Player Matchup

Hun Batz
Hun Batz
AzooTeUz
Hun Batz
Level 72
God Stats
10W - 11L
1,326 SR
Queue Stats
210W - 214L
1,519 Elo+
Party 1
Rama
Rama
Lincerastas
Rama
Level 132
God Stats
4W - 3L
1,298 SR
Queue Stats
298W - 310L
1,560 Elo+
Party 1
Poseidon
Poseidon
Milkanx
Poseidon
Level 87
God Stats
8W - 8L
1,500 SR
Queue Stats
263W - 257L
1,525 Elo+
Party 2
Khepri
Khepri
Superfail
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,468 Elo+
Solo
Nemesis
Nemesis
baer089
Nemesis
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
514W - 474L
1,541 Elo+
Party 2
Team Averages
Level 91
1,425 SR
1,522 Elo+

VS

Team Averages
Level 94
1,552 SR
1,594 Elo+
Bakasura
Bakasura
Justinkocht
Bakasura
Level 138
God Stats
1W - 0L
1,172 SR
Queue Stats
23W - 14L
1,605 Elo+
Party 3
Jormungandr
Jormungandr
Jörgmungandr
Jormungandr
Level 129
God Stats
12W - 3L
1,645 SR
Queue Stats
19W - 10L
1,605 Elo+
Party 3
Agni
Agni
KingEvo00
Agni
Level 37
God Stats
2W - 0L
1,864 SR
Queue Stats
38W - 15L
1,647 Elo+
Party 3
Cernunnos
Cernunnos
TheDeniz
Cernunnos
Level 126
God Stats
6W - 3L
1,727 SR
Queue Stats
12W - 8L
1,689 Elo+
Party 3
Gilgamesh
Gilgamesh
justcba
Gilgamesh
Level 42
God Stats
3W - 5L
1,353 SR
Queue Stats
34W - 47L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzooTeUz
Hun Batz
11
2 / 4 / 0
6,551
504
4,498
10,122
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,530
502
3,422
7,358
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Milkanx
Poseidon
11
2 / 5 / 1
6,720
517
4,805
8,642
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Superfail
Khepri
8
0 / 3 / 1
5,494
423
2,970
9,750
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
baer089
Nemesis
11
1 / 4 / 1
6,525
502
6,697
8,217
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Justinkocht
Bakasura
14
5 / 2 / 3
8,124
625
6,561
10,024
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Jörgmungandr
Jormungandr
11
3 / 0 / 7
6,990
538
6,385
9,617
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
13
3 / 1 / 5
7,440
572
8,138
7,116
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TheDeniz
Cernunnos
13
2 / 1 / 1
7,415
570
6,268
6,304
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
justcba
Gilgamesh
13
4 / 1 / 2
7,550
581
5,251
9,026
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
17
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AzooTeUz
Hun Batz
2
4
0
0.5
W
Bakasura
Justinkocht
Bakasura
5
2
3
3.25
W
Jormungandr
Jörgmungandr
Jormungandr
3
0
7
6.5
W
Agni
3
1
5
5.5
L
0
2
0
0
L
Poseidon
Milkanx
Poseidon
2
5
1
0.5
L
Khepri
Superfail
Khepri
0
3
1
0.17
W
Cernunnos
TheDeniz
Cernunnos
2
1
1
2.5
L
Nemesis
baer089
Nemesis
1
4
1
0.38
W
Gilgamesh
justcba
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
32,603
44,089
Taken
42,087
15,155
Mitigated
16,490
11,090
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AzooTeUz
Hun Batz
4,498
1,926
0
2,135
10,122
2,485
0
2,382
6,648
0
38,200
W
Bakasura
Justinkocht
Bakasura
6,561
4,203
0
5,752
10,024
3,506
0
1,698
8,326
0
46,389
W
Jormungandr
Jörgmungandr
Jormungandr
6,385
1,329
0
3,078
9,617
5,590
0
2,756
6,861
17,730
0
W
Agni
8,138
1,067
0
1,202
7,116
2,235
528
2,135
4,981
48,029
0
L
3,422
2,869
0
3,799
7,358
1,923
0
2,529
4,829
0
44,965
L
Poseidon
Milkanx
Poseidon
4,805
1,333
0
1,270
8,642
2,697
0
4,799
3,255
37,357
3,063
L
Khepri
Superfail
Khepri
2,970
658
0
1,544
9,750
4,874
0
4,165
4,984
12,325
0
W
Cernunnos
TheDeniz
Cernunnos
6,268
3,170
0
3,946
6,304
1,983
156
383
5,921
0
56,500
L
Nemesis
baer089
Nemesis
6,697
2,290
0
2,342
8,217
3,176
0
143
7,999
0
37,831
W
Gilgamesh
justcba
Gilgamesh
5,251
1,811
0
2,035
9,026
3,176
0
572
8,454
0
37,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
37,519
345
Minions Killed
410
0
Camps Cleared
0
1,251,369
Distance Traveled
1,346,282
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,551
504
63
5
0
263,996
0
W
Bakasura
8,124
625
114
9
0
309,584
4
W
Jormungandr
6,990
538
15
1
0
285,948
5
W
Agni
7,440
572
92
7
0
261,727
2
L
Rama
6,530
502
110
8
0
242,547
4
L
Poseidon
6,720
517
80
6
0
259,776
5
L
Khepri
5,494
423
10
1
0
253,696
2
W
Cernunnos
7,415
570
113
9
0
243,275
2
L
Nemesis
6,525
502
82
6
0
231,354
5
W
Gilgamesh
7,550
581
76
6
0
245,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role