Player Matchup

Hou Yi
Hou Yi
Gold II
CC F0X
Hou Yi
Gold II
Level 128
God Stats
7W - 9L
1,600 SR
Queue Stats
53W - 44L
1,593 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
Forsaken One599
Zhong Kui
Gold II
Level 153
God Stats
9W - 6L
1,591 SR
Queue Stats
55W - 46L
1,593 MMR
Party 1
Atlas
Atlas
Gold II
MatusDaMoose
Atlas
Gold II
Level 135
God Stats
18W - 7L
1,868 SR
Queue Stats
52W - 41L
1,593 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,686 SR
1,593 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,379 SR
1,375 MMR
Medusa
Medusa
Silver II
FlankVille
Medusa
Silver II
Level 98
God Stats
66W - 52L
1,111 SR
Queue Stats
178W - 196L
1,218 MMR
Party 2
Nike
Nike
Gold V
Thebeast301120
Nike
Gold V
Level 79
God Stats
12W - 9L
1,526 SR
Queue Stats
34W - 31L
1,621 MMR
Party 2
Freya
Freya
Gold IV
woorflesslara
Freya
Gold IV
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
438W - 502L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CC F0X
Hou Yi
20
5 / 12 / 15
18,965
702
18,947
24,940
11,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
Forsaken One599
Zhong Kui
20
13 / 10 / 5
21,194
785
34,763
37,472
27,784
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 7 / 13
18,760
695
24,122
40,820
66,505
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetGilgameshArtioGebMorgan Le Fay

VS

Bans
AchillesYmirNeithChaacHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlankVille
Medusa
20
12 / 11 / 12
19,589
726
32,625
31,057
11,623
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 3 / 15
20,069
743
22,616
41,145
51,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 8 / 8
18,729
694
29,471
31,532
12,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
22
Kills
29
29
Deaths
22
33
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CC F0X
Hou Yi
5
12
15
1.04
W
Medusa
FlankVille
Medusa
12
11
12
1.64
L
Zhong Kui
Forsaken One599
Zhong Kui
13
10
5
1.55
L
4
7
13
1.5
W
8
3
15
5.17
W
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,832
Damage
84,712
103,232
Taken
103,734
105,927
Mitigated
74,839
19,059
Healing
27,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CC F0X
Hou Yi
18,947
8,936
0
878
24,940
11,638
1,227
3,825
21,115
0
81,639
W
Medusa
FlankVille
Medusa
32,625
12,350
0
4,386
31,057
11,623
903
20,018
11,039
0
91,315
L
Zhong Kui
Forsaken One599
Zhong Kui
34,763
2,603
0
10,477
37,472
27,784
1,341
9,372
28,100
120,914
0
L
24,122
6,560
889
6,815
40,820
66,505
56
16,607
24,213
55,385
0
W
22,616
5,042
675
8,165
41,145
51,037
1,122
18,273
22,060
0
58,660
W
29,471
9,277
0
14,038
31,532
12,179
1,160
20,305
11,227
79,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,919
Gold Earned
58,387
277
Minions Killed
229
11
Camps Cleared
8
1,249,517
Distance Traveled
1,346,655
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
18,965
702
75
3
4
392,084
3
W
Medusa
19,589
726
114
4
3
409,318
5
L
Zhong Kui
21,194
785
157
6
5
420,599
7
L
Atlas
18,760
695
45
2
2
436,834
1
W
Nike
20,069
743
51
2
2
508,584
4
W
Freya
18,729
694
64
2
3
428,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role