Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Buddha-Blom
Nemesis
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 235L
1,521 Elo+
Solo
Cabrakan
Cabrakan
Czaaro
Cabrakan
Level 125
God Stats
2W - 1L
1,553 SR
Queue Stats
118W - 105L
1,532 Elo+
Solo
Awilix
Awilix
GER Maddog
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 271L
1,479 Elo+
Solo
Neith
Neith
WarriorFire
Neith
Level 123
God Stats
2W - 1L
1,297 SR
Queue Stats
84W - 77L
1,560 Elo+
Solo
Team Averages
Level 120
1,470 SR
1,518 Elo+

VS

Team Averages
Level 111
1,500 SR
1,475 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NaCl
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,401 Elo+
Party 1
The Morrigan
The Morrigan
TheMisgett5
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,357 Elo+
Solo
Sol
Sol
ZiMe ReFLeX
Sol
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 95L
1,494 Elo+
Party 1
Thoth
Thoth
superkroksjo2
Thoth
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
7 / 3 / 13
11,018
848
15,732
9,159
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Buddha-Blom
Nemesis
16
4 / 4 / 13
9,825
756
8,181
14,644
17,481
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Czaaro
Cabrakan
16
6 / 3 / 15
10,601
815
5,451
15,409
25,270
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
GER Maddog
Awilix
16
2 / 2 / 16
9,334
718
8,619
10,508
13,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 2 / 14
10,376
798
12,925
9,998
7,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 5 / 7
9,226
710
5,888
15,643
22,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
NaCl
Khepri
16
2 / 7 / 9
10,597
815
3,803
18,890
20,455
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
TheMisgett5
The Morrigan
15
2 / 4 / 6
9,033
695
11,477
8,827
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 4
9,881
760
18,091
9,085
4,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 5 / 5
9,604
739
6,582
8,310
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
23
Kills
12
14
Deaths
23
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
13
4.5
L
Kuzenbo
 
Kuzenbo
0
5
7
0.7
W
Nemesis
Buddha-Blom
Nemesis
4
4
13
2.63
W
Cabrakan
Czaaro
Cabrakan
6
3
15
4.5
W
Awilix
GER Maddog
Awilix
2
2
16
5
L
Khepri
NaCl
Khepri
2
7
9
0.93
L
The Morrigan
TheMisgett5
The Morrigan
2
4
6
1.25
W
4
2
14
5.5
L
5
2
4
3.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,908
Damage
45,841
59,718
Taken
60,755
67,535
Mitigated
54,179
23,995
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,732
1,334
2,489
1,454
9,159
4,603
1,351
8,084
1,075
45,384
0
L
Kuzenbo
 
Kuzenbo
5,888
1,724
1,019
1,872
15,643
22,595
57
4,411
11,232
12,777
0
W
Nemesis
Buddha-Blom
Nemesis
8,181
3,562
2,453
2,214
14,644
17,481
1,021
10,720
3,924
0
12,807
W
Cabrakan
Czaaro
Cabrakan
5,451
714
4,151
4,340
15,409
25,270
292
11,815
3,594
11,987
0
W
Awilix
GER Maddog
Awilix
8,619
2,450
1,091
500
10,508
13,179
729
8,538
1,970
0
26,018
L
Khepri
NaCl
Khepri
3,803
173
384
1,111
18,890
20,455
249
4,426
14,464
9,487
0
L
The Morrigan
TheMisgett5
The Morrigan
11,477
2,029
910
2,013
8,827
3,852
301
4,716
4,046
21,420
0
W
12,925
5,233
1,817
3,486
9,998
7,002
2,877
6,684
3,314
0
36,620
L
18,091
4,985
80
1,683
9,085
4,053
1,573
3,354
5,731
36,947
0
L
6,582
143
405
350
8,310
3,224
1,210
4,276
4,034
22,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,154
Gold Earned
48,341
157
Minions Killed
130
0
Camps Cleared
0
1,259,460
Distance Traveled
1,085,372
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,018
848
55
4
0
257,952
3
L
Kuzenbo
9,226
710
11
1
0
237,494
1
W
Nemesis
9,825
756
13
1
0
252,520
2
W
Cabrakan
10,601
815
9
1
0
239,153
4
W
Awilix
9,334
718
26
2
0
275,259
5
L
Khepri
10,597
815
2
0
0
218,402
0
L
The Morrigan
9,033
695
28
2
0
195,659
0
W
Neith
10,376
798
54
4
0
234,576
1
L
Sol
9,881
760
45
3
0
223,104
1
L
Thoth
9,604
739
44
3
0
210,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role