Player Matchup

Cabrakan
Cabrakan
CaptainRifRaf1
Cabrakan
Level 124
God Stats
4W - 2L
1,791 SR
Queue Stats
100W - 87L
1,496 Elo+
Solo
Janus
Janus
Geggo4
Janus
Level 96
God Stats
21W - 13L
1,742 SR
Queue Stats
252W - 250L
1,553 Elo+
Solo
Hel
Hel
LorZenn
Hel
Level 114
God Stats
1W - 2L
1,490 SR
Queue Stats
54W - 41L
1,604 Elo+
Solo
Fenrir
Fenrir
VoIver
Fenrir
Level 158
God Stats
1W - 2L
1,737 SR
Queue Stats
73W - 75L
1,408 Elo+
Solo
Charybdis
Charybdis
rexxysexxy
Charybdis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,422 Elo+
Solo
Team Averages
Level 119
1,652 SR
1,497 Elo+

VS

Team Averages
Level 133
1,627 SR
1,495 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
PeterMitchell
Atlas
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
260W - 267L
1,507 Elo+
Party 1
Hercules
Hercules
SilverWolf317
Hercules
Level 135
God Stats
2W - 1L
1,473 SR
Queue Stats
228W - 228L
1,468 Elo+
Party 2
Scylla
Scylla
XPlosiveCusso
Scylla
Level 126
God Stats
10W - 9L
1,851 SR
Queue Stats
527W - 540L
1,523 Elo+
Party 1
Medusa
Medusa
zambir
Medusa
Level 153
God Stats
4W - 6L
1,810 SR
Queue Stats
231W - 226L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
1 / 4 / 6
8,002
445
5,114
12,393
10,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Geggo4
Janus
14
2 / 4 / 3
8,982
499
7,123
9,168
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
15
1 / 3 / 2
8,699
483
7,193
10,865
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
VoIver
Fenrir
17
5 / 7 / 2
9,632
535
10,259
18,248
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
rexxysexxy
Charybdis
14
5 / 5 / 3
8,836
491
15,311
14,192
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 2 / 11
10,721
596
9,884
14,912
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 3
10,252
570
7,935
14,192
10,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SilverWolf317
Hercules
13
0 / 3 / 8
8,578
477
4,022
19,033
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
13 / 2 / 4
12,148
675
14,932
10,103
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
zambir
Medusa
15
4 / 4 / 5
9,625
535
9,969
12,567
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
14
Kills
23
23
Deaths
14
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
11
4.75
L
Cabrakan
1
4
6
1
L
Janus
Geggo4
Janus
2
4
3
0.88
L
Hel
1
3
2
0.67
W
2
3
3
1.17
W
Hercules
SilverWolf317
Hercules
0
3
8
1.33
L
Fenrir
VoIver
Fenrir
5
7
2
0.86
W
13
2
4
7.5
L
Charybdis
rexxysexxy
Charybdis
5
5
3
1.3
W
Medusa
zambir
Medusa
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,000
Damage
46,742
64,866
Taken
70,807
24,716
Mitigated
42,485
16,091
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,884
1,558
205
4,088
14,912
6,701
0
2,883
11,893
0
90,610
L
Cabrakan
5,114
531
1,451
1,699
12,393
10,441
0
2,369
9,504
16,422
0
L
Janus
Geggo4
Janus
7,123
848
0
1,151
9,168
1,778
0
3,333
5,709
56,244
737
L
Hel
7,193
238
89
3,232
10,865
3,257
0
7,893
2,932
47,673
0
W
7,935
2,312
0
3,326
14,192
10,130
22
6,332
7,382
63,645
0
W
Hercules
SilverWolf317
Hercules
4,022
1,476
0
4,815
19,033
18,203
0
4,324
14,628
0
23,266
L
Fenrir
VoIver
Fenrir
10,259
3,258
0
5,382
18,248
5,655
59
7,049
11,039
0
69,665
W
14,932
1,562
0
1,899
10,103
4,314
1,030
1,383
8,642
85,427
0
L
Charybdis
rexxysexxy
Charybdis
15,311
9,375
0
3,087
14,192
3,585
0
1,767
12,387
0
58,082
W
Medusa
zambir
Medusa
9,969
3,921
0
618
12,567
3,137
330
3,382
9,094
0
70,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,151
Gold Earned
51,324
467
Minions Killed
559
0
Camps Cleared
0
1,582,725
Distance Traveled
1,746,295
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,721
596
136
8
0
394,981
7
L
Cabrakan
8,002
445
21
1
0
283,161
7
L
Janus
8,982
499
120
7
0
361,602
2
L
Hel
8,699
483
109
6
0
283,181
5
W
Atlas
10,252
570
122
7
0
318,094
6
W
Hercules
8,578
477
44
2
0
350,636
0
L
Fenrir
9,632
535
115
6
0
336,272
3
W
Scylla
12,148
675
145
8
0
349,536
3
L
Charybdis
8,836
491
102
6
0
318,509
5
W
Medusa
9,625
535
112
6
0
333,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role