Player Matchup

Arachne
Arachne
LastChaosShadowW
Arachne
Level 29
God Stats
11W - 6L
1,633 SR
Queue Stats
508W - 491L
1,550 Elo+
Party 1
Nox
Nox
Saphira85
Nox
Level 126
God Stats
13W - 9L
1,557 SR
Queue Stats
312W - 333L
1,531 Elo+
Party 1
Ares
Ares
Zankarabos
Ares
Level 125
God Stats
2W - 1L
1,296 SR
Queue Stats
36W - 33L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
whitebear12
Ne Zha
Level 47
God Stats
1W - 9L
1,748 SR
Queue Stats
5W - 13L
1,849 Elo+
Solo
Artemis
Artemis
yapidor1337
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 2
Team Averages
Level 66
1,547 SR
1,547 Elo+

VS

Team Averages
Level 93
1,603 SR
1,647 Elo+
Chaac
Chaac
BrianMH
Chaac
Level 36
God Stats
9W - 9L
1,344 SR
Queue Stats
47W - 50L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Justinkocht
Ao Kuang
Level 138
God Stats
1W - 0L
1,705 SR
Queue Stats
23W - 14L
1,631 Elo+
Party 3
Athena
Athena
Jörgmungandr
Athena
Level 129
God Stats
4W - 2L
1,581 SR
Queue Stats
19W - 10L
1,631 Elo+
Party 3
Sol
Sol
KingEvo00
Sol
Level 37
God Stats
1W - 0L
1,642 SR
Queue Stats
38W - 15L
1,679 Elo+
Party 3
Cernunnos
Cernunnos
TheDeniz
Cernunnos
Level 126
God Stats
6W - 3L
1,745 SR
Queue Stats
12W - 8L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,458
546
2,430
8,301
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 1
4,945
495
1,276
4,087
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 2
5,275
528
3,266
9,410
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
7
0 / 3 / 1
4,581
458
2,270
5,733
1,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
yapidor1337
Artemis
8
1 / 4 / 1
4,730
473
5,620
5,373
1,212
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BrianMH
Chaac
9
4 / 0 / 1
5,799
580
3,343
4,362
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Justinkocht
Ao Kuang
10
1 / 0 / 2
5,745
575
2,652
3,721
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 11
5,775
578
4,287
8,437
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 1 / 2
6,975
698
5,404
3,919
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
TheDeniz
Cernunnos
11
5 / 1 / 3
6,601
660
7,195
6,074
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
18
18
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
BrianMH
Chaac
4
0
1
4.5
W
Ao Kuang
Justinkocht
Ao Kuang
1
0
2
2
W
0
1
11
5.5
W
8
1
2
9
L
1
3
0
0.33
L
0
4
1
0.13
W
Cernunnos
TheDeniz
Cernunnos
5
1
3
6.5
L
1
4
2
0.5
L
Ne Zha
0
3
1
0.17
L
Artemis
yapidor1337
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
22,881
32,904
Taken
26,513
11,432
Mitigated
12,544
5,327
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BrianMH
Chaac
3,343
601
0
1,890
4,362
2,860
414
154
4,208
0
24,385
W
Ao Kuang
Justinkocht
Ao Kuang
2,652
374
0
3,069
3,721
1,088
0
95
3,626
31,668
0
W
4,287
920
281
2,569
8,437
5,346
0
2,679
5,758
11,201
0
W
5,404
2,105
0
1,532
3,919
1,579
0
670
3,249
31,508
4,680
L
2,430
1,330
0
1,469
8,301
2,630
0
3,090
5,190
0
30,849
L
1,276
41
0
140
4,087
1,526
0
3,049
1,038
25,312
0
W
Cernunnos
TheDeniz
Cernunnos
7,195
3,104
0
3,280
6,074
1,671
294
944
5,130
0
46,539
L
3,266
272
260
2,069
9,410
4,258
0
2,570
6,776
9,773
0
L
Ne Zha
2,270
1,452
0
851
5,733
1,806
0
1,712
3,814
0
12,755
L
Artemis
yapidor1337
Artemis
5,620
3,274
0
538
5,373
1,212
0
1,433
3,940
0
22,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
30,895
208
Minions Killed
296
0
Camps Cleared
0
963,680
Distance Traveled
1,047,763
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,799
580
43
4
0
208,182
1
W
Ao Kuang
5,745
575
77
8
0
230,315
2
W
Athena
5,775
578
13
1
0
233,077
4
W
Sol
6,975
698
73
7
0
200,589
5
L
Arachne
5,458
546
61
6
0
229,471
1
L
Nox
4,945
495
57
6
0
179,156
4
W
Cernunnos
6,601
660
90
9
0
175,600
4
L
Ares
5,275
528
12
1
0
190,016
2
L
Ne Zha
4,581
458
35
4
0
192,193
0
L
Artemis
4,730
473
43
4
0
172,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role