Player Matchup

Merlin
Merlin
Platinum I
BunUpTheDance
Merlin
Platinum I
Level 153
God Stats
11W - 10L
1,720 SR
Queue Stats
146W - 146L
2,013 MMR
Solo
Ullr
Ullr
Diamond V
PsycoSRB
Ullr
Diamond V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 93L
1,950 MMR
Solo
Fenrir
Fenrir
Platinum II
RiPPer_JmZr
Fenrir
Platinum II
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
100W - 96L
1,976 MMR
Solo
Jormungandr
Jormungandr
Diamond V
Tomac3
Jormungandr
Diamond V
Level 140
God Stats
184W - 165L
1,657 SR
Queue Stats
209W - 186L
2,028 MMR
Party 1
Ganesha
Ganesha
Platinum I
delbot44
Ganesha
Platinum I
Level 156
God Stats
16W - 13L
1,629 SR
Queue Stats
191W - 184L
1,981 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,558 SR
1,990 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,620 SR
1,751 MMR
He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Diamond V
RippersNightmare
Odin
Diamond V
Level 158
God Stats
6W - 1L
1,838 SR
Queue Stats
273W - 270L
2,014 MMR
Solo
Anhur
Anhur
Gold I
Xоnia
Anhur
Gold I
Level 99
God Stats
3W - 3L
1,733 SR
Queue Stats
100W - 49L
1,875 MMR
Solo
Atlas
Atlas
Platinum IV
ot4rxxp8
Atlas
Platinum IV
Level 127
God Stats
12W - 14L
1,530 SR
Queue Stats
59W - 49L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,898
593
9,164
7,281
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
1 / 5 / 3
7,303
487
5,561
10,907
2,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
2 / 9 / 3
7,543
503
7,249
14,192
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Tomac3
Jormungandr
14
1 / 4 / 3
8,428
562
8,272
13,333
7,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
delbot44
Ganesha
12
1 / 4 / 7
7,813
521
4,863
14,069
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioSusanoKali

VS

Bans
PersephoneCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 1 / 6
10,168
678
16,654
11,111
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
15
4 / 3 / 6
8,906
594
6,273
10,857
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 8
8,491
566
6,650
13,468
7,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Xоnia
Anhur
16
8 / 2 / 3
10,032
669
10,060
11,886
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
ot4rxxp8
Atlas
13
2 / 1 / 8
7,932
529
5,005
9,005
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
9
Kills
26
26
Deaths
9
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
1
6
12
W
Chang'e
 
Chang'e
4
3
6
2.33
L
4
4
3
1.38
L
Ullr
1
5
3
0.5
L
Fenrir
2
9
3
0.39
W
3
2
8
3.5
L
Jormungandr
Tomac3
Jormungandr
1
4
3
0.63
W
Anhur
Xоnia
Anhur
8
2
3
4.75
L
Ganesha
delbot44
Ganesha
1
4
7
1.13
W
Atlas
ot4rxxp8
Atlas
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
44,642
59,782
Taken
56,327
31,192
Mitigated
25,447
8,569
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,654
577
57
4,485
11,111
3,307
0
6,018
5,093
75,303
0
W
Chang'e
 
Chang'e
6,273
905
1,908
3,264
10,857
3,110
0
4,859
5,998
65,399
0
L
9,164
287
0
486
7,281
2,597
0
2,784
4,497
52,432
0
L
Ullr
5,561
1,968
0
1,536
10,907
2,892
0
2,307
8,600
0
43,257
L
Fenrir
7,249
2,139
0
1,164
14,192
5,269
0
5,763
8,429
0
47,988
W
6,650
2,163
0
2,823
13,468
7,569
0
6,384
7,084
0
46,693
L
Jormungandr
Tomac3
Jormungandr
8,272
2,197
0
3,497
13,333
7,604
0
8,140
5,193
64,110
0
W
Anhur
Xоnia
Anhur
10,060
5,865
0
5,173
11,886
3,791
0
1,584
10,302
0
70,879
L
Ganesha
delbot44
Ganesha
4,863
344
0
1,886
14,069
12,830
0
8,938
5,131
20,464
0
W
Atlas
ot4rxxp8
Atlas
5,005
1,918
0
1,490
9,005
7,670
0
3,454
5,551
20,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
45,529
425
Minions Killed
485
0
Camps Cleared
0
1,406,794
Distance Traveled
1,543,627
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,168
678
131
9
0
326,300
2
W
Chang'e
8,906
594
125
8
0
300,464
1
L
Merlin
8,898
593
103
7
0
282,513
5
L
Ullr
7,303
487
87
6
0
275,924
5
L
Fenrir
7,543
503
85
6
0
267,562
1
W
Odin
8,491
566
81
5
0
340,102
2
L
Jormungandr
8,428
562
138
9
0
281,402
2
W
Anhur
10,032
669
120
8
0
264,975
7
L
Ganesha
7,813
521
12
1
0
299,393
3
W
Atlas
7,932
529
28
2
0
311,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role