Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gharbin-
Da Ji
Level 160
God Stats
5W - 2L
1,711 SR
Queue Stats
79W - 77L
1,653 Elo+
Party 2
Sylvanus
Sylvanus
Got_Schmeat
Sylvanus
Level 142
God Stats
2W - 1L
1,277 SR
Queue Stats
5W - 2L
1,448 Elo+
Solo
Horus
Horus
Jrhuerta03
Horus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 16L
1,554 Elo+
Solo
Artemis
Artemis
Swartzyi
Artemis
Level 127
God Stats
8W - 4L
1,503 SR
Queue Stats
88W - 59L
1,652 Elo+
Party 2
Team Averages
Level 141
1,498 SR
1,561 Elo+

VS

Team Averages
Level 145
1,585 SR
1,610 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Alien repellent
Mulan
Level 104
God Stats
15W - 10L
1,517 SR
Queue Stats
125W - 147L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sixty two cents
Ah Muzen Cab
Level 158
God Stats
104W - 64L
1,691 SR
Queue Stats
796W - 821L
1,660 Elo+
Party 1
Hades
Hades
TheQuietDog
Hades
Level 160
God Stats
1W - 2L
1,715 SR
Queue Stats
57W - 51L
1,662 Elo+
Party 3
Tiamat
Tiamat
zombie10121
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 0 / 10
9,507
792
6,524
10,980
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Gharbin-
Da Ji
16
7 / 3 / 4
9,328
777
11,323
11,497
5,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Got_Schmeat
Sylvanus
15
3 / 0 / 6
8,897
741
3,990
6,937
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
14
2 / 2 / 8
8,223
685
4,990
11,435
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Swartzyi
Artemis
15
2 / 3 / 11
8,729
727
10,393
10,077
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 6 / 2
7,636
636
5,213
8,617
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 2
7,681
640
5,193
8,944
5,069
Ah Muzen Cab
Sixty two cents
Ah Muzen Cab
15
1 / 2 / 1
8,144
679
6,496
7,279
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
5 / 1 / 2
9,556
796
11,416
12,435
6,204
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
14
0 / 3 / 7
7,789
649
9,218
7,559
8,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
17
Kills
8
8
Deaths
18
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
10
8
L
Scylla
 
Scylla
0
6
2
0.17
L
2
6
2
0.5
W
Da Ji
Gharbin-
Da Ji
7
3
4
3
W
Sylvanus
Got_Schmeat
Sylvanus
3
0
6
6
W
Horus
2
2
8
3
L
Ah Muzen Cab
Sixty two cents
Ah Muzen Cab
1
2
1
0.75
W
Artemis
Swartzyi
Artemis
2
3
11
2.5
L
5
1
2
6
L
Tiamat
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
37,536
50,926
Taken
44,834
32,252
Mitigated
23,844
24,956
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,524
336
5,103
7,998
10,980
5,468
615
5,223
5,722
38,212
0
L
Scylla
 
Scylla
5,213
521
0
250
8,617
2,025
0
1,875
6,642
25,486
0
L
5,193
1,261
0
661
8,944
5,069
0
2,356
6,366
0
11,094
W
Da Ji
Gharbin-
Da Ji
11,323
3,245
0
552
11,497
5,057
150
5,164
6,304
0
34,066
W
Sylvanus
Got_Schmeat
Sylvanus
3,990
642
2,775
2,689
6,937
7,136
0
3,569
3,368
8,897
0
W
Horus
4,990
1,247
1,240
2,696
11,435
10,839
23
5,771
5,441
0
18,107
L
Ah Muzen Cab
Sixty two cents
Ah Muzen Cab
6,496
1,575
0
2,327
7,279
2,459
1,661
1,300
5,939
0
32,726
W
Artemis
Swartzyi
Artemis
10,393
5,008
0
1,903
10,077
3,752
1,027
6,120
3,922
0
29,286
L
11,416
1,291
313
4,458
12,435
6,204
0
2,029
10,314
44,405
0
L
Tiamat
9,218
821
0
1,297
7,559
8,087
8
2,954
4,501
20,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
40,806
222
Minions Killed
225
0
Camps Cleared
0
1,143,751
Distance Traveled
1,118,110
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,507
792
87
7
0
246,468
1
L
Scylla
7,636
636
42
4
0
212,708
3
L
Mulan
7,681
640
13
1
0
184,785
0
W
Da Ji
9,328
777
43
4
0
233,224
3
W
Sylvanus
8,897
741
19
2
0
222,322
3
W
Horus
8,223
685
26
2
0
226,169
4
L
Ah Muzen Cab
8,144
679
42
4
0
245,427
0
W
Artemis
8,729
727
47
4
0
215,568
0
L
Hades
9,556
796
88
7
0
244,188
0
L
Tiamat
7,789
649
40
3
0
231,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role