Player Matchup

Merlin
Merlin
BATMAN03RK
Merlin
Level 143
God Stats
13W - 6L
1,671 SR
Queue Stats
127W - 121L
1,509 Elo+
Party 2
Atlas
Atlas
DangerousJo
Atlas
Level 63
God Stats
4W - 2L
1,578 SR
Queue Stats
23W - 19L
1,536 Elo+
Party 1
Medusa
Medusa
LtFrootloops
Medusa
Level 89
God Stats
1W - 4L
1,203 SR
Queue Stats
89W - 82L
1,573 Elo+
Party 1
Hades
Hades
Sebakool
Hades
Level 156
God Stats
19W - 4L
1,774 SR
Queue Stats
392W - 412L
1,574 Elo+
Solo
Serqet
Serqet
skytpwlss
Serqet
Level 154
God Stats
0W - 1L
1,442 SR
Queue Stats
156W - 136L
1,555 Elo+
Party 2
Team Averages
Level 121
1,534 SR
1,549 Elo+

VS

Team Averages
Level 127
1,586 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DarkkPrecision
Shiva
Level 144
God Stats
1W - 2L
1,422 SR
Queue Stats
25W - 30L
1,523 Elo+
Party 3
Cernunnos
Cernunnos
DoeJohnn
Cernunnos
Level 146
God Stats
3W - 4L
1,525 SR
Queue Stats
24W - 27L
1,526 Elo+
Party 3
Bastet
Bastet
SinisterWulf
Bastet
Level 147
God Stats
8W - 3L
1,980 SR
Queue Stats
70W - 49L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BATMAN03RK
Merlin
9
1 / 3 / 2
5,486
549
2,764
5,276
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,301
530
1,646
8,133
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
9
0 / 4 / 0
5,200
520
2,879
6,839
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Sebakool
Hades
11
0 / 0 / 1
6,133
613
4,882
5,437
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
skytpwlss
Serqet
9
2 / 5 / 2
5,627
563
3,837
7,493
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 3 / 2
6,564
656
5,533
6,621
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
 
Cerberus
11
0 / 1 / 0
5,997
600
2,666
8,736
7,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
5,414
541
1,798
5,894
2,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
DoeJohnn
Cernunnos
11
4 / 0 / 3
6,573
657
7,717
5,862
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
10
4 / 0 / 4
6,142
614
5,734
6,417
1,703
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
14
14
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
2
1.67
W
Cerberus
 
Cerberus
0
1
0
0
L
Merlin
BATMAN03RK
Merlin
1
3
2
0.67
L
1
2
0
0.5
W
2
0
2
3
W
Cernunnos
DoeJohnn
Cernunnos
4
0
3
5.5
L
Medusa
0
4
0
0
L
Hades
Sebakool
Hades
0
0
1
0.5
W
Bastet
4
0
4
6
L
Serqet
skytpwlss
Serqet
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,008
Damage
23,448
33,178
Taken
33,530
10,448
Mitigated
15,497
8,858
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,533
2,426
0
2,262
6,621
2,141
1,534
2,112
4,113
37,094
4,754
W
Cerberus
 
Cerberus
2,666
784
0
3,816
8,736
7,086
0
4,491
4,245
37,328
0
L
Merlin
BATMAN03RK
Merlin
2,764
41
0
500
5,276
1,442
0
2,017
3,259
27,823
0
L
1,646
764
0
2,019
8,133
3,715
0
1,823
6,310
8,899
0
W
1,798
280
594
2,228
5,894
2,928
183
967
4,914
0
23,602
W
Cernunnos
DoeJohnn
Cernunnos
7,717
3,505
0
2,635
5,862
1,639
1,052
376
5,258
0
41,292
L
Medusa
2,879
1,053
0
1,769
6,839
1,127
0
0
6,839
0
33,468
L
Hades
Sebakool
Hades
4,882
2,105
26
4,044
5,437
1,827
0
2,038
3,399
34,720
0
W
Bastet
5,734
894
0
1,792
6,417
1,703
0
995
5,094
0
31,423
L
Serqet
skytpwlss
Serqet
3,837
738
0
500
7,493
2,337
0
1,730
5,763
0
23,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
30,690
284
Minions Killed
337
0
Camps Cleared
0
998,651
Distance Traveled
1,090,432
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,564
656
93
9
0
189,313
1
W
Cerberus
5,997
600
82
8
0
186,268
3
L
Merlin
5,486
549
61
6
0
190,649
2
L
Atlas
5,301
530
10
1
0
216,725
1
W
Shiva
5,414
541
41
4
0
241,731
3
W
Cernunnos
6,573
657
76
8
0
212,112
3
L
Medusa
5,200
520
75
8
0
198,682
4
L
Hades
6,133
613
88
9
0
179,285
4
W
Bastet
6,142
614
45
5
0
261,008
3
L
Serqet
5,627
563
50
5
0
213,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role