Player Matchup

Mulan
Mulan
Elgonzy
Mulan
Level 109
God Stats
1W - 0L
1,529 SR
Queue Stats
23W - 19L
1,621 Elo+
Party 1
Tyr
Tyr
Kenkeh
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,184 Elo+
Party 1
Ah Puch
Ah Puch
TheEpicness
Ah Puch
Level 149
God Stats
10W - 10L
1,425 SR
Queue Stats
90W - 69L
1,477 Elo+
Party 1
Team Averages
Level 139
1,485 SR
1,427 Elo+

VS

Team Averages
Level 117
1,432 SR
1,550 Elo+
Charybdis
Charybdis
MisterSCO
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,654 Elo+
Party 2
Shiva
Shiva
dalojide
Shiva
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,501 Elo+
Party 2
Tiamat
Tiamat
xMeysaStik
Tiamat
Level 98
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elgonzy
Mulan
15
5 / 4 / 5
10,073
720
9,711
12,411
10,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Kenkeh
Tyr
16
5 / 3 / 8
10,534
752
7,751
17,070
21,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
TheEpicness
Ah Puch
16
3 / 3 / 10
10,289
735
18,411
11,174
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MisterSCO
Charybdis
14
3 / 6 / 5
9,512
679
8,788
11,606
3,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
dalojide
Shiva
13
4 / 3 / 4
9,472
677
13,094
16,321
16,100
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
xMeysaStik
Tiamat
14
3 / 4 / 4
9,713
694
9,870
12,782
6,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
10
10
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
Elgonzy
Mulan
5
4
5
1.88
W
Tyr
Kenkeh
Tyr
5
3
8
3
L
Charybdis
MisterSCO
Charybdis
3
6
5
0.92
W
Ah Puch
TheEpicness
Ah Puch
3
3
10
2.67
L
Shiva
dalojide
Shiva
4
3
4
2
L
Tiamat
xMeysaStik
Tiamat
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
31,752
40,655
Taken
40,709
35,658
Mitigated
25,872
12,131
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Elgonzy
Mulan
9,711
767
0
2,816
12,411
10,154
617
3,019
9,392
0
34,410
W
Tyr
Kenkeh
Tyr
7,751
667
292
5,409
17,070
21,489
127
4,049
12,861
0
21,645
L
Charybdis
MisterSCO
Charybdis
8,788
3,208
0
1,623
11,606
3,294
444
5,491
5,808
0
37,008
W
Ah Puch
TheEpicness
Ah Puch
18,411
1,007
0
3,614
11,174
4,015
648
3,384
7,790
50,364
0
L
Shiva
dalojide
Shiva
13,094
2,467
678
890
16,321
16,100
0
6,981
9,146
0
23,266
L
Tiamat
xMeysaStik
Tiamat
9,870
993
52
2,126
12,782
6,478
0
6,143
6,454
25,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
28,697
163
Minions Killed
136
8
Camps Cleared
4
805,142
Distance Traveled
785,021
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,073
720
54
4
5
276,433
1
W
Tyr
10,534
752
41
3
0
269,050
3
L
Charybdis
9,512
679
78
6
2
248,258
2
W
Ah Puch
10,289
735
68
5
3
259,659
2
L
Shiva
9,472
677
21
2
1
269,850
1
L
Tiamat
9,713
694
37
3
1
266,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role