Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FloS71
Cernunnos
Level 80
God Stats
9W - 2L
1,825 SR
Queue Stats
62W - 37L
1,698 Elo+
Party 1
Athena
Athena
ShadowX07
Athena
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 35L
1,534 Elo+
Solo
Shiva
Shiva
luka110
Shiva
Level 126
God Stats
7W - 6L
1,512 SR
Queue Stats
174W - 188L
1,523 Elo+
Solo
Chronos
Chronos
skxzrzpx03
Chronos
Level 108
God Stats
7W - 2L
1,868 SR
Queue Stats
77W - 46L
1,580 Elo+
Party 1
Team Averages
Level 99
1,641 SR
1,567 Elo+

VS

Team Averages
Level 105
1,635 SR
1,534 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ILEFTCLICKYOUDIE
Charybdis
Level 106
God Stats
2W - 4L
1,763 SR
Queue Stats
404W - 272L
1,553 Elo+
Solo
Achilles
Achilles
RagnarBrK1
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,488 Elo+
Solo
Shiva
Shiva
godplx
Shiva
Level 160
God Stats
5W - 4L
1,871 SR
Queue Stats
333W - 350L
1,588 Elo+
Solo
Sol
Sol
ultimatedragon11
Sol
Level 87
God Stats
3W - 3L
1,541 SR
Queue Stats
54W - 59L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 0 / 3
6,975
581
2,770
5,556
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
FloS71
Cernunnos
13
4 / 0 / 5
7,625
635
9,552
6,931
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ShadowX07
Athena
10
3 / 2 / 6
6,934
578
5,464
12,758
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
luka110
Shiva
14
1 / 1 / 0
8,113
676
7,106
6,760
7,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
skxzrzpx03
Chronos
12
4 / 1 / 1
7,409
617
6,749
6,037
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 3 / 1
5,671
473
4,309
9,083
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
9
0 / 4 / 1
5,413
451
3,187
8,096
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RagnarBrK1
Achilles
10
0 / 0 / 0
5,646
471
2,547
8,540
6,471
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
godplx
Shiva
10
1 / 4 / 1
6,061
505
2,900
10,479
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 0
6,737
561
5,035
8,592
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
3
2.5
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Cernunnos
FloS71
Cernunnos
4
0
5
6.5
L
Charybdis
0
4
1
0.13
L
Achilles
RagnarBrK1
Achilles
0
0
0
0
W
Athena
ShadowX07
Athena
3
2
6
3
L
Shiva
godplx
Shiva
1
4
1
0.38
W
Shiva
luka110
Shiva
1
1
0
1
W
Chronos
skxzrzpx03
Chronos
4
1
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
17,978
38,042
Taken
44,790
24,781
Mitigated
19,180
11,778
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,770
68
0
436
5,556
2,282
68
629
4,927
34,355
0
L
Bacchus
 
Bacchus
4,309
435
180
2,609
9,083
5,346
0
3,472
5,517
12,396
0
W
Cernunnos
FloS71
Cernunnos
9,552
5,099
0
3,368
6,931
2,293
1,193
1,466
5,465
0
54,369
L
Charybdis
3,187
1,896
0
2,114
8,096
1,353
0
1,504
6,552
0
30,756
L
Achilles
RagnarBrK1
Achilles
2,547
832
0
2,462
8,540
6,471
0
0
8,540
0
28,597
W
Athena
ShadowX07
Athena
5,464
1,853
364
2,983
12,758
10,524
157
4,154
8,604
13,479
6,222
L
Shiva
godplx
Shiva
2,900
386
82
4,692
10,479
3,461
0
3,743
6,568
0
30,053
W
Shiva
luka110
Shiva
7,106
2,207
51
2,309
6,760
7,461
0
0
6,760
0
58,921
W
Chronos
skxzrzpx03
Chronos
6,749
2,301
0
2,267
6,037
2,221
1,769
3,095
2,942
35,544
0
L
5,035
2,834
0
3,109
8,592
2,549
2,881
5,019
3,403
45,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
29,528
379
Minions Killed
296
0
Camps Cleared
0
1,172,580
Distance Traveled
1,107,315
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,975
581
66
6
0
255,565
0
L
Bacchus
5,671
473
12
1
0
224,774
4
W
Cernunnos
7,625
635
86
7
0
209,017
3
L
Charybdis
5,413
451
66
6
0
204,057
1
L
Achilles
5,646
471
62
5
0
223,782
3
W
Athena
6,934
578
25
2
0
237,412
3
L
Shiva
6,061
505
63
5
0
229,801
3
W
Shiva
8,113
676
125
10
0
233,595
4
W
Chronos
7,409
617
77
6
0
236,991
5
L
Sol
6,737
561
93
8
0
224,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role