4,525
0
2,511
6,869
4,984
736
1,185
5,684
44,699
6,631
W
Loki
1,045
70
0
2,052
6,609
1,861
0
44
6,565
0
22,784
L
3,021
1,264
25
3,318
9,250
3,906
0
5,151
4,099
0
7,864
W
Chiron
TheMojMan
Chiron
4,813
2,156
175
2,898
3,918
857
1,434
0
3,578
0
42,927
W
4,880
469
1,524
1,709
8,436
6,252
272
678
7,758
9,450
0
L
4,616
798
0
327
7,945
2,369
0
2,525
5,420
0
33,238
L
Shiva
laneledge
Shiva
4,817
1,032
104
3,451
9,640
4,127
0
28
9,612
0
29,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
33,242
235
Minions Killed
349
0
Camps Cleared
0
911,253
Distance Traveled
1,027,407
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,628
663
92
9
0
232,270
3
L
Danzaburou
5,293
529
48
5
0
177,864
0
L
Ra
4,797
480
40
4
0
158,374
0
W
Zhong Kui
7,417
742
89
9
0
173,159
1
W
Loki
5,348
535
57
6
0
213,420
1
L
Hercules
4,745
475
13
1
0
186,184
1
W
Chiron
6,942
694
97
10
0
213,943
1
W
Ares
6,907
691
14
1
0
194,615
2
L
Cliodhna
6,286
629
76
8
0
193,003
1
L
Shiva
5,400
540
58
6
0
195,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role