Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
FRIKI1226
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 234L
1,389 Elo+
Solo
Charybdis
Charybdis
afr0samurai1975
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 42L
1,500 Elo+
Solo
Ra
Ra
bdel1993
Ra
Level 42
God Stats
6W - 13L
1,129 SR
Queue Stats
38W - 62L
1,337 Elo+
Solo
Skadi
Skadi
brunocesarbc
Skadi
Level 29
God Stats
16W - 21L
1,467 SR
Queue Stats
33W - 46L
1,423 Elo+
Party 2
Team Averages
Level 51
1,419 SR
1,430 Elo+

VS

Team Averages
Level 60
1,551 SR
1,464 Elo+
Anubis
Anubis
Jcsmooth356
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RunYo_Pockets5
Gilgamesh
Level 69
God Stats
13W - 21L
1,529 SR
Queue Stats
147W - 174L
1,498 Elo+
Party 1
Shiva
Shiva
SKRILLA_KING_317
Shiva
Level 71
God Stats
19W - 10L
1,611 SR
Queue Stats
161W - 202L
1,449 Elo+
Party 1
Ullr
Ullr
SkillPointsSRR
Ullr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 95L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
speedmodz55
Jormungandr
Level 86
God Stats
9W - 9L
1,613 SR
Queue Stats
837W - 896L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 3 / 1
5,221
522
2,223
6,386
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
FRIKI1226
Yemoja
7
0 / 3 / 2
4,978
498
3,539
6,129
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
afr0samurai1975
Charybdis
5
0 / 3 / 0
4,176
418
665
3,132
649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 4 / 0
5,619
562
2,978
6,460
1,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 5 / 1
5,384
538
3,135
6,028
1,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 4 / 2
4,609
461
1,159
3,644
1,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
RunYo_Pockets5
Gilgamesh
9
3 / 1 / 4
5,746
575
3,705
6,172
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 5
6,917
692
7,351
5,036
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
5 / 1 / 5
5,803
580
3,912
4,728
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
speedmodz55
Jormungandr
9
2 / 2 / 7
5,455
546
3,936
5,832
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
17
18
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
L
Yemoja
FRIKI1226
Yemoja
0
3
2
0.33
W
Anubis
0
4
2
0.25
W
Gilgamesh
RunYo_Pockets5
Gilgamesh
3
1
4
5
W
7
0
5
9.5
W
5
1
5
7.5
L
Charybdis
afr0samurai1975
Charybdis
0
3
0
0
L
4
4
0
1
L
2
5
1
0.5
W
Jormungandr
speedmodz55
Jormungandr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
20,063
28,135
Taken
25,412
8,155
Mitigated
11,570
6,217
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,223
1,135
0
2,845
6,386
1,207
38
339
5,991
0
19,571
L
Yemoja
FRIKI1226
Yemoja
3,539
971
173
793
6,129
2,952
0
1,743
4,257
12,431
0
W
Anubis
1,159
301
0
572
3,644
1,248
0
763
2,881
11,196
0
W
Gilgamesh
RunYo_Pockets5
Gilgamesh
3,705
1,260
0
712
6,172
2,077
0
686
5,486
0
27,460
W
7,351
2,496
0
2,236
5,036
3,056
166
1,152
3,884
0
39,269
W
3,912
1,375
119
325
4,728
1,469
699
1,133
3,595
0
19,023
L
Charybdis
afr0samurai1975
Charybdis
665
496
0
198
3,132
649
0
0
3,132
0
8,556
L
2,978
387
58
1,602
6,460
1,861
192
1,166
5,294
23,923
0
L
3,135
1,605
0
548
6,028
1,486
1,100
1,499
4,366
0
21,982
W
Jormungandr
speedmodz55
Jormungandr
3,936
969
77
598
5,832
3,720
63
2,783
3,049
17,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
28,530
169
Minions Killed
217
0
Camps Cleared
0
798,233
Distance Traveled
899,842
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,221
522
42
4
0
208,146
1
L
Yemoja
4,978
498
20
2
0
157,887
2
W
Anubis
4,609
461
19
2
0
118,398
0
W
Gilgamesh
5,746
575
57
6
0
239,372
0
W
Shiva
6,917
692
78
8
0
198,935
2
W
Ullr
5,803
580
29
3
0
174,541
0
L
Charybdis
4,176
418
17
2
0
96,740
0
L
Ra
5,619
562
47
5
0
160,885
1
L
Skadi
5,384
538
43
4
0
174,575
0
W
Jormungandr
5,455
546
34
3
0
168,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role