Player Matchup

Izanami
Izanami
DragonHyperIce
Izanami
Level 55
God Stats
2W - 1L
1,540 SR
Queue Stats
26W - 34L
1,360 Elo+
Party 1
Kali
Kali
Harry115
Kali
Level 79
God Stats
2W - 0L
1,369 SR
Queue Stats
29W - 41L
1,349 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IamZizou-Salah
Kumbhakarna
Level 109
God Stats
2W - 1L
1,481 SR
Queue Stats
89W - 96L
1,399 Elo+
Party 1
Olorun
Olorun
SirBep
Olorun
Level 67
God Stats
6W - 7L
1,406 SR
Queue Stats
60W - 73L
1,326 Elo+
Party 2
Shiva
Shiva
gre-messi
Shiva
Level 58
God Stats
6W - 6L
1,397 SR
Queue Stats
34W - 36L
1,435 Elo+
Party 1
Team Averages
Level 74
1,438 SR
1,374 Elo+

VS

Team Averages
Level 49
1,389 SR
1,267 Elo+
Neith
Neith
Maik91_
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,194 Elo+
Party 3
Vulcan
Vulcan
MekV0S
Vulcan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 215L
1,469 Elo+
Solo
Ymir
Ymir
PXCKETBOKERON
Ymir
Level 8
God Stats
0W - 5L
1,241 SR
Queue Stats
0W - 6L
1,194 Elo+
Party 3
Thanatos
Thanatos
XL_Neih_xX
Thanatos
Level 75
God Stats
0W - 2L
1,202 SR
Queue Stats
7W - 20L
1,146 Elo+
Party 3
Athena
Athena
Xx_invictus_xX23
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
10,245
569
11,217
9,973
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
18
9 / 0 / 8
11,778
654
9,992
14,841
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
IamZizou-Salah
Kumbhakarna
14
4 / 2 / 7
9,756
542
6,309
14,474
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
SirBep
Olorun
14
4 / 2 / 4
9,563
531
5,359
8,732
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
gre-messi
Shiva
15
2 / 0 / 5
9,943
552
5,018
7,724
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maik91_
Neith
9
0 / 8 / 2
6,364
354
2,370
8,519
1,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
MekV0S
Vulcan
14
1 / 7 / 2
8,195
455
7,003
12,076
4,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 0 / 2
8,049
447
3,368
8,163
3,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
XL_Neih_xX
Thanatos
12
2 / 8 / 2
7,701
428
8,388
14,167
4,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
7,151
397
3,471
11,646
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
27
Kills
7
7
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Kali
9
0
8
13
W
Kumbhakarna
IamZizou-Salah
Kumbhakarna
4
2
7
3.75
L
Neith
Maik91_
Neith
0
8
2
0.13
L
Vulcan
MekV0S
Vulcan
1
7
2
0.29
L
4
0
2
5
W
Olorun
SirBep
Olorun
4
2
4
3
L
Thanatos
XL_Neih_xX
Thanatos
2
8
2
0.38
L
0
4
1
0.13
W
Shiva
gre-messi
Shiva
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,895
Damage
24,600
55,744
Taken
54,571
34,911
Mitigated
25,313
22,390
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,217
6,985
0
3,460
9,973
3,726
3,782
1,725
8,213
0
66,575
W
Kali
9,992
3,899
0
8,214
14,841
7,911
57
2,546
12,164
0
94,110
W
Kumbhakarna
IamZizou-Salah
Kumbhakarna
6,309
614
956
4,446
14,474
12,770
377
2,926
11,274
31,363
0
L
Neith
Maik91_
Neith
2,370
322
0
842
8,519
1,864
546
2,427
6,092
0
21,334
L
Vulcan
MekV0S
Vulcan
7,003
3,467
0
944
12,076
4,569
0
4,580
7,496
48,404
0
L
3,368
1,057
0
0
8,163
3,911
348
2,195
5,968
20,020
0
W
Olorun
SirBep
Olorun
5,359
2,786
68
3,725
8,732
3,207
1,540
4,632
4,100
47,787
0
L
Thanatos
XL_Neih_xX
Thanatos
8,388
1,885
0
7,307
14,167
4,627
0
2,466
11,701
0
40,500
L
3,471
767
0
2,432
11,646
10,342
0
0
11,646
31,383
0
W
Shiva
gre-messi
Shiva
5,018
686
202
1,319
7,724
7,297
1,055
1,650
5,877
0
46,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
37,460
515
Minions Killed
292
0
Camps Cleared
0
1,682,662
Distance Traveled
1,558,300
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,245
569
107
6
0
324,604
0
W
Kali
11,778
654
156
9
0
402,362
4
W
Kumbhakarna
9,756
542
53
3
0
332,820
2
L
Neith
6,364
354
37
2
0
275,392
0
L
Vulcan
8,195
455
88
5
0
261,865
3
L
Ymir
8,049
447
31
2
0
345,077
0
W
Olorun
9,563
531
93
5
0
317,559
3
L
Thanatos
7,701
428
72
4
0
341,305
2
L
Athena
7,151
397
64
4
0
334,661
1
W
Shiva
9,943
552
106
6
0
305,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role