Player Matchup

Chaac
Chaac
DuDy MrVain
Chaac
Level 129
God Stats
5W - 4L
1,513 SR
Queue Stats
55W - 51L
1,474 Elo+
Solo
Discordia
Discordia
LordJyscal
Discordia
Level 125
God Stats
9W - 6L
1,525 SR
Queue Stats
103W - 79L
1,557 Elo+
Solo
Hera
Hera
harold_1217
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 172L
1,434 Elo+
Solo
Apollo
Apollo
vizor_the_goat
Apollo
Level 67
God Stats
1W - 2L
1,268 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Cernunnos
Cernunnos
zMerchanz
Cernunnos
Level 130
God Stats
25W - 27L
1,490 SR
Queue Stats
45W - 53L
1,424 Elo+
Solo
Team Averages
Level 115
1,459 SR
1,422 Elo+

VS

Team Averages
Level 99
1,467 SR
1,357 Elo+
Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GG_Breezi
Thor
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 138L
1,200 Elo+
Party 2
Sun Wukong
Sun Wukong
Monkey-Ratchet
Sun Wukong
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,365 Elo+
Solo
Atlas
Atlas
SoullessGing36
Atlas
Level 136
God Stats
8W - 9L
1,333 SR
Queue Stats
52W - 57L
1,485 Elo+
Party 1
Sol
Sol
sharklug
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 81L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
9,849
758
11,776
18,027
10,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
LordJyscal
Discordia
16
1 / 5 / 7
9,383
722
12,839
8,649
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 3 / 3
9,651
742
9,960
8,170
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 3
9,012
693
2,897
13,427
4,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
zMerchanz
Cernunnos
16
5 / 2 / 3
9,871
759
14,428
10,342
3,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 2 / 2
9,297
715
6,920
9,780
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
16
6 / 4 / 5
9,543
734
12,671
9,196
3,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Monkey-Ratchet
Sun Wukong
18
9 / 1 / 5
10,893
838
12,305
23,404
16,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 4 / 6
9,165
705
7,330
16,794
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 1 / 2
8,580
660
8,771
10,249
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
17
17
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
2
1.5
W
2
3
4
1.33
L
Thor
6
4
5
2.13
W
Discordia
LordJyscal
Discordia
1
5
7
0.9
L
Sun Wukong
Monkey-Ratchet
Sun Wukong
9
1
5
11.5
L
0
4
6
0.75
W
3
3
3
1.5
L
0
1
2
1
W
1
4
3
0.63
W
Cernunnos
zMerchanz
Cernunnos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,900
Damage
47,997
58,615
Taken
69,423
24,182
Mitigated
43,171
13,230
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,920
181
0
366
9,780
3,284
248
3,490
6,284
39,616
0
W
11,776
1,359
0
4,802
18,027
10,394
1,480
9,760
8,267
0
39,803
L
Thor
12,671
2,759
255
554
9,196
3,668
0
1,435
7,633
0
23,655
W
Discordia
LordJyscal
Discordia
12,839
320
0
1,038
8,649
3,074
285
2,913
5,736
33,097
0
L
Sun Wukong
Monkey-Ratchet
Sun Wukong
12,305
2,814
0
8,838
23,404
16,343
393
5,914
17,288
2,846
32,496
L
7,330
2,109
368
3,150
16,794
15,889
18
6,440
10,084
24,099
0
W
9,960
2,080
293
548
8,170
2,902
82
1,941
6,229
28,982
0
L
8,771
2,600
168
3,910
10,249
3,987
1,148
4,776
5,335
24,060
1,927
W
2,897
1,280
0
4,058
13,427
4,502
747
3,031
10,396
0
18,848
W
Cernunnos
zMerchanz
Cernunnos
14,428
8,748
479
2,012
10,342
3,310
2,279
5,542
4,800
0
32,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
47,478
230
Minions Killed
205
0
Camps Cleared
0
1,294,531
Distance Traveled
1,254,209
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,297
715
60
5
0
264,275
2
W
Chaac
9,849
758
68
5
0
286,545
0
L
Thor
9,543
734
28
2
0
192,964
0
W
Discordia
9,383
722
34
3
0
248,506
1
L
Sun Wukong
10,893
838
46
4
0
306,193
1
L
Atlas
9,165
705
29
2
0
256,232
2
W
Hera
9,651
742
53
4
0
275,795
1
L
Sol
8,580
660
42
3
0
234,545
0
W
Apollo
9,012
693
34
3
0
241,029
0
W
Cernunnos
9,871
759
41
3
0
242,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role