Player Matchup

Loki
Loki
Grapeman115
Loki
Level 69
God Stats
6W - 11L
1,472 SR
Queue Stats
23W - 38L
1,395 Elo+
Solo
Heimdallr
Heimdallr
KingSev3nSin
Heimdallr
Level 129
God Stats
2W - 2L
1,634 SR
Queue Stats
30W - 42L
1,536 Elo+
Solo
Raijin
Raijin
Xeptune
Raijin
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 174L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
Zachousley
Ah Puch
Level 99
God Stats
0W - 4L
1,428 SR
Queue Stats
43W - 64L
1,434 Elo+
Solo
Camazotz
Camazotz
tomthebomb6996
Camazotz
Level 57
God Stats
0W - 2L
1,344 SR
Queue Stats
79W - 108L
1,443 Elo+
Party 1
Team Averages
Level 81
1,476 SR
1,469 Elo+

VS

Team Averages
Level 133
1,582 SR
1,520 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Robznm
Hera
Level 136
God Stats
1W - 2L
1,362 SR
Queue Stats
94W - 81L
1,571 Elo+
Solo
Atlas
Atlas
Roger715
Atlas
Level 120
God Stats
3W - 1L
1,711 SR
Queue Stats
368W - 386L
1,472 Elo+
Solo
Shiva
Shiva
Yodden
Shiva
Level 105
God Stats
1W - 0L
1,748 SR
Queue Stats
18W - 14L
1,605 Elo+
Solo
Nu Wa
Nu Wa
aGeek
Nu Wa
Level 154
God Stats
42W - 39L
1,588 SR
Queue Stats
220W - 254L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
9,629
602
4,662
17,923
4,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
KingSev3nSin
Heimdallr
16
2 / 14 / 1
10,421
651
10,280
20,281
8,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Xeptune
Raijin
17
3 / 7 / 3
11,100
694
10,651
17,305
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Zachousley
Ah Puch
18
3 / 0 / 5
11,376
711
23,125
11,559
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
17
0 / 10 / 1
9,909
619
6,072
25,873
9,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
4 / 0 / 12
12,211
763
12,078
15,983
8,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Robznm
Hera
19
4 / 5 / 14
12,253
766
12,957
15,484
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Roger715
Atlas
18
3 / 2 / 17
12,277
767
12,073
21,697
27,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Yodden
Shiva
20
13 / 2 / 20
13,860
866
19,571
23,265
21,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
aGeek
Nu Wa
20
15 / 0 / 12
13,775
861
24,310
5,965
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
114
8
Kills
39
39
Deaths
9
12
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
12
10
L
0
8
2
0.13
L
Heimdallr
KingSev3nSin
Heimdallr
2
14
1
0.18
W
Hera
Robznm
Hera
4
5
14
2.2
W
Atlas
Roger715
Atlas
3
2
17
5.75
L
Raijin
Xeptune
Raijin
3
7
3
0.64
W
Shiva
Yodden
Shiva
13
2
20
11.5
L
Ah Puch
Zachousley
Ah Puch
3
0
5
5.5
W
Nu Wa
aGeek
Nu Wa
15
0
12
21
L
Camazotz
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,790
Damage
80,989
92,941
Taken
82,394
34,073
Mitigated
65,471
13,032
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,078
460
0
2,143
15,983
8,669
3,001
4,398
11,373
0
52,638
L
4,662
423
357
1,760
17,923
4,832
0
10,817
5,633
0
31,019
L
Heimdallr
KingSev3nSin
Heimdallr
10,280
4,254
141
491
20,281
8,778
662
7,881
12,229
0
39,690
W
Hera
Robznm
Hera
12,957
1,828
765
6,669
15,484
5,399
2,142
6,732
8,394
53,389
0
W
Atlas
Roger715
Atlas
12,073
4,806
0
2,257
21,697
27,504
404
10,241
10,804
33,723
0
L
Raijin
Xeptune
Raijin
10,651
780
0
894
17,305
6,142
0
10,461
6,480
39,600
0
W
Shiva
Yodden
Shiva
19,571
3,056
415
3,481
23,265
21,808
168
8,423
12,834
0
42,217
L
Ah Puch
Zachousley
Ah Puch
23,125
851
0
1,746
11,559
4,510
30
7,434
3,863
68,065
0
W
Nu Wa
aGeek
Nu Wa
24,310
4,639
1,069
1,199
5,965
2,091
3,287
1,794
4,013
63,268
0
L
Camazotz
6,072
778
420
7,223
25,873
9,811
595
11,537
13,996
0
40,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
64,376
287
Minions Killed
311
0
Camps Cleared
0
1,439,069
Distance Traveled
1,818,000
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,211
763
54
3
0
432,612
3
L
Loki
9,629
602
30
2
0
321,584
0
L
Heimdallr
10,421
651
55
3
0
232,031
0
W
Hera
12,253
766
96
6
0
307,432
0
W
Atlas
12,277
767
34
2
0
376,401
4
L
Raijin
11,100
694
53
3
0
260,985
1
W
Shiva
13,860
866
60
4
0
385,964
2
L
Ah Puch
11,376
711
96
6
0
333,726
1
W
Nu Wa
13,775
861
67
4
0
315,591
2
L
Camazotz
9,909
619
53
3
0
290,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role